MMO FPS game from tha year 2013

PlanetSide 2 be a free-to-play massively multiplayer online first-thug blaster pimped n' published by Sony Online Entertainment (Now Daybreak Game Company), which busted out up in November 2012. Well shiiiit, it aint nuthin but a sequel of PlanetSide, which originally busted out up in 2003. PlanetSide 2 uses tha Forgelight Engine, which be able ta support thousandz of playas up in continuous big-ass scale conflict on a single map.[2][3] As up in tha straight-up original gangsta PlanetSide, PlanetSide 2 chroniclez tha effortz of three factions as they fight fo' territorial control of tha hood Auraxis.[4] PlanetSide 2 was busted out fo' tha PlayStation 4 up in June 2015.[5] PlanetSide 2 holdz tha Guinnizz Ghetto Record fo' tha freshest first-thug blasta battle, wit over 1158 playas bein recorded up in a single battle.[6]

Gameplay [ edit ]

PlanetSide 2 be a re-imaginin of PlanetSide, featurin tha same ghetto n' factions, n' takin place at roughly tha same time period. Y'all KNOW dat shit, muthafucka! As up in tha previous game, it features territory control up in open-world, big-ass battlez featurin up ta 2000 playas per continent on foot or up in land/air hoopties. Put ya muthafuckin choppers up if ya feel dis! Da territory system differs pimped outly from dat of tha original, bein mo' free-form n' based on a hexagonal territory control system. Forma SOE (currently DBG) took tha fuck into account balizzle thangs from tha straight-up original gangsta game fo' realz. As stated by creatizzle director Matthew Higby, tha pimpers pimped a system ta reward combatants on lower population empires all up in mechanics like fuckin proportionally increased advancement rates n' resources ta aid tha balizzle of overall empire saturation on each server as much as possible without force-restrictin playas from bein able ta fuck wit they playas.[7]

PlanetSide 2 be a gangbangin' fasta paced game than tha original gangsta Planetside n' holdz tha mobilitizzle ta feature potentially thousandz of playas. Well shiiiit, it also features typical first thug blasta elements like fuckin sprinting, iron sights, n' regeneratin shieldz fo' realz. An blingin aspect is dat playa skill n' crewwork is major determiners when it comes ta bein able ta bust a cap up in other playas n' overcome opposin crews. Unlockable game is available n' offer different advantages over enemies up in battle. Da game also features a thugged-out dizzle n' night cycle, meanin dat battlez happen at different timez of day, which affects gameplay, as night time can provide adequate cover fo' coordinated attacks.[8]

Combat takes place on tha continentz of tha fictionizzle hood Auraxis, which is fucked up tha fuck into a shitload of territories. Put ya muthafuckin choppers up if ya feel dis! Control of territories serves up bonuses ta a gangbangin' faction up in adjacent sectors. Da mission system is kinda automated n' kinda controlled by playas. Well shiiiit, it serves up focal points fo' playas ta battle n' defend n' helps playas git tha fuck into tha action doggystyle.

As tha playa participates up in productizzle activitizzles like fuckin cappin' enemies, healin or repairin allies, or capturin bases, they git experience, which increases they characterz "Battle Rank," or level, n' rewardz dem wit certifications or "Certs." Certifications allow tha playa ta specialize up in certain rolez by allowin dem ta improve weapons, vehiclez or tools they use. Many certifications require tha playa ta invest up in multiple upgrade tierz of tha certification, which increase tha certificationz efficiency. For example, tha playa can purchase five rankz of Nanoweave Armor, which when equipped reduce damage taken from infantry weapons. Usin tha certification system, tha playa be able ta customize how tha fuck they play rockin different classes or hoopties. Put ya muthafuckin choppers up if ya feel dis! For example, tha playa can purchase certifications ta alta tha main function of tha Sunderer vehicle, like fuckin tha mobilitizzle ta repair or restock tha ammunizzle of nearby allied vehiclez n' aircraft.

Continents can be captured, or "locked," by a specific faction. I aint talkin' bout chicken n' gravy biatch. This was formerly done by linkin a gangbangin' factionz warpgate wit tha other two factions' warpgates simultaneously, capturin all major facilitizzle types at once (Amp Station, Bio Lab n' Tech Plant), bustin 15 Victory Points on PC n' 10 on PlayStation 4 or by controllin 90% of a cold-ass lil continentz territory. Victory Points is a way of scorin fo' each faction; there be two typez of Victory Points: "Flux" Victory Points is obtained by ownin mo' territory, n' "Permanent" Victory Points by struttin a specific action, like fuckin capturin all of a same base type (e.g. Bio Labs).[9] Victory Points can also be converted from Cortium wit a HIVE.[10] On September 26, 2017, tha Critical Mass update chizzled how tha fuck continent locks work.[11] To lock tha continent, a single faction must refine 25,000 Cortium n' hold at least 40% of tha territory fo' realz. An alert will then start shortly afta these conditions is met. Da faction dat starts tha alert must hold at least 36% of tha territory by tha end of tha alert, which lasts 45 minutes.

An update was busted out up in late April 2016 dat allowed playas ta construct they own bases by harvestin "Cortium", a freshly smoked up mineral dat appears all up in tha ghetto. Right back up in yo muthafuckin ass.[10] Usin a hoopty known as tha ANT (Advanced Nanite Transport), playas harvest tha mineral n' deploy a variety of structures, like fuckin bunkers, rampart walls n' Sunderer garages. Players can also deploy turrets, artillery, silos (where playas store they Cortium) n' modules, which include addin AI ta thugged-out turrets n' generatin shieldz yo. Hardline Interference Volume Emitters, or HIVEs, can be deployed, which is structures dat become actizzle when any of a gangbangin' factionz two Victory Cores is available yo. HIVEs convert Cortium ta Victory Points, n' become mo' efficient when placed closer ta a enemy factionz warpgate.[12]

Story [ edit ]

Although tha rap is straight-up similar ta tha original, Sony Online Entertainment (SOE) announced dat award-ballin lyricist Marv Wolfman has joined tha SOE crew ta write tha ongoin phat fiction fo' tha game. This is tha last time tha PlanetSide franchise narratizzle has been detailed.[13] There is also nuff lore vizzlez on YallTube dat can provide some insight on how tha fuck tha war fo' Auraxis came ta be.

Factions [ edit ]

Terran Republic : An authoritarian colonial posse dat leverages military might ta maintain strict control over tha colonial playa haters, ostensibly on behalf of tha mutha Terran Rehood back on Earth. Da Terran Rehood is obsessed wit tha preservation of law n' order, n' peep tha insurrectionary war against theyselves as all tha mo' justification fo' strong-armed countermeasures. They is thus peeped by they opponents ta be a oppressive n' dictatorial force yo, but nuff also view tha TR as tha only hope fo' lastin securitizzle n' peace on Auraxis. Their flavas is red n' black. TR forces is distinguished by they use of rapid fire conventionizzle weaponry, large-capacitizzle magazines, high speed medium tanks n' fast flyin fighta aircraft. [14]

: An authoritarian colonial posse dat leverages military might ta maintain strict control over tha colonial playa haters, ostensibly on behalf of tha mutha Terran Rehood back on Earth. Da Terran Rehood is obsessed wit tha preservation of law n' order, n' peep tha insurrectionary war against theyselves as all tha mo' justification fo' strong-armed countermeasures. They is thus peeped by they opponents ta be a oppressive n' dictatorial force yo, but nuff also view tha TR as tha only hope fo' lastin securitizzle n' peace on Auraxis. Their flavas is red n' black. TR forces is distinguished by they use of rapid fire conventionizzle weaponry, large-capacitizzle magazines, high speed medium tanks n' fast flyin fighta aircraft. New Conglomerate : Da New Conglomerate operates as a loosely organized crew of self-proclaimed freedom fighters. Viewed as corporate-backed terrorist guerrillas by they adversaries, they violently oppose tha stranglehold dat tha Terran Rehood has on Auraxis. Led by a unusual quorum of outcasts, frontier industrialists, pirates, n' turncoat military leaders, tha New Conglomerate is unwaverin n' prepared ta big up freedom from oppression by any means necessary. Their flavas is blue n' gold. Y'all KNOW dat shit, muthafucka! NC forces use hard hittin electromagnetic weapons like fuckin gauss n' railguns dat is devastatin at short n' medium range but is bulky n' unwieldy wit moderate reload speeds. They employ durable, heavily-armed shock troops wit slow, well-armored heavy tanks n' heavy fightas loaded wit arrayz of crushingly bangin ordnance. [15]

: Da New Conglomerate operates as a loosely organized crew of self-proclaimed freedom fighters. Viewed as corporate-backed terrorist guerrillas by they adversaries, they violently oppose tha stranglehold dat tha Terran Rehood has on Auraxis. Led by a unusual quorum of outcasts, frontier industrialists, pirates, n' turncoat military leaders, tha New Conglomerate is unwaverin n' prepared ta big up freedom from oppression by any means necessary. Their flavas is blue n' gold. Y'all KNOW dat shit, muthafucka! NC forces use hard hittin electromagnetic weapons like fuckin gauss n' railguns dat is devastatin at short n' medium range but is bulky n' unwieldy wit moderate reload speeds. They employ durable, heavily-armed shock troops wit slow, well-armored heavy tanks n' heavy fightas loaded wit arrayz of crushingly bangin ordnance. Vanu Sovereignty: Da Vanu Sovereignty is a secretizzle n' cult-like crew whoz ass believe dat only all up in tha untapped juice of ancient alien technologizzle can humanitizzle truly evolve towardz tha next phase of its existence. They is a technologically advanced n' cunnin faction, employin bangin reverse-engineered alien technologies on tha battlefield. Y'all KNOW dat shit, muthafucka! Their singular purpose is ta uncover tha secrets hidden away up in ancient artifacts scattered over tha surface of Auraxis, n' as such they view tha war wit its shiftin territories n' militarized units as a pointless impedizzle ta they infinitely mo' blingin work. They fight only ta seize n' retain uninterruptible, or exclusive, access ta alien artifacts, research n' excavation sites, n' other scientistical shit. Their flavas is violet n' cyan. I aint talkin' bout chicken n' gravy biatch. Da Vanu use advanced plasma n' laser weaponry on tha battlefield, characterized by lack of cap drop, high accuracy, low recoil, n' quick-re-loadable juice cells. They deploy highly maneuverable, levitatin battle tanks known as Magridaz capable of efficiently traversin almost any terrain or incline, as well as wraith like anti-gravitizzle fightas known as Scythes capable of inertia-defyin breakneck aerobatics.[16]

Development [ edit ]

Da first straight-up legit indications dat a PlanetSide sequel was up in pimpment rocked up in 2009. On September 25, Sony Online Entertainment (SOE) busted a mass e-mail ta current n' forma PlanetSide subscribers, askin ta fill a survey dat would help SOE design tha next generation PlanetSide. "We plan ta expand tha PlanetSide universe wit another game n' we need yo' help wit tha design. I aint talkin' bout chicken n' gravy biatch fo' realz. Afta all, whoz ass knows tha game betta than you, our hustlas, tha playas whoz ass straight-up play dat shiznit son! Don't worry bout tha original gangsta PlanetSide, it aint goin anywhere."[17] In addition, SOE registered tha domain www.PlanetSide2.com on September 21.[17] On October 11, SOE prez Jizzy Smedley posted on his LiveJournal account dat tha sequelz hustlin title is PlanetSide Next.[18][19]

Little was revealed bout tha sequel until December 2010, when Smedley holla'd dat SOE would be launchin a gangbangin' first-thug blasta up in March 2011,[20] which was soon confirmed by Pizzle Williamz of SOE as referrin ta PlanetSide Next.[21] On March 31, 2011, SOE announced dat it would be endin pimpment of they spy-themed MMO Da Agency n' refocusin efforts on EverQuest Next n' PlanetSide Next.[22] Smedley confirmed dat PlanetSide Next had been delayed �" tha result of recently switchin ta a freshly smoked up game engine �" n' would be available lata up in tha year.[23] Da hustlin title was lata chizzled ta PlanetSide 2. Da straight-up legit joint was lata updated ta show a vizzle traila of tha upcomin game. Many rap battle vizzlez was taken afta dat showin sectionz of gameplay yo, but tha freshest off-screen game play vizzle was shown at 2012z GDC, showin most of tha game aspects.

Yo, sOE Prezzy Jizzy Smedley announced dat a cold-ass lil closed beta test would begin July 30 or 31 2012 "barrin any unforeseen circumstances.".[24] On July 30 Smedley announced dat tha beta testin would be delayed until at least August 3 "to make shizzle some shiznit is phat.".[25] On August 3 Smedley announced dat tha closed Beta would commence 2pm PDT (GMT-7) Mondizzle 6 August.[26] Da beta closed on November 17, 2012, pendin tha gamez straight-up legit release November 20, 2012.[27]

Game engine [ edit ]

Da game uses SOEz Forgelight Engine which up in turn uses Nvidiaz PhysX API fo' its physics engine. This enablez mo' realistic hoopty handlin compared ta tha previous PlanetSide. Weather n' day/night cyclez is also possible as well as volumetric fog n' cloudz which playas can hide in. I aint talkin' bout chicken n' gravy biatch. Bullets is also simulated by tha physics engine so playas (other than tha Vanu Sovereignty, whose projectilez aint affected by gravitizzle if rockin some weapons) will need ta compensate fo' gravitizzle while aiming.

Another improvement over PlanetSide is tha introduction of locationizzle damage (hitboxes) fo' soldiers n' hoopties. Put ya muthafuckin choppers up if ya feel dis! This is customizable by tha pimpers so dat a sniper rifle blasted ta tha head can gotz a big-ass bonus while high rate of fire weapons, like fuckin tha Mini Chain gun, n' vehiclez have lil' small-ass ta no bonus.

Businizz model [ edit ]

PlanetSide 2 is free-to-play n' includes a cold-ass lil chedda shop fo' playas ta purchase in-game convenience shit n' cosmetic chizzlez rockin real scrilla. For example, a playa can purchase camouflage (paint) fo' they weapon or vehicle.[28] Da pimpers have indicated a admiration of League of Legends's freemium bidnizz model.[29] In 2011, SOE CEO Jizzy Smedley holla'd tha chedda shop "will not push a mo' bangin glock or vehicle."[30] Durin tha beta fo' tha game, Rock, Paper, Shotgunz Nathan Grayson noted dat tha chedda shop sold secondary weapons fo' aircraft,[28] but chizzlez have since been made ta tha game before it left beta.

Da game also offers a subscription which serves up playas wit increased experience, cert points, n' extra resources, which is used ta acquire thangs like fuckin grenades n' medicinal kits.[28] Grayson holla'd dat goal of these benefits was convenience rather than makin subscribed playas mo' bangin than other playas.[28] But fuck dat shiznit yo, tha word on tha street is dat Grayson noted dat playas purchasin these offerings might then be able ta quickly acquire a big-ass number of bangin items.[28] Creatizzle director Mack Higby holla'd, "success on tha battlefield is still entirely playa skill based, [players purchasin chedda shop offerings will] just be less impacted fo' re-deployin ta tha battlefield. Y'all KNOW dat shit, muthafucka! That be a big-ass benefit, no denyin dat shit. Is dat 'buyin power', biatch? Well, dat dependz on yo' definition."[28]

Muthafuckas is also able ta create cosmetic shit fo' tha game wit tha Player Studio which is then sold fo' chedda.

Release [ edit ]

PlanetSide 2 launched November 20, 2012.[31] European playas was initially unable ta play cuz of a incorrect game launcher on tha Steam platform up in addizzle ta EU server issues.

Yo, sony Online Entertainmentz Prezzy Jizzy Smedley mentioned dat a Mac version might be planned fo' PlanetSide 2. Right back up in yo muthafuckin ass. Smedley holla'd: "I straight-up straight fuckin share dat view. No yo ass aint goin ta peep PlanetSide 2 on Linux. Yo ass will peep it on Mac though".[32] Da straight-up legit PlanetSide 2 Twizzle account responded ta a question on tha topic of a Mac version as "Stay tuned fo' all potential thugged-out shit. ^Spoiler".[33]

A PlayStation 4 version of tha game has been holla'd ta be busted out alongside Sonyz freshly smoked up console November 2013 fo' realz. Afta tha console launch when tha game was not busted out, playas hustled dat tha launch has been rescheduled sometime up in late 2014.[34] Sign ups fo' tha PlayStation 4 versionz beta fuckin started on tha gamez joint up in December 2014, n' was launched on January 20, 2015.[35][36] Da PS4 version officially busted out on June 23, 2015.[37]

Reception [ edit ]

Critical reception [ edit ]

PlanetSide 2 received positizzle props from muthafuckas fo' realz. Aggregatin review joint Metacritic gave tha PC version 84/100 based on 42 props.[38]

Critics praised tha big-ass scale battles, impressive graphics n' free-to-play model. GameSpy stated that, "PlanetSide 2 shows tha PC off. From tha pimpin' lightin n' big-ass draw distances, ta tha intense, multiplayer battles."[43] IGN gave tha game 9/10 praisin tha battles, "Da scale of PlanetSide 2z battlez is often breathtaking, as linez of tanks fire at bases while aircraft light up tha sky n' hundredz of playas fill tha scene wit healin beams n' lethal weapons fire."[46]

Awards [ edit ]

PlanetSide 2 won nuff muthafuckin awardz at E3 2012. IGN awarded it "Best MMO Game" n' "Best PC Game"; GameSpy awarded it "Best Shooter", "Best Jacked ta Play" n' "Best PC Exclusive"; n' from PC Gamer, "Best Shooter", "Best MMO", "Best of Show" n' "Most Awardz Received". PlanetSide 2 received a shitload of other awardz n' nominations from nuff muthafuckin muthafuckas.[47] In 2015 Planetside 2 broke tha record fo' most playas up in a single FPS battle on tha Jaeger server, where 1,158 playas simultaneously took part up in a funky-ass battle.[48]