[FIX] Consistant Killfeed Icons patch for 'Jungle Inferno' Update

★ Background and Warnings

★ The Procedure

"crocodile" { "dfile" "HUD/d_images_v3" "dnegfile" "HUD/dneg_images_v3" "x" "256" "y" "864" "width" "128" "height" "32" } "dragons_fury" { "dfile" "HUD/d_images_v3" "dnegfile" "HUD/dneg_images_v3" "x" "0" "y" "992" "width" "96" "height" "32" } "dragons_fury_bonus" { "dfile" "HUD/d_images_v3" "dnegfile" "HUD/dneg_images_v3" "x" "256" "y" "992" "width" "128" "height" "32" } "hot_hand" { "dfile" "HUD/d_images_v3" "dnegfile" "HUD/dneg_images_v3" "x" "256" "y" "928" "width" "64" "height" "32" } "gas_blast" { "dfile" "HUD/d_images_v3" "dnegfile" "HUD/dneg_images_v3" "x" "256" "y" "960" "width" "64" "height" "32" }

★ Conclusion

The author of the continued development on the "Consistant Killfeed Icons" mod has not yet patched it for the jungle inferno update, though thankfully, most of the new kill-feed icons are practically very straight forward and actually look nice, particularly the enviroment-death on "Mercenary Park".Because of this, the process of patching your mod is fairly easy, and in following this guide, you should be able to patch at least 90% of the, currently, undefined kill-feed icons.Here goes, and, after having followed this guide, though I am inclined to help you if anything is particularly unclear.There shouldn't be any complications following through this guide however, as long as you are somewhat aware of what you are doing.First, navigate to your custom folder, which should be found under the path:* This name may vary between clients, but there should be a folder here regardlessInside the "scripts"-folder, you should find a .txt file called "mod_textures". Open it with either Notepad or any other professional or simple code editor.I personally recommend Notepad++ because it counts the amount of rows in the document which will be important later to decide where to appropriately add the code for the new jungle-update icons, and there's basically no reason to stick with the old Notepad anyway.When you've opened the file to your own preference, navigate it downwards, until you stumble upon row #3456, which you will easily be able to find with any code editor.If you are using stock Notepad, you can identify this row as the row above the header for "Begin Modified Icons (Touch at your own risk) bar, and between the "prinny_machete".It is located roughly halfway through the document if that helps.When you've found this area in the document, just copy the following code:(This code is taken from the official TF2 "mod_textures.txt" and is completely safe to use, however I take no credit for the writing and management of this code)Add this piece of the code below the prinny machete code and make sure it looks tidy and proper, like the code above it. You will notice that the layout of brackets ( { } ), as we coders like to call them, is the same, so you are essentially just adding a few more statements to the document that look the same.Then save the .txt file and you are all done.Now you should be able to see the new released kill-feed icons, in-game, by the TF team as they are intended to be seen, without breaking anything else from the "consistant killfeed icons"-mod, hopefully...Until the author of this mod decides to update the mod, this should prove as a great substitute for now, and should, as stated already, fix most of the missing icons, but I cannot confirm if they are all fixed, because I may have missed any other new additions than these.If you are interested to look at the standard mod_texture file, you can extract it from your game using a software such as GCFScape and a texture editor such as VTFEdit.I hope this temporary fix will prove useful to a lot of people using this mod.it took me a good moment to wrap my head around the scripts myself so any positive feedback would be sincerely appreciated for my efforts towards this brilliantly executed mod.You can find the original mod, the patch I was using before following the steps listed in this guide, here: https://gamebanana.com/skins/141376 (Consistant Kill Icons)