What sets me apart from the other falcons is my great neutral/punish game and my god awful, retardedly bad edgeguarding.I am also willing to take super yolo high risk/ high reward options that either win me the game or result in a huge set-ending throw.==For neutral game, I try to play a heavy mix-up/ read based game using strong fundamentals/ solid choices while making adjustments based on what I notice as the set progresses, the most obvious of which is to keep track of is what your opponent does when he's in a high pressure situation.I also think Falcon's aggressive neutral game, while not the best, is not bad at all. Mango's Falcon pulls it off the best, especially the way he uses (slow) aerials on shields as a form of shield pressure to force his opponents to make a bad decision==For tech-chasing, it's a skill battle between your reflexes/reads and your opponents reflexes/ trickiness in their DI/ (no) tech patterns/ how much they panic. It is easy to 0 to death scrubs everytime. Great players are extremely tricky and have nerves of steel even when they get regrabbed 3-4 times.So, generally understanding your opponents skill level goes a long way when you play sometime for the first time in choosing good punish options. You want to be able to have reliable enough tech skill to cover every potential option with weaker/safe move and stronger/ 'riskier' move==I'd say most players fall under 1 of 3 categories. They usually play: 1) aggressively 2) defensively 3) to look good (Bizzarro Flame)In reality, you want to pick the style that has the best chance of beating your opponents. With that being said, I'm not truly aggressive unless my opponent sucks/ using a shit character/ that's the best strategy to use. I'm more balanced IMHO.The current East coast falcons generally play only defensive, sometimes that's the best option. Wizzrobe beat Axe using a relatively 1 dimensional defensive style. So maybe vs Pikachu you want to play like a bitch for best results. However, they will never beat a solid spacey player in the current 20xx metagame

View more