Quote:

Captain Netz:

They keep hitting the same mistakes that they did before.



Its really frustrating when you recognize the balance cycle of 5 months ago repeating itself and balance team performing the same actions that didnt work then like they will work now. I don't get how they can say something like "tanky dps are strong because defensive items are pretty cheap and we want tanky champs to have to build more dps items" and then make wits end give stronger resistances and remove the niche anti tanky passive of it.



Its so annoying how they are like "ranged dps is too mobile and kites tanky dps into uselessness" then with series of patches they make ranged champs unable to kite as hard and tanky champs able to ignore CC by jumping straight on the ranged or being immune to CC. Now with Vayne being released and tanky dps being op (again...) its obvious that riot thinks making ranged more mobile and and nerfing tanky champs will fix the problem but it just repeats the balance from 5 months ago.



Second I hate how every other champion is a tanky dps with the kits that balance team acknowledged was too strong ( blinks, CC reduction, free steroids). So while they tell everyone something like Xin zhao gets too many free stats for just leveling up his abilities and not building damage items and then make nocturne with passive attack speed and a AD steroid its really a question if design and balance are even collaborating their ideas of balance or is design just going for what will work and ballance is left with the the mess that is created.



Third why did they buff nerf xin zhao and then buff him? Seriously didnt need the nerf and most certainly didnt need stronger tanky stats from his ult in team fights.



Finally they said they want global ults to have sort of like a nocturne range with teh exception of Shen's but they dont have the "resources". What the hell does that mean? Global skills have a range of 30k or so so just bring the number down. Its not like you type in some page of code for it to be global you jsut put the range at a crazy high number so that its throughout the whole map. Give them 4-5k range already and be done with that issue.



TL;DR



Ballance team is impulsive and ignores their own balance history and thus make the same mistakes from 5 months ago.