Triforce

Wondrous Item, Artifact (requires attunement)



Before the world was born, the three Golden Goddesses descended to the mortal plane and blessed it. Din, with the earth itself; Nayru, with the spirit of law; and Farore with the beings that would uphold the law. When they left the newly created world, the Triforce was left behind in in the Sacred Realm, waiting for a righteous being to bring about complete prosperity.

The Triforce is a set of three golden triangles, each five feet tall, that form a a larger triangle.

Each golden triangle represents a different virtue: the top is the Triforce of Power, representing physical strength as well as martial and magical prowess; the left is the Triforce of Wisdom, representing foresight, mental acuity and magical prowess; and the left is the Triforce of Courage, representing bravery and mental fortitude.

When a person with balanced aspects of each virtue touches the Triforce in the Sacred Realm, they are granted one wish that is granted in a way that most benefits the person, and without a chance of never being cast again. After this, the Triforce is attuned to the creature, who gains all of the benefits of its individual pieces and can be granted a wish again once every 1d10 days.

If a person with imbalanced virtues touches the Triforce, the Triforce instead splits apart into its component pieces, which disappear. These pieces then attune to the creature that best represents their virtue and lose their physical form, instead residing inside the creature they are attuned to. It is possible for a creature that is attuned to a piece of the Triforce to be unaware of their attunement, and it is possible to be attuned to more than one.

If all the bearers of the pieces of the Triforce are within 60 feet of each other, the Triforce can physically manifest, allowing wishes to be granted as normal. In this case, however, any creature may touch the Triforce and make a wish, regardless of their balance of virtues. After a wish is granted in this way, the individual pieces return to their bearers, and may not manifest for another 1d10 days.

A person attuned to a piece of the Triforce may gift their piece to another, ending their attunement to it and causing the other person to become attuned to it. Additionally, a person attuned to a piece of the Triforce may extract a piece from another incapacitated person, but must make a DC 25 Charisma check to do so if their virtues are imbalanced.

Properties. All the pieces of the Triforce have the following properties:

1 random minor beneficial property

1 random major beneficial property

You cease aging.

You are permanently under the effect of the protection from good and evil spell.

Properties of the Triforce of Power. You gain the following benefits:

Your Strength and Charisma scores each increase by 2, to a maximum of 26.

You become proficient in Athletics and Intimidation. If you are already, you may add double your proficiency modifier to any rolls made using these proficiencies.

You have advantage on saving throws and ability checks against being exhausted, paralyzed, restrained, stunned, and being knocked prone.

While you are conscious, you cannot be moved by another creature unless you choose to be.

You have resistance to all damage.

When you damage a creature, it takes additional damage equal to your Strength modifier + your Charisma modifier.

You may use your action to cast shapechange without providing material components. When you cast shapechange in this way, you may transform into a creature of any CR, but you must transform into a creature that has a Strength score of at least 20. You may not cast shapechange in this way again for one week. If you lose attunement to the Triforce of Power while polymorphed in this way, you become feral, becoming a monster under the control of the DM.

When you die, you may choose not to die and instead be reduced to 1 hit point, along with gaining temporary hit points equal to half of your hit point maximum. These temporary hitpoints last until the end of your next long rest. This includes situations where you would die from massive damage or effects like disintegrate, where you die if you if you are reduced to 0 hit points. After you are kept alive in this way, you cannot do so again for another 30 days.

Properties of the Triforce of Wisdom. You gain the following benefits: