roslinpl



Online



Activity: 1848

Merit: 1139





btc-embassy.com |#| bitcoinonlineembassy.com







LegendaryActivity: 1848Merit: 1139btc-embassy.com |#| bitcoinonlineembassy.com

Re: [SUPPORT NEW PROJECT] 1st BITCOIN ONLINE EMBASSY --- VISIT US! May 19, 2014, 05:13:35 PM #19 Quote from: Yankee (BitInstant) on May 19, 2014, 01:22:13 PM



Ok, this is an amazing project, and I'd love to support it!



We can host meetups here, ect. How many people can the server support playing?



Few comments:



1-

I got this error on all my browsers running mac, firefox, safari and chrome. I updated manually and did everything I thought of.







Thoughts?



2-

I own an Oculus Rift



So, I'd like to set up a head tracking websocket so I can use head tracking:



Here is an open source one for Linux/Windows



If we can get that one working, I can write for for MaxOSX as well.



I can help put this part together



Cheers!

Hey,Ok, this is an amazing project, and I'd love to support it!We can host meetups here, ect. How many people can the server support playing?Few comments:1-I got this error on all my browsers running mac, firefox, safari and chrome. I updated manually and did everything I thought of.Thoughts?2-I own an Oculus RiftSo, I'd like to set up a head tracking websocket so I can use head tracking:Here is an open source one for Linux/Windows http://wwwtyro.github.io/webrift/ If we can get that one working, I can write for for MaxOSX as well.I can help put this part togetherCheers!

Hello!



How do you do!



I am really glad that you are here.

Your kind words about my project means A LOT for me.





I must say I am big enthusiast about



From day I started to build it up I had a feeling that I am starting something big.

Something bigger than I even imagine.



And now I am 100% sure that



Now, to answer your great questions: (Questions like yours helps me a lot)



Quote We can host meetups here, ect. How many people can the server support playing?

Till now we can say) development. As you know.

Implementing a MMO(Massively multiplayer online) functionality into this project is on the list of To-Do and it is possible with no big problems as Unity3D support functionality like this one. So it will be able to support 100+ visitors if needed.



And what is about a server - what you see now, a test version of hostinger.com. That was my free server which I was using till now for everyday needs like uploading images to post @Bitcointalk It is not stable and it is going down when traffic is bigger than small

A free server



We need powerful server. I cannot at the moment pay from my own pocket. My financial situation is something what I don't like to think about But... this May I graduated (IT Bachelor) and I can focus on my projects instead of exams at university so I hope fruits of labor will come one day.



This is why I am asking for donations - at the moment it depends a lot on a community how good this project will became. I can work on it 24/7 if I will be able to do it. We can hire more people when it will be needed (coders, 3D designers, staff for our Virtual Embassy). We can make it huge.



What is more about the server - we need a server + domain. I am pretty sure reasonable servers can be found in a price like $20-$30 per year. But If I will be able to pay for a better one - I will pay for better one. I am not sure which one would be the best for us but we can choose together with community. Best one would be the one that will work fast and 24/7. My project is not heavy weight yet. Host server disk space will be not a problem, as few GB will be enough.



Quote 1-

I got this error on all my browsers running mac, firefox, safari and chrome. I updated manually and did everything I thought of.

First I should ask, is any other Unity3D project working on your Mac?

You can find few here:

If those will work, then it is different problem which I will solve



Try to do this one:

Quote

a) Log onto your mac with a user account that has admin privileges.

b) Close all web browsers

c) Delete the file called: /Library/Internet Plug-Ins/Unity Web Player.plugin

d) Empty the trash.

e) Reboot the Mac and log in with an admin account.

f) Visit:



If the webplayer has installed correctly, and your machine is capable of playing Unity content, then you should see our demo running in your browser. If you can see our demo then other games should run also. If you do not see our demo running, please tell us in as much detail as possible what happens at each of the steps above. On Mac:a) Log onto your mac with a user account that has admin privileges.b) Close all web browsersc) Delete the file called: /Library/Internet Plug-Ins/Unity Web Player.plugind) Empty the trash.e) Reboot the Mac and log in with an admin account.f) Visit: http://unity3d.com/gallery/demos/live-demos If the webplayer has installed correctly, and your machine is capable of playing Unity content, then you should see our demo running in your browser. If you can see our demo then other games should run also. If you do not see our demo running, please tell us in as much detail as possible what happens at each of the steps above.

Just give it a try I must say I don't own a MAC and I cannot test it on my own and nobody yet reported that bug to me.



Quote

I own an Oculus Rift



So, I'd like to set up a head tracking websocket so I can use head tracking:



Here is an open source one for Linux/Windows



If we can get that one working, I can write for for MaxOSX as well.



I can help put this part together

2-I own an Oculus RiftSo, I'd like to set up a head tracking websocket so I can use head tracking:Here is an open source one for Linux/Windows http://wwwtyro.github.io/webrift/ If we can get that one working, I can write for for MaxOSX as well.I can help put this part together

And again I have a problem with testing Embassy with an Oculus Rift as I haven't got one. I dream about one because my close friend bought it but he is a game tester in Canada now and he took his Rift with him ... I will need to ask him to do some testing for me I hope he will be able as I wasn't talking with him from few weeks.. or maybe months..



And you can help me with testing too! Which is great!

I will try to implement this open source WebRift into Embassy ASAP - I will have a look at it right now. I will let you know when I will be able to tell you something more about it.

Thanks for letting me know about that. Your help mean a lot for this project!



And once again thanks for your will to help!

This project need to be worked out together. And I am sure together we can make it real!





Kind regards!





Hello!How do you do!I am really glad that you are here.Your kind words about my project means A LOT for me.I must say I am big enthusiast about Bitcoin Online Embassy project.From day I started to build it up I had a feeling that I am starting something big.Something bigger than I even imagine.And now I am 100% sure that Bitcoin Online Embassy will be one of the most important places to visit for all of the Bitcoiners in the near future!Now, to answer your great questions: (Questions like yours helps me a lot)Till now Bitcoin Online Embassy is 'Off-line' (half on-line half off-linewe can say) development. As you know.Implementing afunctionality into this project is on the list of To-Do and it is possible with no big problems as Unity3D support functionality like this one. So it will be able to support 100+ visitors if needed.And what is about a server - what you see now, a test version of Bitcoin Online Embassy is placed on free serverhostinger.com. That was my free server which I was using till now for everyday needs like uploading images to post @BitcointalkIt is not stable and it is going down when traffic is bigger than smallA free serverWe need powerful server. I cannot at the moment pay from my own pocket. My financial situation is something what I don't like to think aboutBut... this May I graduated (IT Bachelor) and I can focus on my projects instead of exams at universityso I hope fruits of labor will come one day.This is why I am asking for donations - at the moment it depends a lot on a community how good this project will became. I can work on it 24/7 if I will be able to do it. We can hire more people when it will be needed (coders, 3D designers, staff for our Virtual Embassy). We can make it huge.What is more about the server - we need a server + domain. I am pretty sure reasonable servers can be found in a price like $20-$30 per year. But If I will be able to pay for a better one - I will pay for better one. I am not sure which one would be the best for us but we can choose together with community. Best one would be the one that will work. My project is not heavy weight yet. Host server disk space will be not a problem, as few GB will be enough.First I should ask, is any other Unity3D project working on your Mac?You can find few here: http://unity3d.com/gallery/demos/live-demos If those will work, then it is different problem which I will solveTry to do this one:Just give it a tryI must say I don't own a MAC and I cannot test it on my own and nobody yet reported that bug to me.And again I have a problem with testing Embassy with an Oculus Riftas I haven't got one. I dream about one because my close friend bought itbut he is a game tester in Canada nowand he took his Rift with him... I will need to ask him to do some testing for me I hope he will be able as I wasn't talking with him from few weeks.. or maybe months..And you can help me with testing too! Which is great!I will try to implement this open source WebRift into Embassy ASAP - I will have a look at it right now. I will let you know when I will be able to tell you something more about it.Thanks for letting me know about that. Your help mean a lot for this project!And once again thanks for your will to help!This project need to be worked out together. And I am sure together we can make it real!Kind regards!