About

Strategy over Luck

(Yes it’s a dice game that is more strategy than luck)

Careful selection of dice, order of resolution, and careful game play are only some of the stategic aspects involoved.

Game Length – Variable: 30 minutes plus.

Adding or subtracting territory hexes will lengthen or shorten game play. Time limits can also be set and scored at the end.

Game components



Lots of Dice (18)

Territory hex tiles (42)

Plastic player pieces (80)

Plastic native pieces (40)

Plastic native base pieces (4)

The Big Nasty Guy (1)

Massive Roaming Karma (1)

Gems (76)

Various token chits

The DICE: Laser engraved.

The territory hexes: double sided and gloss coated for durability.

The Explorers (player pieces) plastic cubes to show they are not natural to the island.

The Native pieces made from wood cubes for a natural island look.

The Big Nasty Guy and Massive Roaming Karma punchboard pieces. Upon reaching a Kickstarter stretch goal, these will instead be fully sculpted pieces (see below).

Acrylic diamonds represent the gems used as currency in increments of 1 (clear diamond), 5 (red rubies) and 10 (green emeralds) values.

Our game level Kickstarter supporters will receive this mysterious exclusive hex tile.

This mysterious hole in the ground is surrounded by hundreds of years of bones and destruction. Mist, strange and continuous, flows up and out. A thin winding stone stairway travels either down into the unknown depths below or provides an escape for what lies or lied within. This is a territory for no living person. The natives fear this place and will not enter its realm.

This hex is an exclusive land tile. Natives will not and can not move onto this location. This provides a native free hideaway, but it is nowhere near safe. Both the Massive Roaming Karma, and the Big Nasty Guy can opt to spawn from this location when they are first summoned instead of their normal tiles. The cave and the ancient ruins are no longer the only dangerous spots. With this third spawning point, the danger and strategy only become greater.

Click here for the rules (may reflect certain game piece stretch goals).

In Island Dice, players carefully select combinations from a variety of custom dice to implement strategies in order to bring peace to the island. This can be achieved in one of two ways: First you can protect all 4 of the native bases simultaneously, bringing peace to the island OR you can wipe out all of your opponents and when there’s no one else left to fight, you have brought peace to the island, and you win.

2-4 Players

30 minutes + (depending on setup)

Recommended ages 12 and up.



Here is a simple example of several opening turns.

Here's legendary voice actor Jon St. John ("Duke Nukem" and many other video game characters) enjoying a round of Island Dice with friends!

Anime Parody and Gaming Fandom stars "Team Four Star" and "Linkara of Channel Awesome" enjoy another round of Island Dice....

"A Boardgame A Day" Review

"Undead Viking" Review:

Bower's Game Corner

Cool Nerd Games

Here are some STRETCH GOALS to make the game even better

Switch out the plain-pipped colored native dice for CUSTOM GRAPHICS NATIVE DICE.

Stretch Goal Total: $24,000

Let’s add an additional 3 black SURVIVAL DICE.

Stretch Goal Total: $26,000

Stretch Goal Total: $26,000 Thicker hexes will add even more durability.

Stretch Goal Total: $28,000

Stretch Goal Total: $28,000 Double the territory hexes, yes add 40 more HEXES.

Stretch Goal Total: $30,000

Stretch Goal Total: $30,000 Massive Roaming Karma will become its own figure.

Stretch Goal Total: $34,000

The Big Nasty Guy will become its own figure.

Stretch Goal Total: $38,000

Grab yourself an Island Dice GripMat. Simply add $32 for each GripMat you would like. Free shipping to the United States, international please ask.

GripMats are a simple elegant solution to the persistent vexing issue of sliding tiles, miniatures, and uncontrollable dice. Finally a mat that not only looks beautiful, but is also functional. We are working directly with Break From Reality Games to create a GripMat that fits the theme of Island Dice. Our GripMat will be 24" x 24", and will be custom printed just for this campaign. Below is a sample image from the mat. (Note: the logo will be around 2" in width on the actual GripMat, and is shown here larger for visual effect)