Last updated March 20 @ 1:30 p.m. PDT.

Below you'll find the preliminary PTR patch notes for patch 2.2.0. Please note that this isn't the final version of the patch notes and that some changes may not be documented or described in full detail.

PTR PATCH 2.2.0 - v2.2.0.30537

To provide feedback on patch 2.2.0, please visit the PTR Feedback forum.

To report any issues you experience while playing, please visit the the PTR Bug Report forum.

For additional information about the PTR, click here.

Table of Contents:

The Wardrobe will now always appear near the Mystic, in all acts

Items Arcstone damage pulses now occur more frequently Bane of the Stricken will no longer drop Blood Brother's damage bonus can now only be triggered by blocking a melee or ranged attack Blocks triggered by ground effects or magic damage are excluded Greatly increased the explosion damage of Fallen Lunatics summoned by Nagelring Ivory Tower's Fires of Heaven attack can now only be triggered by blocking a melee or ranged attack Blocks triggered by ground effects or magic damage are excluded The duration and internal cooldown of the bonus damage area created by Oculus Ring has been increased

Bug Fixes Items Fixed an issue that prevented pets from benefitting from the damage increase granted by Convention of the Elements (the BlizzCon Elemental Ring) Fixed an issue that prevented Kekegi's Unbreakable Spirit from removing the Spirit cost of Dashing Strike if you have less than 50 Spirit when paired with Raiment of a Thousand Storms Fixed an issue that prevented charge based skills from benefitting from Obsidian Ring of the Zodiac's Legendary Power Fixed an issue that prevented Archon: Combustion, Diamond Skin: Diamond Shards, Frost Nova: Frozen Mist, and Teleport: Calamity from triggering the Tal Rasha's (4) and (6) Set Bonuses Fixed an issue that prevented Slow Time from triggering the Tal Rasha's Set Bonuses with the Delsere's Magnum Opus (4) Set Bonus equipped Fixed an issue where enemies that were stunned by Slow Time: Point of no Return would sometimes be considered outside of the Slow Time bubble Fixed an issue that caused Slave Bonds to roll with fewer primary affixes than intended Adventure Mode Fixed an issue that prevented Pylons from spawning in Greater Rifts



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A Wardrobe has been added to the town in each act. Clicking on it will open the cosmetic window

Regular Health Potions have been removed from the game The Health Potion slot on the action bar is now a bottomless Heath Potion that will heal you for 60% of your maximum Life The functionality of Legendary bottomless potions is unchanged

Looting a crafting material will now also pick up all other materials of the same type within 20 yards

Looting a gem will now also pick up all other gems within 20 yards

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Barbarian Active Skills Hammer of the Ancients Skill Rune - Rolling Thunder Should now more reliably hit nearby enemies in front of the Barbarian Rend Skill Rune - Mutilate Bug Fixes Fixed an issue preventing this rune from increasing the damage of itself Whirlwind Radius increased from 8 to 9 yards Can now be cast sooner after using another skill Skill Rune - Dust Devils Dust Devil spawn rate now scales with your Attack Speed Dust Devils now travel in a more predictable path Passive Skills Nerves of Steel Has been redesigned Fatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects This effect may only occur once every 60 seconds



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Crusader Active Skills Laws of Hope Active effect duration increased from 3 to 5 seconds Skill Rune - Stop Time Has been removed Replaced with: Promise of Faith Empowering the Law also reduces non-physical damage taken by 25% Punish Skill Rune - Celerity Proc coefficient increased Skill Rune - Fury Proc coefficient increased Skill Rune - Rebirth Proc coefficient increased Skill Rune - Roar Proc coefficient increased



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Demon Hunter Active Skills Rain of Vengeance Skill Rune - Anathema Duration reduced from 5 to 2 seconds Note: Total damage dealt is unchanged This rune should now begin dealing damage more quickly Skill Rune - Flying Strike Duration reduced from 5 to 4 seconds Note: Total damage dealt is unchanged Skill Rune - Stampede Duration reduced from 6 to 3 seconds Note: Total damage dealt is unchanged Sentry Now displays a buff icon indicating how many Sentries you have active Smoke Screen Cooldown reduced from 3 to 1.5 seconds This ability does not start its cooldown until after its effects expire Skill Rune - Vanishing Powder Cooldown reduced from 8 to 6 seconds Strafe Can now be cast sooner after using another skill



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Monk Active Skills Dashing Strike Dashing Strike will now complete its animation more quickly Bug Fixes Fixed an issue that prevented Dashing Strike from reliably hitting enemies when used to travel a short distance Deadly Reach Skill Rune - Piercing Trident Bug fixes Fixed an issue that prevented the third hit from always knocking enemies up in the air Mystic Ally Now has the same attack speed as you do Tempest Rush Can now be cast sooner after using another skill Serenity Cooldown reduced from 20 to 16 seconds This ability does not start its cooldown until after its effects expire Passive Skills Near Death Experience Has been redesigned When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds This effect may occur once every 60 seconds Seize the Initiative Bug fixes Fixed an issue that prevented the attack speed bonus from being granted if your initial attack brought your enemy below 75% Life



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Witch Doctor Active Skills Fetish Army Skill Rune - Fetish Ambush Weapon damage dealt by each Fetish when it is summoned increased from 250% to 680% Haunt Skill Rune - Consuming Spirit Life per second increased from 2682 to 4291 Damage type changed from Cold to Fire Skill Rune - Poisoned Spirit Bug Fixes Fixed an issue that prevented this rune from increasing the damage of itself Hex Hex will now turn all enemies within a 12 yard radius into chickens, instead of just 1 enemy Increased the maximum range for both Hexing enemies and healing friendlies Minimum time between Hex casts by the Fetish Shaman increased from 3 to 4 seconds Duration for which enemies can be Hexed reduced from 4 to 3 seconds Plague of Toads Skill Rune - Rain of Toads Proc coefficient has been reduced Spirit Walk Cooldown reduced from 15 to 12 seconds This ability does not start its cooldown until after its effects expire Soul Harvest Intelligence bonus granted by each enemy harvested increased from 2% to 3% Skill Rune - Languish Has been redesigned Now increases your Armor by 30% and reduces enemy movement speed by 80% Summon Zombie Dogs Skill Rune - Final Gift Has been removed Replaced with: Chilled to the Bone Enemies hit or hit by Zombie Dogs are Chilled for 2 3 seconds and take 10% 15% increased damage from all sources Passive Skills Fetish Sycophants Proc chance increased from 10% to 15% Fetish Sycophants damage is now increased by your highest elemental damage type at the time of summoning



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Wizard Active Skills Slow Time Is now cast at your target location, up to 60 yards away Skill Rune - Time and Space Has been removed Replaced with Exhaustion Enemies caught inside Slow Time deal 25% less damage Skill Rune - Time Warp Damage bonus increased from 10% to 15% Passive Skills Arcane Dynamo Bug Fixes Fixed an issue that caused Nephalem Glory orbs to consume Flash of Insight stacks when picked up Fixed an issue that caused Flash of Insight stacks to be removed when speaking to an NPC



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Packs of Champion Archers in Westmarch now spawn as Revenant Archers instead of Skeletal Archers

The drop chance of Rakanishu's Blade has been increased

Increased the spawn chance of several extremely rare unique monsters in Act V

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You can now increase your Blood Shard cap by achieving a personal best in Solo Greater Rifts The cap will be increased by 10 shards per Greater Rift level completed

Some changes have been made to the way Pylons spawn in Greater Rifts

Areas in which Keywardens are located now have a boss icon on the Waypoint map The icon will indicate whether or not the Keywarden has been killed This is only for level 60+ games

Act I Cursed Cellar Farnham now spawns closer to the door Farnham now has the Orbiter and Jailer affixes Farmham now pursues the closest player

Act II Ancient Waterway New bounties have been added for the Eastern and Western channels Eastern and Western channels now each have two levels Waypoints New Waypoint added Ancient Waterway Dahlgur Oasis waypoint has been moved down slightly

Nephalem Rifts Slightly increased the chance for a couple of extremely rare Nephalem Rift maps to spawn Several new Nephalem Rift maps have been added based on the following zones: Festering Woods Fields of Misery Fields of Slaughter Stinging Winds

Bug Fixes Fixed an issue that prevented players who paid a Rift Keystone to enter the Greater Rift from being able to obtain an upgraded Rift Keystone if they were not in the game when the quest advanced to the "Talk to Orek in town" step



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When crafting Gems and items the entire quantity will now be crafted at once

Mystic Bug Fixes Fixed an issue that allowed players to attempt to Transmogrify Legendary Quivers



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Rift Guardians Blighter Has been given two new attacks

Armored Destroyer The warning time before an Armored Destroyer lands has been significantly increased Armored Destroyer impacts will now knock players away from the landing zone

The Merciless Witch (Uber Maghda) Removed enrage timer Reduced the maximum time she can be shielded to 15 seconds Butterfly projectile speed reduced Butterfly projectile duration reduced

Nekarat the Keywarden Has been moved from Silver Spire Level 1 to Gardens of Hope 2nd Tier

Orlash Now summons shadow clones Has been given a breath attack Now has the Waller monster affix

Realmwalker Fixed an issue preventing the portal to the Realm of the Banished from being visible before the Realmwalker was killed

Savage Beast Maximum Charge range has been reduced

The Skeleton King Will now drop the improved version of Leoric's Crown the first time he has been killed by a hero

The Soul of Evil (Uber Diablo) LIghtning breath now targets the closest enemy Mirror image damage has been increased Bone cages now damage you

Succubus Bloodstar Removed the armor debuff from this attack The projectiles now move at random speeds Leap cooldown has been reduced

Treasure Goblins Three new Treasure Goblins have been added to the game The Insufferable Miscreant, the Gelatinous Sire, and the Gilded Baron The new Treasure Goblins can only be found in Adventure Mode



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You now must now confirm deletion of a Seasonal item in your mailbox

Rift Guardians' positions now always show on the map or minimap regardless of your distance from them

The Social Button now opens the Friends list by default, but will remember what was last viewed and will navigate to that screen the next time it's opened

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