SIM1: Physics-Aligned Simulator as Zero-Shot Data Scaler in Deformable Worlds Paper • 2604.08544 • Published 4 days ago • 13
HY-Embodied-0.5: Embodied Foundation Models for Real-World Agents Paper • 2604.07430 • Published 5 days ago • 156
HandX: Scaling Bimanual Motion and Interaction Generation Paper • 2603.28766 • Published 14 days ago • 12
GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation Paper • 2603.26661 • Published 17 days ago • 25
VTAM: Video-Tactile-Action Models for Complex Physical Interaction Beyond VLAs Paper • 2603.23481 • Published 20 days ago • 7
Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting Paper • 2603.25745 • Published 18 days ago • 15
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions Paper • 2603.15612 • Published 28 days ago • 152
ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors Paper • 2603.04338 • Published Mar 4 • 24
MoRL: Reinforced Reasoning for Unified Motion Understanding and Generation Paper • 2602.14534 • Published Feb 16 • 3
Code2Worlds: Empowering Coding LLMs for 4D World Generation Paper • 2602.11757 • Published Feb 12 • 4
Olaf-World: Orienting Latent Actions for Video World Modeling Paper • 2602.10104 • Published Feb 10 • 27
DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos Paper • 2602.06949 • Published Feb 6 • 37
InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions Paper • 2602.06035 • Published Feb 5 • 23