Now if I'm being honest with you, I was shy and reserved growing up. I guess I’d even go as far as to say I’m more on the introverted side of things. Not to an antisocial degree – but I still prefer hanging out with a small group of close friends at home rather than going out to a club. But discovering a love for acting and theatre when I was a kid helped to give me a creative outlet. Since finding this passion, I’ve definitely come out of my shell more – I even have some control over being somewhat less introverted when the need arises. No one handed me something I didn’t have before, but I was shown that there was more of me inside that I didn't let get to the surface as much. It was as though a switch had been flicked all of a sudden, seemingly giving me permission to let loose a little and, for lack of a better phrase, strut my stuff.

But Luke, how does this relate to D&D? Well when I first started playing D&D with three people out in a wooden shed filled with candles, the whole game was an alien concept to me. “What, we just speak through what we’re doing and roll dice?” Plus my improvisation skills in acting were never that keen, so for a lot of the time in my first game or two, my character seemed a bit bland and underdeveloped to me. I didn’t know who Jarryn was or how this creature behaved in this world. I only created this numbered sheet of paper like five minutes ago; I need a real script. So I was kind of just there for the ride, like I was being told a story (mind you, I think Matt is a fantastic and talented story teller).