Full 48-Classes-and-48-Aspects System

Hello! Welcome to what I believe is the most balanced and non-redundant fan-classpect system there is. Hope you like it!

I’d like to make a quick foreword before we begin. First of all, I want to mention that this will be using BladekindEyewear’s theories on title inversion(though not necessarily his exact class layout), and the (somewhat obsolete) shoe color theory.

I’ve also “borrowed” some concepts and aspects from the Sburb Glitch FAQ. Aspects which have been straight up lifted are marked with a †, while ones that were modified are morked with a ‡.

(Note: I’m “new” to Tumblr and I don’t really know how the HTML works, so bear with me if this comes out really fucked up heheh)

Aspects

Aspects are grouped in Inversion Pairs, which usually represent either opposing concepts(e.g. Creation vs. Destruction), or ones that go hand in hand(e.g. Choices vs. Soul). Aspects have both Physical(ish) manifestations and Abstract meanings, which will both be listed, as well as the names of their Whisperings.





Space/Time

Phys: Spacial manipulation/Temporal manipulation

Abs: Creation; New beginnings/Destruction; inevitability

Whis: The World/The Beat



Light/Void

Phys: Sight; Knowledge/Darkness; Obfuscation

Abs: Ascribing meaning/Denying meaning

Whis: The Shine/The Null



Breath/Blood

Phys: Wind/Chains

Abs: Freedom; Direction/Restraints; Connections

Whis: The Breeze/The Pulse



Mind/Heart

Phys: Choices/Soul

Abs: Thinking things through; Facades/Rashness; Uniqueness

Whis: The Paths/The Soul



Life/Doom

Phys: Life; Plants/Death; Poison

Abs: Growth; Ability to affect reality/Sacrifice; Lack of ability to affect reality

Whis: The Growth/The Blight



Hope/Rage

Phys: Will/Power

Abs: Humanity; Thinking without acting/Animality; Acting without thinking

Whis: The Faith/The Wrath



Rhyme†/Flow†

Phys: Ice/Fire

Abs: Relaxation; Cessation of movement/Activity; Increase in movement

Whis: The Shade/The Groove



Seas‡/Sand†

Phys: Water/Cutting force

Abs: Strengths; Working together/Weaknesses; Breaking apart

Whis: The Might/The Break



Snow‡/Rain†

Phys: Crystals/Flashing-colored liquid

Abs: Structure; Rationality/Chaos; Insanity

Whis: The Grid/The Cloud



Swords/Shields

Phys: Metal/Stone

Abs: Aggression; Malleability/Defense; Rigidity

Whis: The Steel/The Ground



Stars†/Sky‡

Phys: Gravity/Anti-gravity

Abs: Attraction; Acceptance/Pushing away; Denial

Whis: The Drift/The Strife



Keys/Doors

Phys: Sound/Light

Abs: Reality; Opening new paths/Illusions; Closing paths

Whis: The Wave/The Glass



Stage‡/Coins‡

Phys: Colorful ropes and curtains/Floating “coins” which point out things

Abs: Distracting; Being obtuse/Focusing; Being straight with people

Whis: The Crowd/The Cash



Quest‡/Plot‡

Phys: Arrows telling you where to go/Sparkles hovering over things that can be used

Abs: Simplicity; Helpful coincidences/Complexity; “Dramatic” coincidences

Whis: The Way/The Flux



Piss/Shit

Phys: Literal urine/Literal feces

Abs: Resourcefulness; Making do with what you have/Extravagance; Having way too much stuff

Whis: The Stream/The Piles



Lips/Tongues

Phys: Sexual pleasure/Language

Abs: Lust; Treating others as objects/Communication; treating others with respect

Whis: The Kiss/The Voice



Hats/Shoes

Phys: Clothing/Physical strength

Abs: Frivolity; Having fun/Hard work; Not having fun

Whis: The Head/The Feet



Tears/Sweat

Phys: Emotional pain/Physical pain

Abs: Emotional stress; Catharsis/Physical stress; Exercise

Whis: The Eyes/The Pores



Myth/Law‡

Phys: Making stories come to life/Making rules come into effect

Abs: Telling stories; Being creative/Enforcing rules; Being logical

Whis: The Words/The Word



Joy‡/Doubt‡

Phys: “Positive” hallucinations/“Negative” hallucinations

Abs: Happiness; Complacency/Anxiety; Paranoia

Whis: The Smile/The Night



Flesh†/Dreams‡

Phys: Manipulation of living matter/Creation and destruction of matter

Abs: Reuse; Manipulation/Newness; Allowance

Whis: The Mass/The Thought



Force/Grace

Phys: Enforcing your will onto others/Enabling others to do as they wish

Abs: Power; Anger/Kindness; Humility

Whis: The Crown/The Hands



Tech/Sense

Phys: Electricity/Physical senses

Abs: Technology; “Technical” knowledge/Humanity; “Practical” knowledge

Whis: The Spark/The Nerves



Aim/Scope

Phys: Physical skill/Mental skill

Abs: Agility; Dexterity/Intelligence; Problem-solving

Whis: The Point/The Brace



Classes

Classes are all in Active/Passive pairs, which are all in Inversion Pairs. Active is on the left, Passive on the right.

Inversion Pairs each come in one or two of three different combinatorial functions: Control(regarding the “form” of the aspect), Alteration(regarding the “quantity” of the aspect), and Movement(regarding the “location” of the aspect).

Each class is either Female Exclusive(F), Male Exclusive(M), Female Leaning(f), Male Leaning(m), or Unisex(u).

Note that you can feel free to mentally substitute in the canon pairings you prefer. This is about the original ones!



Base (may not be 100% accurate to all sprites. my image editor kind of sucks :p)

CCCC:



Witch(F)/Heir(M): Change

vs.

Knight(m)/Seer(f): Know



CCCA:



Pimp(u)/Huss(u): Order

vs.

Child(u)/Pawn(u): Obey



CCAA:



Sleuth(u)/Sage(u): Instruct

vs.

Nurse(u)/Guide(u): Suggest



CAAA:



Coach(m)/Friend(f): Support

vs.

Foe(f)/Scourge(m): Oppose



AAAA:



Prince(M)/Bard(M): Destroy

vs.

Maid(F)/Sylph(F): Create



AAAM:



Wraith(u)/Waste(u): Corrupt

vs.

Bane(u)/Guard(u): Protect



AAMM:



Fae(F)/Thane(F): Inspire

vs.

Queen(F)/Dame(F): Meddle



AMMM:



King(M)/Dean(M): Incite

vs.

Duke(M)/Monk(M): Mediate



MMMM:



Thief(f)/Rogue(f): Steal

vs.

Mage(m)/Page(m): Serve



MMMC:



Lord(M)/Muse(F): Lend

vs.

Bitch(f)/Douche(m): Borrow



(Note to Tumblr SJs: The Bitch class is actually fucking awesome. Bitches and Douches are just as powerful as Lords and Muses, and while Bitches take things like Thieves, they actually give them back, everyone involved growing because of it. Besides, guys can be Bitches too.)

(Douches are just assholes though)

MMCC:



Scout(u)/Scribe(u): Guide

vs.

Judge(u)/Priest(u): Prohibit



MCCC:



Gent(m)/Nick(m): Exploit

vs.

Saint(f)/Spark(f): Drive

God-Tier Building Tools

Aspect Colors(open in image editor, zoom in, eyedropper)



(Note on Rain: The aspect of Chaos and Insanity is pretty much just random colors, so just sort of scribble all over the class outfit with slightly transparent greenish(hood)/reddish(shirt)/bluish(pants) colors. You can even make it a flashy gif if you want to!)

(Also note that the Snow colors are, indeed, partially transparent. Wear underwear!)

Class-sized Aspects(for pasting onto class sprites)





Thank you for reading this far if you did! I welcome criticism and suggestions, and will gladly answer any questions you have and provide detailed explanations of any titles you throw at me, so ask away!