Hello Tycoons!

Strap yourselves in and get ready for a NEW PATCH. Update #9 brings a brand-new Looping coaster, colored queues, and a sleek new UGC landing page, along with a number of improvements to Staff systems, terrain, graphics, user interface and user experience. As always, the improvements below are just a small part of the work our team is doing. Updates like what you see today are developed in tandem with larger, more involved feature sets, which will be coming down the road very soon! In the meantime, read on for the specifics of today’s update!

LOOPING COASTER

Take a spin (or 10) on our brand-new Looping Coaster! This handsome square-ribbed steel coaster is ideal for performing inversions, and comes with 5 exquisite pre-built coaster designs. Find it under the “Coaster” menu and bring your coaster crafting to the next level.

COLORED QUEUES

After laying out your queue lines, you can now select a queue and modify the color of its railing and footpath. Simply click on a placed queue to bring up the queue color customization menu. This new feature provides even deeper customization and control, as you can now match your queue lines to the custom colors of your coasters and tracks! Let your inner artist run wild!

UGC LANDING PAGE

We’ve built an all-new landing page for your UGC content. This page will highlight the coolest and most popular featured items from the RCTW community! Popular screenshots have a chance to be featured on the top of the page, so keep checking back to the RCTW UGC menu to see the greatest creations from our endlessly imaginative Tycoons.

GENERAL GAME IMPROVEMENTS

For this latest patch, our team has continued to make improvements to current game systems. Highlights include usability updates to our Staff system, performance updates centered on tree scenery optimizations, improved load times when accessing saved parks, and more! See the full list of changes below.

COMING SOON

As always, we have a number of new features and fixes on the horizon. Be on the lookout for additional improvements and new content coming soon!

Until then, thank you again for your support for RCTW. Keep it up! And as always, let us know what you think of the latest updates by visit our forums (LINK).

Thank you!

– Team RCTW

FULL UPDATE LIST:

NEW CONTENT:

COASTER: Brand-new Looping Coaster! A handsome square-ribbed steel coaster ideal for performing inversions. Comes with 5 pre-made coaster designs.

Brand-new Looping Coaster! A handsome square-ribbed steel coaster ideal for performing inversions. Comes with 5 pre-made coaster designs. COLORED QUEUES: Players can now select a queue and modify the color of the railing and footpath.

Players can now select a queue and modify the color of the railing and footpath. UGC LANDING PAGE: An all-new landing page highlighting the latest featured items from the RCTW community.

IMPROVEMENTS:

GRAPHICS: Improved Seats for Standing, Dive, Wing, and Floorless Coaster

Improved Seats for Standing, Dive, Wing, and Floorless Coaster UI / UX: Added a “Group” tab to all info panels

Added a “Group” tab to all info panels UI / UX: Added Blueprint button to first tab of all info panels

Added Blueprint button to first tab of all info panels UI / UX: Added “total cost” to info panel

Added “total cost” to info panel UI / UX: Added new mouse icon when hovering over buildings

Added new mouse icon when hovering over buildings PERFORMANCE: Continued Flat Ride optimization

Continued Flat Ride optimization PERFORMANCE: Improved performance while using staff patrols

Improved performance while using staff patrols PERFORMANCE: Continued tree performance optimization

Continued tree performance optimization PERFORMANCE: Improved loading times when loading saved parks

Improved loading times when loading saved parks STAFF: Players can now assign employees to Patrol Area by dropping them anywhere within that area

Players can now assign employees to Patrol Area by dropping them anywhere within that area STAFF: Continue improvements to camera zoom feature

Continue improvements to camera zoom feature STAFF: Rides now highlight when placing mechanics or entertainers within Patrol Area of ride

Rides now highlight when placing mechanics or entertainers within Patrol Area of ride TERRAIN: Terrain automatically flattens when building on steep slopes

Terrain automatically flattens when building on steep slopes TERRAIN: Small scenery objects rotate according to terrain slope

Small scenery objects rotate according to terrain slope PEEPS: Improved animations for falling peeps

BUG FIXES:

STAFF: Not all staff buildings highlight when using Heat Maps

Not all staff buildings highlight when using Heat Maps GRAPHICS: Stardust Lilies feature small texture issue

Stardust Lilies feature small texture issue GRAPHICS: Resolution too low for “The Day the Ride Stood Still” façade texture

Resolution too low for “The Day the Ride Stood Still” façade texture GRAPHICS: Lantern appears to float in “Hayride” and “Wild Tycoon Wing” rides

Lantern appears to float in “Hayride” and “Wild Tycoon Wing” rides CRASH: Crash occurs when attempting to modify a path at the exit of any building/ride/coaster

Crash occurs when attempting to modify a path at the exit of any building/ride/coaster CRASH: Attempting to move a shop on top of another will cause a crash

Attempting to move a shop on top of another will cause a crash UI / UX: Coaster thumbnails do not match actual coaster

Coaster thumbnails do not match actual coaster UI / UX: Price/cost panel is hidden by Staff Building Heat Maps, when viewed at certain angles

Price/cost panel is hidden by Staff Building Heat Maps, when viewed at certain angles UI / UX: Incorrect color tint shown when enabling Theme Concentration heat maps

Incorrect color tint shown when enabling Theme Concentration heat maps UI / UX: Selection Coasters after expanding a park will bring up incorrect HUD

Selection Coasters after expanding a park will bring up incorrect HUD UI / UX: Objectives for final month of Scenario do not appear with green check mark

Objectives for final month of Scenario do not appear with green check mark UI / UX: Landing Page bug making “Most Popular” and “Top Rated” categories disappear and reappear

Landing Page bug making “Most Popular” and “Top Rated” categories disappear and reappear UI / UX: Placing buildings on a curved path with snapping tool active can create error

Placing buildings on a curved path with snapping tool active can create error STAFF: Janitors occasionally leave janitor building with their Heat Maps texture, even when Staff Heat Maps are disabled

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