Our Tiefling Warlock, Candor Dauntless, by far went through the most iteration in her design. We wanted a character that engaged feminine tropes without existing solely for male gaze - and while the other characters had a personality coming into creation, Candor changed a lot while we made her. She started out very generic and unremarkable, and her clothing and design reflected this. Her name was also different (see the last update.)

Initial Sketch Concepts for Candor

Initial Sketch Concepts for Candor

Initial Sketch Concepts for Candor

Initial Sketch Concepts for Candor

We talked about taking her in a more Gothic direction and having her be the kind of Tiefling that more directly dealt with daemonic angst, but we didn't like how this character interacted with the group -- it was a bit like having a player at the table who was too unique to effectively interact with the other players and the world around her.

We also briefly discussed whether or not Tieflings should have snouts. They shouldn't.

A bit more polish on a direction we didn't go

A More Gothy / Gothic / Angsty Candor

Another angsty take on the character

Once we realized that creating a character about and from tropes was kind of an awful idea, and instead allowed Candor to simply be a person who liked real things in the world, she started coming together in a much clearer way. She's a woman who likes traditionally feminine things in meat space, but who also really likes nerd culture. Her character name comes from a book she likes, and her character itself is inspired by her favorite Japanese cartoons. The way the Reynauldo and Ormond geek out about indy gaming IP, Candor Dauntless geeks out about manga, books, and TV shows.

Candor coming closer to her final form

This is essentially how we imagined her as we started Issue #1

Her face still hadn't settled into place, but we at least knew who the character was, and that she'd prefer to engage with the story and the setting rather than the combat. She doesn't dislike fighting, of course, or she wouldn't play D&D -- she'd just rather read a story in her free time than hypothesize about min-maxing a character sheet, unlike some of her other cohorts.

Candor as She Exists Now

All in all, Candor took almost two months to design.