Double Helix, who develop the sort of free-to-play Xbox One fighter Killer Instinct, have recently shared details regarding the game's next patch. Apart from a new character, it'll introduce way to punish folks who don't like to play fair.

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In their notes, Double Helix calls their new system their "rage quit solution." Basically, what it does is it puts players who disconnect from matches early in a "Jail" pool, where they can only be matched against other players from the pool for a certain amount of time. Here's how it works:

- The first time your disconnect percentage goes above 15 percent you go to JAIL



- A 10 match minimum is required



- JAIL lasts for 24 hours. During this time you can only be matched against other JAIL members



- Each time you go to JAIL the amount of time increases by 24 hours (capped at 5 days – 120 hrs)



- While in JAIL your profile icon will be automatically changed to a custom JAIL icon to let you know you are in JAIL



- When your JAIL time is up, you go back into the public again (even if your disconnect percentage is back over 15%)



- However, when back in public, if you disconnect and you are still above 15 percentage you go directly back to JAIL



- For any match that sends you to JAIL, player will take a loss

So yeah, fairly thorough. Quitters shouldn't be much of a problem after this. If you wanna give the full patch notes a read, you can do so here.

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1/30 Developer Notes [Double Helix Forums, via Destructoid]

Prison bar clipart courtesy of LazyEye.