Ayla

Human brawler 12

NG Medium Humanoid

Init: +4, Senses: Perception +17

Defense

AC 22, Touch 14, Flat-Footed 17

hp 96

Fort +12 Ref +11 Will +7

Offense

Speed 30ft

Melee Claw +17/+12/+7 (2d6+4)

Statistics

Str 19, Dex 18, Con 15, Int 8, Wis 10, Cha 10

Base Atk +12/+7/+2; CMB +14; CMD +18

Feats Critical Focus, Improved Critical, Armor Focus (Hide), Weapon Focus (Claw), Alertness, Athletic, Vital Strike, Furious Finish

Skills Acrobatics +10, Climb +12, Handle Animal +4, Intimidate +7, Perception +15, Perform +6, Stealth +6, Survival +12

Languages Common

Gear +3 Hide Armor

Special Qualities

Knockout (2/day) At 4th level, once per day a brawler can unleash a devastating attack that can instantly knock a target unconscious. She must announce this intent before making her attack roll. If the brawler hits and the target takes damage from the blow, the target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the brawler’s level + the higher of the brawler’s Strength or Dexterity modifier) or fall unconscious for 1d6 rounds. Each round on its turn, the unconscious target may attempt a new saving throw to end the effect as a full-round action that does not provoke attacks of opportunity. Creatures immune to critical hits or nonlethal damage are immune to this ability. At 10th level, the brawler may use this ability twice per day; at 16th level, she may use it three times per day.

If you are enjoying this series, make sure you check out Volume 1 of our Pathfinder Retro Sourcebook! It’s got tons of great retro console conversions for your Pathfinder game! Or support me at my Patreon!