Get trending papers in your email inbox once a day!
Get trending papers in your email inbox!
SubscribeNonlinear System Identification Nano-drone Benchmark
We introduce a benchmark for system identification based on 75k real-world samples from the Crazyflie 2.1 Brushless nano-quadrotor, a sub-50g aerial vehicle widely adopted in robotics research. The platform presents a challenging testbed due to its multi-input, multi-output nature, open-loop instability, and nonlinear dynamics under agile maneuvers. The dataset comprises four aggressive trajectories with synchronized 4-dimensional motor inputs and 13-dimensional output measurements. To enable fair comparison of identification methods, the benchmark includes a suite of multi-horizon prediction metrics for evaluating both one-step and multi-step error propagation. In addition to the data, we provide a detailed description of the platform and experimental setup, as well as baseline models highlighting the challenge of accurate prediction under real-world noise and actuation nonlinearities. All data, scripts, and reference implementations are released as open-source at https://github.com/idsia-robotics/nanodrone-sysid-benchmark to facilitate transparent comparison of algorithms and support research on agile, miniaturized aerial robotics.
High-Speed Motion Planning for Aerial Swarms in Unknown and Cluttered Environments
Coordinated flight of multiple drones allows to achieve tasks faster such as search and rescue and infrastructure inspection. Thus, pushing the state-of-the-art of aerial swarms in navigation speed and robustness is of tremendous benefit. In particular, being able to account for unexplored/unknown environments when planning trajectories allows for safer flight. In this work, we propose the first high-speed, decentralized, and synchronous motion planning framework (HDSM) for an aerial swarm that explicitly takes into account the unknown/undiscovered parts of the environment. The proposed approach generates an optimized trajectory for each planning agent that avoids obstacles and other planning agents while moving and exploring the environment. The only global information that each agent has is the target location. The generated trajectory is high-speed, safe from unexplored spaces, and brings the agent closer to its goal. The proposed method outperforms four recent state-of-the-art methods in success rate (100% success in reaching the target location), flight speed (67% faster), and flight time (42% lower). Finally, the method is validated on a set of Crazyflie nano-drones as a proof of concept.
MonoNav: MAV Navigation via Monocular Depth Estimation and Reconstruction
A major challenge in deploying the smallest of Micro Aerial Vehicle (MAV) platforms (< 100 g) is their inability to carry sensors that provide high-resolution metric depth information (e.g., LiDAR or stereo cameras). Current systems rely on end-to-end learning or heuristic approaches that directly map images to control inputs, and struggle to fly fast in unknown environments. In this work, we ask the following question: using only a monocular camera, optical odometry, and offboard computation, can we create metrically accurate maps to leverage the powerful path planning and navigation approaches employed by larger state-of-the-art robotic systems to achieve robust autonomy in unknown environments? We present MonoNav: a fast 3D reconstruction and navigation stack for MAVs that leverages recent advances in depth prediction neural networks to enable metrically accurate 3D scene reconstruction from a stream of monocular images and poses. MonoNav uses off-the-shelf pre-trained monocular depth estimation and fusion techniques to construct a map, then searches over motion primitives to plan a collision-free trajectory to the goal. In extensive hardware experiments, we demonstrate how MonoNav enables the Crazyflie (a 37 g MAV) to navigate fast (0.5 m/s) in cluttered indoor environments. We evaluate MonoNav against a state-of-the-art end-to-end approach, and find that the collision rate in navigation is significantly reduced (by a factor of 4). This increased safety comes at the cost of conservatism in terms of a 22% reduction in goal completion.
HyperPPO: A scalable method for finding small policies for robotic control
Models with fewer parameters are necessary for the neural control of memory-limited, performant robots. Finding these smaller neural network architectures can be time-consuming. We propose HyperPPO, an on-policy reinforcement learning algorithm that utilizes graph hypernetworks to estimate the weights of multiple neural architectures simultaneously. Our method estimates weights for networks that are much smaller than those in common-use networks yet encode highly performant policies. We obtain multiple trained policies at the same time while maintaining sample efficiency and provide the user the choice of picking a network architecture that satisfies their computational constraints. We show that our method scales well - more training resources produce faster convergence to higher-performing architectures. We demonstrate that the neural policies estimated by HyperPPO are capable of decentralized control of a Crazyflie2.1 quadrotor. Website: https://sites.google.com/usc.edu/hyperppo
RAPTOR: A Foundation Policy for Quadrotor Control
Humans are remarkably data-efficient when adapting to new unseen conditions, like driving a new car. In contrast, modern robotic control systems, like neural network policies trained using Reinforcement Learning (RL), are highly specialized for single environments. Because of this overfitting, they are known to break down even under small differences like the Simulation-to-Reality (Sim2Real) gap and require system identification and retraining for even minimal changes to the system. In this work, we present RAPTOR, a method for training a highly adaptive foundation policy for quadrotor control. Our method enables training a single, end-to-end neural-network policy to control a wide variety of quadrotors. We test 10 different real quadrotors from 32 g to 2.4 kg that also differ in motor type (brushed vs. brushless), frame type (soft vs. rigid), propeller type (2/3/4-blade), and flight controller (PX4/Betaflight/Crazyflie/M5StampFly). We find that a tiny, three-layer policy with only 2084 parameters is sufficient for zero-shot adaptation to a wide variety of platforms. The adaptation through In-Context Learning is made possible by using a recurrence in the hidden layer. The policy is trained through a novel Meta-Imitation Learning algorithm, where we sample 1000 quadrotors and train a teacher policy for each of them using Reinforcement Learning. Subsequently, the 1000 teachers are distilled into a single, adaptive student policy. We find that within milliseconds, the resulting foundation policy adapts zero-shot to unseen quadrotors. We extensively test the capabilities of the foundation policy under numerous conditions (trajectory tracking, indoor/outdoor, wind disturbance, poking, different propellers).
Learning to Fly in Seconds
Learning-based methods, particularly Reinforcement Learning (RL), hold great promise for streamlining deployment, enhancing performance, and achieving generalization in the control of autonomous multirotor aerial vehicles. Deep RL has been able to control complex systems with impressive fidelity and agility in simulation but the simulation-to-reality transfer often brings a hard-to-bridge reality gap. Moreover, RL is commonly plagued by prohibitively long training times. In this work, we propose a novel asymmetric actor-critic-based architecture coupled with a highly reliable RL-based training paradigm for end-to-end quadrotor control. We show how curriculum learning and a highly optimized simulator enhance sample complexity and lead to fast training times. To precisely discuss the challenges related to low-level/end-to-end multirotor control, we also introduce a taxonomy that classifies the existing levels of control abstractions as well as non-linearities and domain parameters. Our framework enables Simulation-to-Reality (Sim2Real) transfer for direct RPM control after only 18 seconds of training on a consumer-grade laptop as well as its deployment on microcontrollers to control a multirotor under real-time guarantees. Finally, our solution exhibits competitive performance in trajectory tracking, as demonstrated through various experimental comparisons with existing state-of-the-art control solutions using a real Crazyflie nano quadrotor. We open source the code including a very fast multirotor dynamics simulator that can simulate about 5 months of flight per second on a laptop GPU. The fast training times and deployment to a cheap, off-the-shelf quadrotor lower the barriers to entry and help democratize the research and development of these systems.
ReProHRL: Towards Multi-Goal Navigation in the Real World using Hierarchical Agents
Robots have been successfully used to perform tasks with high precision. In real-world environments with sparse rewards and multiple goals, learning is still a major challenge and Reinforcement Learning (RL) algorithms fail to learn good policies. Training in simulation environments and then fine-tuning in the real world is a common approach. However, adapting to the real-world setting is a challenge. In this paper, we present a method named Ready for Production Hierarchical RL (ReProHRL) that divides tasks with hierarchical multi-goal navigation guided by reinforcement learning. We also use object detectors as a pre-processing step to learn multi-goal navigation and transfer it to the real world. Empirical results show that the proposed ReProHRL method outperforms the state-of-the-art baseline in simulation and real-world environments in terms of both training time and performance. Although both methods achieve a 100% success rate in a simple environment for single goal-based navigation, in a more complex environment and multi-goal setting, the proposed method outperforms the baseline by 18% and 5%, respectively. For the real-world implementation and proof of concept demonstration, we deploy the proposed method on a nano-drone named Crazyflie with a front camera to perform multi-goal navigation experiments.
Code Generation and Conic Constraints for Model-Predictive Control on Microcontrollers with Conic-TinyMPC
Model-predictive control (MPC) is a powerful framework for controlling dynamic systems under constraints, but it remains challenging to deploy on resource-constrained platforms, especially for problems involving conic constraints. To address this, we extend recent work developing fast, structure-exploiting, cached ADMM solvers for embedded applications, to provide support for second-order cones, as well as C++ code generation from Python, MATLAB, and Julia for easy deployment. Microcontroller benchmarks show that our solver provides up to a two-order-of-magnitude speedup, ranging from 10.6x to 142.7x, over state-of-the-art embedded solvers on QP and SOCP problems, and enables us to fit order-of-magnitude larger problems in memory. We validate our solver's deployed performance through simulation and hardware experiments, including conically-constrained trajectory tracking on a 27g Crazyflie quadrotor. To get started with Conic-TinyMPC, visit our documentation, examples, and the open-source codebase at https://tinympc.org.
