| import torch |
| import io |
| import numpy as np |
| from pathlib import Path |
| import re |
| import trimesh |
| import imageio |
| import os |
| from scipy.spatial.transform import Rotation as R |
| def to_numpy(*args): |
| def convert(a): |
| if isinstance(a,torch.Tensor): |
| return a.detach().cpu().numpy() |
| assert a is None or isinstance(a,np.ndarray) |
| return a |
| |
| return convert(args[0]) if len(args)==1 else tuple(convert(a) for a in args) |
|
|
| def save_obj( |
| vertices, |
| faces, |
| filename:Path, |
| colors=None, |
| ): |
| filename = Path(filename) |
|
|
| bytes_io = io.BytesIO() |
| if colors is not None: |
| vertices = torch.cat((vertices, colors),dim=-1) |
| np.savetxt(bytes_io, vertices.detach().cpu().numpy(), 'v %.4f %.4f %.4f %.4f %.4f %.4f') |
| else: |
| np.savetxt(bytes_io, vertices.detach().cpu().numpy(), 'v %.4f %.4f %.4f') |
| np.savetxt(bytes_io, faces.cpu().numpy() + 1, 'f %d %d %d') |
|
|
| obj_path = filename.with_suffix('.obj') |
| with open(obj_path, 'w') as file: |
| file.write(bytes_io.getvalue().decode('UTF-8')) |
| |
| def save_glb( |
| filename, |
| v_pos, |
| t_pos_idx, |
| v_nrm=None, |
| v_tex=None, |
| t_tex_idx=None, |
| v_rgb=None, |
| ) -> str: |
| |
| mesh = trimesh.Trimesh( |
| vertices=v_pos, faces=t_pos_idx, vertex_normals=v_nrm, vertex_colors=v_rgb |
| ) |
| |
| if v_tex is not None: |
| mesh.visual = trimesh.visual.TextureVisuals(uv=v_tex) |
| mesh.export(filename) |
| |
|
|
| def load_obj( |
| filename:Path, |
| device='cuda', |
| load_color=False |
| ) -> tuple[torch.Tensor,torch.Tensor]: |
| filename = Path(filename) |
| obj_path = filename.with_suffix('.obj') |
| with open(obj_path) as file: |
| obj_text = file.read() |
| num = r"([0-9\.\-eE]+)" |
| if load_color: |
| v = re.findall(f"(v {num} {num} {num} {num} {num} {num})",obj_text) |
| else: |
| v = re.findall(f"(v {num} {num} {num})",obj_text) |
| vertices = np.array(v)[:,1:].astype(np.float32) |
| all_faces = [] |
| f = re.findall(f"(f {num} {num} {num})",obj_text) |
| if f: |
| all_faces.append(np.array(f)[:,1:].astype(np.int32).reshape(-1,3,1)[...,:1]) |
| f = re.findall(f"(f {num}/{num} {num}/{num} {num}/{num})",obj_text) |
| if f: |
| all_faces.append(np.array(f)[:,1:].astype(np.int32).reshape(-1,3,2)[...,:2]) |
| f = re.findall(f"(f {num}/{num}/{num} {num}/{num}/{num} {num}/{num}/{num})",obj_text) |
| if f: |
| all_faces.append(np.array(f)[:,1:].astype(np.int32).reshape(-1,3,3)[...,:2]) |
| f = re.findall(f"(f {num}//{num} {num}//{num} {num}//{num})",obj_text) |
| if f: |
| all_faces.append(np.array(f)[:,1:].astype(np.int32).reshape(-1,3,2)[...,:1]) |
| all_faces = np.concatenate(all_faces,axis=0) |
| all_faces -= 1 |
| faces = all_faces[:,:,0] |
|
|
| vertices = torch.tensor(vertices,dtype=torch.float32,device=device) |
| faces = torch.tensor(faces,dtype=torch.long,device=device) |
|
|
| return vertices,faces |
|
|
| def save_ply( |
| filename:Path, |
| vertices:torch.Tensor, |
| faces:torch.Tensor, |
| vertex_colors:torch.Tensor=None, |
| vertex_normals:torch.Tensor=None, |
| ): |
| |
| filename = Path(filename).with_suffix('.ply') |
| vertices,faces,vertex_colors = to_numpy(vertices,faces,vertex_colors) |
| assert np.all(np.isfinite(vertices)) and faces.min()==0 and faces.max()==vertices.shape[0]-1 |
|
|
| header = 'ply\nformat ascii 1.0\n' |
|
|
| header += 'element vertex ' + str(vertices.shape[0]) + '\n' |
| header += 'property double x\n' |
| header += 'property double y\n' |
| header += 'property double z\n' |
|
|
| if vertex_normals is not None: |
| header += 'property double nx\n' |
| header += 'property double ny\n' |
| header += 'property double nz\n' |
|
|
| if vertex_colors is not None: |
| assert vertex_colors.shape[0] == vertices.shape[0] |
| color = (vertex_colors*255).astype(np.uint8) |
| header += 'property uchar red\n' |
| header += 'property uchar green\n' |
| header += 'property uchar blue\n' |
|
|
| header += 'element face ' + str(faces.shape[0]) + '\n' |
| header += 'property list int int vertex_indices\n' |
| header += 'end_header\n' |
|
|
| with open(filename, 'w') as file: |
| file.write(header) |
|
|
| for i in range(vertices.shape[0]): |
| s = f"{vertices[i,0]} {vertices[i,1]} {vertices[i,2]}" |
| if vertex_normals is not None: |
| s += f" {vertex_normals[i,0]} {vertex_normals[i,1]} {vertex_normals[i,2]}" |
| if vertex_colors is not None: |
| s += f" {color[i,0]:03d} {color[i,1]:03d} {color[i,2]:03d}" |
| file.write(s+'\n') |
| |
| for i in range(faces.shape[0]): |
| file.write(f"3 {faces[i,0]} {faces[i,1]} {faces[i,2]}\n") |
| full_verts = vertices[faces] |
| |
| def save_images( |
| images:torch.Tensor, |
| dir:Path, |
| ): |
| dir = Path(dir) |
| dir.mkdir(parents=True,exist_ok=True) |
| if images.shape[-1]==1: |
| images = images.repeat(1,1,1,3) |
| for i in range(images.shape[0]): |
| imageio.imwrite(dir/f'{i:02d}.png',(images.detach()[i,:,:,:3]*255).clamp(max=255).type(torch.uint8).cpu().numpy()) |
| def normalize_scene(vertices): |
| bbox_min, bbox_max = vertices.min(axis=0)[0], vertices.max(axis=0)[0] |
| offset = -(bbox_min + bbox_max) / 2 |
| vertices = vertices + offset |
| |
| |
| dxyz = bbox_max - bbox_min |
| dist = torch.sqrt(dxyz[0]**2+ dxyz[1]**2+dxyz[2]**2) |
| scale = 1. / dist |
| |
| vertices *= scale |
| return vertices |
| def normalize_vertices( |
| vertices:torch.Tensor, |
| ): |
| """shift and resize mesh to fit into a unit sphere""" |
| vertices -= (vertices.min(dim=0)[0] + vertices.max(dim=0)[0]) / 2 |
| vertices /= torch.norm(vertices, dim=-1).max() |
| return vertices |
|
|
| def laplacian( |
| num_verts:int, |
| edges: torch.Tensor |
| ) -> torch.Tensor: |
| """create sparse Laplacian matrix""" |
| V = num_verts |
| E = edges.shape[0] |
|
|
| |
| idx = torch.cat([edges, edges.fliplr()], dim=0).type(torch.long).T |
| ones = torch.ones(2*E, dtype=torch.float32, device=edges.device) |
| A = torch.sparse.FloatTensor(idx, ones, (V, V)) |
|
|
| |
| deg = torch.sparse.sum(A, dim=1).to_dense() |
| idx = torch.arange(V, device=edges.device) |
| idx = torch.stack([idx, idx], dim=0) |
| D = torch.sparse.FloatTensor(idx, deg, (V, V)) |
|
|
| return D - A |
|
|
| def _translation(x, y, z, device): |
| return torch.tensor([[1., 0, 0, x], |
| [0, 1, 0, y], |
| [0, 0, 1, z], |
| [0, 0, 0, 1]],device=device) |
|
|
|
|
| def make_round_views(view_nums, scale=2., device='cuda'): |
| w2c = [] |
| ortho_scale = scale/2 |
| projection = get_ortho_projection_matrix(-ortho_scale, ortho_scale, -ortho_scale, ortho_scale, 0.1, 100) |
| for i in reversed(range(view_nums)): |
| tmp = np.eye(4) |
| rot = R.from_euler('xyz', [0, 360/view_nums*i-180, 0], degrees=True).as_matrix() |
| rot[:, 2] *= -1 |
| tmp[:3, :3] = rot |
| tmp[2, 3] = -1.8 |
| w2c.append(tmp) |
| w2c = torch.from_numpy(np.stack(w2c, 0)).float().to(device=device) |
| projection = torch.from_numpy(projection).float().to(device=device) |
| return w2c, projection |
|
|
| def make_star_views(az_degs, pol_degs, scale=2., device='cuda'): |
| w2c = [] |
| ortho_scale = scale/2 |
| projection = get_ortho_projection_matrix(-ortho_scale, ortho_scale, -ortho_scale, ortho_scale, 0.1, 100) |
| for pol in pol_degs: |
| for az in az_degs: |
| tmp = np.eye(4) |
| rot = R.from_euler('xyz', [0, az-180, 0], degrees=True).as_matrix() |
| rot[:, 2] *= -1 |
| rot_z = R.from_euler('xyz', [pol, 0, 0], degrees=True).as_matrix() |
| rot = rot_z @ rot |
| tmp[:3, :3] = rot |
| tmp[2, 3] = -1.8 |
| w2c.append(tmp) |
| w2c = torch.from_numpy(np.stack(w2c, 0)).float().to(device=device) |
| projection = torch.from_numpy(projection).float().to(device=device) |
| return w2c, projection |
|
|
| |
| |
| |
| |
| |
| |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
|
| |
| |
| |
| |
| |
| |
|
|
| def get_ortho_projection_matrix(left, right, bottom, top, near, far): |
| projection_matrix = np.zeros((4, 4), dtype=np.float32) |
|
|
| projection_matrix[0, 0] = 2.0 / (right - left) |
| projection_matrix[1, 1] = -2.0 / (top - bottom) |
| projection_matrix[2, 2] = -2.0 / (far - near) |
|
|
| projection_matrix[0, 3] = -(right + left) / (right - left) |
| projection_matrix[1, 3] = -(top + bottom) / (top - bottom) |
| projection_matrix[2, 3] = -(far + near) / (far - near) |
| projection_matrix[3, 3] = 1.0 |
|
|
| return projection_matrix |
|
|
| def _projection(r, device, l=None, t=None, b=None, n=1.0, f=50.0, flip_y=True): |
| if l is None: |
| l = -r |
| if t is None: |
| t = r |
| if b is None: |
| b = -t |
| p = torch.zeros([4,4],device=device) |
| p[0,0] = 2*n/(r-l) |
| p[0,2] = (r+l)/(r-l) |
| p[1,1] = 2*n/(t-b) * (-1 if flip_y else 1) |
| p[1,2] = (t+b)/(t-b) |
| p[2,2] = -(f+n)/(f-n) |
| p[2,3] = -(2*f*n)/(f-n) |
| p[3,2] = -1 |
| return p |
| def get_perspective_projection_matrix(fov, aspect=1.0, near=0.1, far=100.0): |
| tan_half_fovy = torch.tan(torch.deg2rad(fov/2)) |
| projection_matrix = torch.zeros(4, 4) |
| projection_matrix[0, 0] = 1 / (aspect * tan_half_fovy) |
| projection_matrix[1, 1] = -1 / tan_half_fovy |
| projection_matrix[2, 2] = -(far + near) / (far - near) |
| projection_matrix[2, 3] = -2 * far * near / (far - near) |
| projection_matrix[3, 2] = -1 |
|
|
| def make_sparse_camera(cam_path, scale=4., views=None, device='cuda', mode='ortho'): |
|
|
| if mode == 'ortho': |
| ortho_scale = scale/2 |
| projection = get_ortho_projection_matrix(-ortho_scale, ortho_scale, -ortho_scale, ortho_scale, 0.1, 100) |
| else: |
| npy_data = np.load(os.path.join(cam_path, f'{i:03d}.npy'), allow_pickle=True).item() |
| fov = npy_data['fov'] |
| projection = get_perspective_projection_matrix(fov, aspect=1.0, near=0.1, far=100.0) |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
|
| ''' |
| world : |
| z |
| | |
| |____y |
| / |
| / |
| x |
| camera:(opencv) |
| z |
| / |
| /____x |
| | |
| | |
| y |
| ''' |
| if views is None: |
| views = [0, 1, 2, 4, 6, 7] |
| w2c = [] |
| for i in views: |
| npy_data = np.load(os.path.join(cam_path, f'{i:03d}.npy'), allow_pickle=True).item() |
| w2c_cv = npy_data['extrinsic'] |
| w2c_cv = np.concatenate([w2c_cv, np.array([[0, 0, 0, 1]])], axis=0) |
| c2w_cv = np.linalg.inv(w2c_cv) |
|
|
| c2w_gl = c2w_cv[[1, 2, 0, 3], :] |
| c2w_gl[:3, 1:3] *= -1 |
| w2c_gl = np.linalg.inv(c2w_gl) |
| w2c.append(w2c_gl) |
|
|
| |
| |
| |
| |
| |
| w2c = torch.from_numpy(np.stack(w2c, 0)).float().to(device=device) |
| projection = torch.from_numpy(projection).float().to(device=device) |
| return w2c, projection |
| |
| def make_sphere(level:int=2,radius=1.,device='cuda') -> tuple[torch.Tensor,torch.Tensor]: |
| sphere = trimesh.creation.icosphere(subdivisions=level, radius=radius, color=np.array([0.5, 0.5, 0.5])) |
| vertices = torch.tensor(sphere.vertices, device=device, dtype=torch.float32) * radius |
| |
| |
| |
| faces = torch.tensor(sphere.faces, device=device, dtype=torch.long) |
| colors = torch.tensor(sphere.visual.vertex_colors[..., :3], device=device, dtype=torch.float32) |
| return vertices, faces, colors |