This project is almost there. The code works fine, there’s no big ugly bug. Sure, there’re a few hiccups here and there, but it will be cleaned soon. It’s not the prettiest application, but it works fine, there’re some sounds here and there that keeps the thing lively and the sprites are very crude but still readable. Everything has its basic functionality, just need a bit of content to show, but I’m working on that. I can see the finish line, the bottom line of the checklist. It’s not ready yet but it’s almost there.

This game is almost there. The gameplay looks entertaining to me, there’s a lot I can do with the simple bricks I built. My notebook is full of great ideas, I’m sure I can make awesome levels out of them. I can’t wait to show it to everyone else and see whether they like it. I’ll make a few of them and test the waters, but not yet. It’s not ready yet, but it’s almost there.

This blog is almost there. This website looks fine, I should be able to discuss anything I want in any way I want. I’ll write a few posts, some technical stuff and others about my ideas. I wonder what is most interesting, what the others want to read. Soon enough I’ll be talking about my projects and my games, and finally find some people to share it with, to play it! I just need to think when I’ll officially launch it, when I’ll publish each article. It’s not ready yet, but it’s almost there.

I am almost there. I’ve tried many engines, started many projects, drafted many games. Most of them were great ideas, I swear! They just need a bit of work, a bit of polish to really shine. But that other idea looked so much better, and life got in the way… But this one is different, I’m fully committed to it! I really want to show it to you, I even set up a blog and I’m ready to share on social networks! Anytime now, I’ll push this big red button in my head and start everything and it will be great. The plan is perfect, I just want to make sure each and every cog is failproof. I’m not ready yet, but I’m almost there.

I’ve been almost there for so long. I worked hard but I knew I’ll be rewarded at the end, it always pay off at the end. I saw the finish line in the distance, the final goal suddenly at my reach. All this time I was secretly preparing for this big moment when everything will be finally all right and finished. I was pretty much waiting for the fairy tale ending, when everyone is happy and there’s nothing more to say. End of story. But it turned out it was only a checkpoint, a chapter. A new goal appeared out of nowhere, and I was back again in another race, another adventure. But this time it would be the last one, I would be finally ready to enjoy the fruits of my work. They are almost there.

But if it’s going to turn this way, if there will always be a new goal, a new idea, a new project, then maybe, just this time, I won’t let the current one go to die alone. I know, it’s not ready yet, the demo isn’t finished, the blog is still lacking some fluff. But it’s alright, it isn’t the end, I can always come back and improve. The project can wait one more polish, the game can wait one more feature, the blog can wait one more customization. But I can’t wait one more day. I already see life coming back to me, other ideas knocking at the door and I feel I’m losing this game like the other one. So please understand the cogs aren’t fully polished, the plan isn’t fully set up, but I’m doing it. For the first time in forever (not going to link this one, sorry), I’m pressing the big red button. I want to do it.

So there it is. If you’re reading this, it means I finally stepped up in the light, I finally decided to show what I’ve done before it’s perfect. Because, let’s be honest, it’ll never be perfect. But it is something. It exists, not only as part as my own ideas, but part of the outside world. I will slowly release everything I’ve done and I want to show you, bit by bit. Ideas, discussions, gameplay. It’s not perfect, it’s not finished, I’m sorry, but it’s okay. It’s there. It’s finally there.

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