Developer Summary

BEEP is a high-definition, physics-based platformer coming soon to PC/Mac/Linux.

CONTROL a small robot with ultimate precision.

MANIPULATE a physics-based environment.

ENCOUNTER a variety of AI robots.

EXPLORE an entire solar system.

All while enjoying:

SMOOTH gameplay running at 60hz.

STYLISH HD graphics presented in 16:9.

RICH sound effects and spectacular music.

Enjoy tranquil moments. They are few and far between…

What We Think

Picture WALL-E on an intergalactic quest for anti-matter, only with a sassier attitude, a scaled-back color palette that remains sharp and stylish, and a far feistier approach to foreign policy.

The Brave Little Toaster

BEEPS are all-terrain robots designed to scour the cosmos for bits of antimatter. The BEEP ship can fly through the solar system towards planets. Fly the BEEP-ship to an accessible planet, deploy a BEEP and traverse the landscape in search of the illusive material. Planets other than the first one are locked, only opening once a certain amount of anti-matter chunks have been collected. Despite the ability to traverse the cosmos, the planets and the levels on those planets will still have to be taken in a specific order, which is a shame as it nullifies the point of being able to fly around.

On each of the planets, sentinel robots will attempt to thwart BEEP’s efforts. Fortunately, BEEP is designed to adapt. At his most basic, he is armed with a projectile firing cannon and a tractor beam like cannon. The former can be used to dispatch basic enemies: just aim the reticule by using the mouse, and click the left mouse button. Fire until the foe is felled.

The tractor beam may not be as offensively sound as the projectile arm, but it is far more useful. Aim the reticule over an item and click and hold the right mouse button. BEEP has the ability to lift almost anything not bolted to the backdrop. These objects can be hurled at enemies, or used to stack items, thus allowing access to otherwise unreachable areas. The section of the object the beam attaches to will determine how the object travels as it is moved. This makes for some ingenious level designs, and some wickedly tricky puzzles to solve.

To say that BEEP is an all-terrain robot is a gross understatement. The physics engine that powers this game separates it from the bumper-crop of 2D platformers currently competing in the indie market. Treacherous Mega Man-like leaps of faith are made far easier to handle using BEEP’s thrusters. Even if he doesn’t stick the landing, the ATV wheels will kick in to turn a near miss into a safe landing. BEEP can also run right up many walls. Finding a fuel pad will allow BEEP to super charge his jets and take flight, but keep an eye on the level of remaining rocket fuel.