When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, all minions are consumed to heal you for 10% of your Life. This effect cannot occur more than once every 60 seconds.

Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.

Cost: 40 Essence Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.

The target of your command is frozen for 3 seconds. Command Skeletons' damage is turned to Cold.

Cost: 50 Essence Active: Command your skeletal minions to attack the target and increase their damage against it by 50%. Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.

Cooldown: 120 seconds All corpse skills can be used at will for 10 seconds.

When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage.

When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage.

While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.

Each active Skeletal Mage increases the damage of your minions and Army of the Dead by 1000% up to a max of 10*4*100 %.

Your minions have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage.

Each active Skeletal Mage increases the damage of your minions and Army of the Dead by 1000% up to a max of 10*4*100 %.

Your minions have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage.

Each active Skeletal Mage increases the damage of your minions and Army of the Dead by 1000% up to a max of 10*4*100 %.

Your minions have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage.

Each active Skeletal Mage increases the damage of your minions and Army of the Dead by 250%.

Your minions have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage.

While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.

Each active Skeletal Mage increases the damage of your minions and Army of the Dead by 1000% up to a max of 10*4*100 %.

Your minions have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage.

Each active Skeletal Mage increases the damage of your minions and Army of the Dead by 1000% up to a max of 10*4*100 %.

Your minions have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage.

- Go for maximum screen dps. More screen dps means more mage dmg.

- Attackspeed increases mage dmg by adding screen dps. Attackspeed dont increas their attacking rate, only Tasker and Theo will let them attack faster.

- Always get +15% skeleton mage dmg on boots. On head 1000vita also is a good choice (vita benifits from the permanent life%buff from devour: satiated)

- Always get +max essence on weapon (dmg bonus Reilenas Shadowhook).

- Templar/Follower: inspire for more essence generation, ocolus ring, items with cc/slow (thunderfury/eun-yan-do/....+wyrdward, freeze of deflection, ...

- Secondary: +pickup range and cc effects (freeze, slow, etc.)

- Pets do proc area dmg. For groupplay area dmg is very good. Solo cdr and raw dmg are better.

- Haunted Visions + CoE instead of endless walk is a good choice too, see build guide for more infos.

- Prefer vita over +life% because the 50% life bonus from devour: satiated is additive with other life%.

- Use Zei's gem instead of esoteric for pushing high solo grifts.

you can also look at my profile: https://eu.battle.net/d3/de/profile/Melancholy-2190/hero/95189704

Since a get a lot questions if attackspeed really not increases the attackrate of mages, i did some testing myself. I used ext. serv. passive but no ring.

1,1 attacks per second (without TnT): always 13 shots

1,5 attacks per second (without TnT): always 13 shots

1,9 attacks per second (without TnT): always 13 shots

1,1 attacks per second (with TnT): always 20 shots

1,5 attacks per second (with TnT): always 20 shots

1,9 attacks per second (with TnT): always 20 shots

So i came to the same results as Biochemikas (see page 6 on us forum): There are no breakpoints for mages, attack speed only increases their dmg but not their attack rate. Only TnT increases their attack rate.

Build Guide

Disclaimer: This build is completly different from all the other builds here and uses some unique mechanics. The gameplay is very smooth and easy but requires practice first . Please read carefully, watch the video closely and make sure you understand how the build works. For clearing grift 100 you will need ~2.000.000+ screen dps.

2.6.1: From my first testings this setup will remain one of the best Rathma solo builds in 2.6.1 and got even better because of some Skeleton Mage bug fixes and the 6p Rathma buff from 2.500% to 4.000%. In 2.6.0 we saw GR106 clears on EU with only ~1300 paragon, so with a 60% buff (2.400to4.000) GR110+ could be easily doable with para 2000+. I will test other setups this weekend.

About the build:

Smooth and easy to play real summoner build.

incredible strong for high level group/solo speedgrifts and also very good for solo pushing

permanent 10 powerful singularity mages

Massive essence generation (bone spikes-> reilenas shadowhook + globes-> reapers + corpes->devour) results in extremly strong singularity mages.

No bonearmor and curses because its a pain to cast them with mage on autocast and you dont need them.

Pets will block all incoming dmg, if you dont skip monster.

Gameplay:



singularity mage on autocast (numlock trick! remember: numlock trick only casts, while you dont hold/hit a button) Devour on autocast (numlock trick!). Get used to cast in manually because most of the time you will hold a button to reg essence. Left klick to stun+generate essence. Try to hit as much monster as possible because thanks to Reilenas Shadowhhok you gain more essence per enemy hit. Use command skeletons to proc Jess 400% bonus. You need to activate it once and it will keep going until there are no enemys left on the screen. Pay attantion to the voice of the charge. Hold a button to walk or bone spike to gather enougn essence for initial cast. Use it also to fokus fire / freeze dangerous targets like ghost or jumpers. If you have 10 mages, dont leftKLICK, hold leftklick to break autocast on mage and regen to full essence for more powerfull mages (read singularity rune, more essence spent means more dmg per mage). Dont skip monsters for density, its called facerool for a reason. Just stand behind and let your mages tear through everything. Again: KILL ALL THE MONSTERS or you will die. Hit land of the dead + simulacrum if there is high density/elitepack(s) or danger (massive dmg increase and crazy health regen). This is pure Armageddon and your mages will nearly oneshot Yellows at 90++. Hold the mouse and spam devour manually, to generate globes/essence and get full 600+ essence mages. The time from the buff on devour [satiated] stacks, so its a permanent 50% life bonus (but is additive with other life%). Zei's counts distance from player to monsters (not pet to monsters)

Autocast / Numlocktrick:



how to numlock by quin69: https://www.youtube.com/watch?v=JaAI8s8rft4&t=

if numlocking 2 spells doenst work for you, try mage on button 2 and devour on button 4

if this doesnt work also, put mage on autocast and hit devour manually (or use aura)

you can break autocast by press enter (chatmode) if you need to rez/identify/townportal

you can break autocast by holding a key (hold leftklick till essence is full)

while hitting land of the dead+simulacrum: hold mousklick to walk, spam devour manually (because holding breaks autocast), gather globes and stop holding mousklick to summon powerful mages.

Haunted Visions + CoE

Haunted Visions + CoE instead of endless walk seems to be a solid / equal choice. Especially in season take whatever is better rolled.

The approach can also a little bit different here. Get some more CDR and use Simu always when ready, your goal is to get high simu uptime to clear also trash faster. Safe LotD for elitepacks.

About facerolling, fishing and pushing

People who say its a fishy, glassy setup are just bad at this game and dont understand how the builds works. When you are pushing to your personal grift limit, no build is actually "facerolling" because if you could facerolling this griftlevel, this wouldnet be your limit.

Its also not more fishy than other builds, most builds need one of the open maps with high density but without ranged mobs (+good pylons). Corpselance need many yellows. For my build any map oder mobs can work, ranged mobs are really no problem, only those jumpers can be difficult, if there are too much of them.

The term "facerolling" is also referring to the originally idea of the build, to create an easy to play but strong mage build without getting cancer from spamming the mage button. Gameplay is very smooth, just use leftklick, sometimes command skeletons and a little bit devour, nuke elitepacks with simu+lotd. Stay behind. Eazy.

Just 5-10 griftlevels below your max, it will facerolling everything because mage tear trough everything the moment it appears on the screen. It also clears whole t13 maps at an insane speeed while you just run and loot.

For T13 rifts:

switch compass rose to avarice band (or cube it and wear the other 2 rings)

goldwrap belt

boon of the hoarder

Fueled by death passive is bugged, so avoid it. Take this when its fixed (from finale service or overwhelming essence)

If your gear is really good and dmg is over the top, also change Jesseths to Reilenas Shadowhook, cube in-geom (and nemesis) and change command skeletons to bloodrush

New speed meta:

https://www.youtube.com/watch?v=r_SNFd0Z4ug

Special thanks to my friends, teammates and clanmates: Chris, Ellen (Crionnacht) & Nico (Verstrahlt)