Lumine: An Open Recipe for Building Generalist Agents in 3D Open Worlds Paper • 2511.08892 • Published Nov 12, 2025 • 201
OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation Paper • 2508.19209 • Published Aug 26, 2025 • 42
OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation Paper • 2508.19209 • Published Aug 26, 2025 • 42
DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Framework Paper • 2508.02807 • Published Aug 4, 2025 • 13
DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Framework Paper • 2508.02807 • Published Aug 4, 2025 • 13
InterActHuman: Multi-Concept Human Animation with Layout-Aligned Audio Conditions Paper • 2506.09984 • Published Jun 11, 2025 • 14
VistaDPO: Video Hierarchical Spatial-Temporal Direct Preference Optimization for Large Video Models Paper • 2504.13122 • Published Apr 17, 2025 • 20
The Differences Between Direct Alignment Algorithms are a Blur Paper • 2502.01237 • Published Feb 3, 2025 • 113
OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models Paper • 2502.01061 • Published Feb 3, 2025 • 222
FADA: Fast Diffusion Avatar Synthesis with Mixed-Supervised Multi-CFG Distillation Paper • 2412.16915 • Published Dec 22, 2024 • 1
OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models Paper • 2502.01061 • Published Feb 3, 2025 • 222
MobilePortrait: Real-Time One-Shot Neural Head Avatars on Mobile Devices Paper • 2407.05712 • Published Jul 8, 2024
Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion Dependency Paper • 2409.02634 • Published Sep 4, 2024 • 97
CyberHost: Taming Audio-driven Avatar Diffusion Model with Region Codebook Attention Paper • 2409.01876 • Published Sep 3, 2024 • 2