Along with the announcement that Pokkén would be returning to the Pokémon World Championships this year, it was revealed that the arcade version of Pokkén Tournament will be receiving a new balance patch on February 14th. This balance patch will feature a variety of changes for both Fighter and Support Pokémon, including adding new moves to some Fighters. There is no word on whether or not this patch will come to the Wii U version at this time.

Thanks to Pentao, we now have the full translated patch notes. Keep in mind these are not official translations, so if you spot any mistakes please let us know.

LEGEND

Buffs

Nerfs

Adjustments

Bug Fixes

FIGHTER POKÉMON

Spoiler ALL POKÉMON Air Tech Situation: Improved the ability to read your inputs as you land, so that your inputs are less likely to be eaten up when landing. CHARIZARD Spoiler 5X: Press R before the attack comes out to cancel into Flying Stance.

5[X]: New action added.

8Y: Input 7Y or 9Y for different motions.

jX (Field): Tracking motion speed increased.

jX (Duel): Tracking motion speed increased.

Burst Attack: Invincibility frames come out later when used midair. PIKACHU Spoiler j[Y] (Field): New action added.

fY (Field): First hit can be cancelled into any Pokémon Move.

8X: Critical hits will connect into combos better. PIKACHU LIBRE Spoiler Double Team ~ Homing Attack: Can now use left/right versions of Homing Attack out of Double Team.

jY (Field): Increased hitbox size.

Electroweb: Can now cause a Phase Shift from Duel Phase to Field Phase. MACHAMP Spoiler 2X: Press R before the attack comes out to cancel into a forward roll.

Scary Face (Field): Increased hitbox range.

2X: Increased high invincibility frames.

4XX: Can now juggle opponents on hit easier. GENGAR Spoiler Shadow Ball: Increased base damage.

Curse: Increased movement distance.

5Y: Increased base damage.

6YX: Increased base damage.

Shadow Ball (Charged): Increased combo scaling. MEWTWO Spoiler jY (Field): Input left or right to change the projectiles' trajectories.

Confusion (Burst, Duel): This move becomes EX Confusion when it is a critical hit.

Fire Punch: Increased combo scaling.

jY: Increased combo scaling.

Psycho Cut (Field): When this move hits a faraway, midair opponent, their knockback speed will be increased.

jYX -> Grab: Fixed a bug where Mewtwo could true combo into a grab. SHADOW MEWTWO Spoiler 4X: Press 6R or 4R to transition into a forward or backward dash.

Burst [CA]: Decreased combo scaling.

6Y (Pillar Portion): Has a more difficult time stumbling opponents.

5Y, sY (Field): Can no longer use Miracle Eye to reactivate projectiles after they hit an opponent. SCIZOR Spoiler Bug Bite: Press 6R before the attack comes out to cancel into a forward dash.

5X: Decreased recovery frames. Increased block stun.

8X: Increased block stun.

2X: Decreased combo scaling. Is now a throw crush. SUICUNE Spoiler s[Y] (Field): Holding Y to alter this move's trajectory.

Burst Attack: The attack portion of this move now comes out faster.

Hail: No longer disappears when Suicune blocks an attack.

Mirror Coat (Successful Counter): Hydro Pump now Counter Pierces (Mirror Coat version only).

Burst Attack: Fixed a bug where moves with Counter Properties would cause a critical hit if they hit Suicune during the attack animation. SCEPTILE Spoiler jX (Field): Press R before the attack comes out to cancel into Vine Hang.

jX (Duel): Press R before the attack comes out to cancel into Vine Hang.

Leaf Blade > Dragon Breath: Is now a true block string.

8X: Input 7X or 9X to alter the move's range.

8Y: Increased combo scaling. BLAZIKEN Spoiler jY (Field): Can now cancel into dive kick after performing jY.

5Y: Can now be cancelled into jump.

jY (Duel): Press R to cancel into air dash.

Burst Mode 2Y: Can now cancel into Pokémon Moves sooner.

EX Blaze Kick: Fixed a bug where Blaziken was able to Phase Shift from Field Phase and continue his combo in Duel Phase. GARDEVOIR Spoiler jY: Input j6Y to change the arrow's trajectory.

Teleport (Field): Input left or right to teleport in those directions.

Psyshock: Increased knockback on blocking opponents.

CA (Field): Now sends aerial opponents flying farther during Phase Shifts.

fY (Field): Now causes a hard knockdown.

5Y: Increased hitbox range.

8X: Now causes a hard knockdown on grounded opponents. Sends aerial opponents flying farther. More active frames.

Energy Ball (Field): Fixed a bug where Energy Ball would not track opponents properly after being diffused.

Homing Attack: Fixed a bug where Gardevoir was still considered airborne even after landing from the first hit of Homing Attack. EMPOLEON Spoiler bX (Field): New action added. b[X] will transition into Skating Stance.

jX: Decreased combo scaling.

Ice Beam: No longer causes a hard knockdown.

Steel Wing: Can no longer break an opponent's guard.

Ice Beam: Fixed a bug where Empoleon could be grabbed right before the attack happened. GARCHOMP Spoiler 4Y: Increased hitbox range. Hold Y to transition into running stance.

Stone Edge (Successful Counter): Increased invincibility frames so Garchomp can no longer be hit out of Stone Edge.

EX Dragon Rush: Increased base damage. Increased Synergy Gain.

Dragon Claw: Increased combo scaling.

5Y: Reduced hitbox range.

Sand Tomb (Charged): Fixed a bug where opponents would be unable to move after hitting Garchomp out of the grab.

j.Release[X]: Fixed a bug where opponents would be unable to move after being hit by only the first hit. LUCARIO Spoiler Aura Sphere (Charged): Hold the charge to alter this move's performance.

Field Phase Movement: Increased movement speed.

fY (Field): Increased projectile range.

6[X] (Burst Mode): Reduced the amount of time you have to hit confirm into other options.

6[X] (Burst Mode): Fixed a bug where 6[X] was able to cancel some projectiles. CROAGUNK Spoiler Grab (Duel): Becomes more effective depending on how many buffs Croagunk has.

Gunk Shot (Burst Mode): Increased probability of getting a good Gunk Shot.

jY (Field): Now cancels opposing projectiles.

6Y: Increased base damage.

jY: Increased hitstun.

j8X: Altered movement action on block. WEAVILE Spoiler Icicle Crash ~ Signal Slash: Can now input jY or jX after Signal Slash to immediately perform a second Signal Slash.

Ice Punch: The beginning of this move is now a throw crush.

2Y: Increased hitbox range.

6[X]: Decreased base damage. Increased combo scaling. DARKRAI Spoiler Shadow Claw -> Slash Variant: Decreased knockback.

Dream Eater: Decreased recovery frames.

Homing Attack: Increased hitstun on the first hit of Homing Attack.

8X: Increased hitstun on critical hits.

5Y (Field): Decreased knockback when this move deals multiple hits.

fY (Field): Can no longer use Nasty Plat to activate this move's trap if an opponent has cancelled the projectile.

jY (Physical Hit Portion): Inflicts more Phase Shift Points.

Dark Void: Fixed a bug where Darkrai could be hit by an opponent's Support Pokémon after successfully landing the attack.

Nasty Plot: Fixed a bug where Phantom Traps would not activate if you were hit during Darkrai's guard point during this attack. CHANDELURE Spoiler Pendulum Swing: Press R while swinging to drop sooner.

8X: Press R before the attack comes out to cancel into Pendulum Swing.

Smog: This attack's behavior changes when it hits.

Incinerate (Field): Altered movement/momentum. BRAIXEN Spoiler 4Y (Duel): Now fires a projectile while attacking.

5Y: Base damage increased.

Sunny Flame Charge: Decreased blockstun.

6Y: It is now more difficult to stagger an opponent who is in Burst Mode.

jY: Increased recovery frames.

bY (Field): Fixed a bug where Braixen would lose the ability to prevent grabs after releasing the button.

Action List Suggested Combos: Listed combos that started with 4Y before have now changed to new combos reflecting the buff to 4Y.

SUPPORT POKÉMON

Spoiler EMOLGA & FENNEKIN No changes. SNIVY & LAPRAS No changes. FROGADIER & EEVEE No changes. CUBONE & DIGLETT Spoiler Cubone: The two hits of bonemerang more easily string together.

Diglett: Increased the range that Diglett will chase after opponents. JIRACHI & WHIMSICOTT No changes. CROAGUNK & SYLVEON No changes. PACHIRISU & MAGIKARP Spoiler Pachirisu: Decreased charge time.

Magikarp: Applies a Speed Debuff when Magikarp hits the opponent. MISMAGIUS & NINETALES No changes. ROTOM & TOGEKISS No changes. FARFETCH'D & ELECTRODE No changes. DRAGONITE & VICTINI Spoiler Victini: Increased damage when Victini hits the opponent.

Victini: Decreased hitstun when Victini hits the opponent. ESPEON & UMBREON No changes. RESHIRAM & CRESSELIA Spoiler Reshiram: Increased base damage.

Reshiram: Can only be called once per round.

Cresselia: Increased charge time. Decreased Synergy Gain. MAGNETON & QUAGSIRE Spoiler Magneton: Decreased charge time. Activates faster and with a larger hitbox when successfully guard pointing a move.

Quagsire: Decreased charge time. Increased area of effect. YVELTAL & LATIOS Spoiler Yveltal: Increased base damage. Decreased charge time.

Latios: Increased base damage. Increased hitbox size. Decreased charge time.

Latios (Field): Luster Purge pillars will now rotate around the opponent while closing in on them.

Yveltal: Can only be called once per round.

Latios: Can only be called once per round.

We will report any updates as they come, so please stay tuned.