Two Worlds

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While playing the game, press ~ to display the console window. Note: Press ^ in the German version of the game. Enter "TwoWorldsCheats 1" to enable cheat mode. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:

Result Cheat Code Additional gold AddGold [number] Additional experience points AddExperiencePoints [number] Additional parameter points AddParamPoints [number] Additional skill points AddSkillPoints [number] Level up ec.dbg levelup Add skill points ec.dbg addskillpoints All skills unlocked ec.dbg skills Walk through doors and walls [Note] PhysX.Door.RemoveAll 1 Spawn teleport activator Create Teleport_Activator Spawn lockpick Create Lockpick Spawn indicated item Create [item name] Spawn bonus item BonusCode [code] Spawn indicated item Create [item name] Teleport to pointer location Jump2 Full map ResetFog Set length of day, default is "60 60 205" ec.SetDayLength [day length] [sunrise] [sunset] Toggle display statistics Display.Show [0 or 1] Toggle framerate Display.FPS [0 or 1] Toggle complete Interface ShowInterface [0 or 1] Slow or speed up game GameRate Toggle shadows Engine.Shadows [0 or 1] Toggle stencil shadows Engine.UseStencilShadows [0 or 1] Toggle water reflections Engine.TrueWaterRef [0 or 1] Toggle water reflections Engine.WaterReflections [0 or 1] Toggle depth of field Engine.AutoDOF [0 or 1] Set depth of field; default is "0.4" Engine.AutoDOFTolerance [0.1 - 1.0] Set field of view angle Engine.FOV [angle*0.5] Update field of view changes Engine.FOVUpdate Fading of grass (far) Engine.GFadeFar Fading of grass (near) Engine.GFadeNear Change size of 3D rendered grass Engine.Grassq [number] Disable cheat mode TwoWorldsCheats 0 Unknown Engine.TShadows [0 or 1] Unknown Engine.DisableCloth [0 or 1] Unknown Engine.DSystemActive [0 or 1] Unknown Engine.Farplane Unknown Engine.AlphaFadeFar Unknown Engine.AlphaFadeNear Unknown Particles.ForceParticlesDrawSet Unknown Particles.SetMaxParticlesOnScene Unknown Particles.SetMaxParticlesOnSceneHigh Unknown Particles.SetMaxParticlesOnSceneLow Unknown Engine.LOD0 Unknown Engine.LOD1

Note: This code only works in versions earlier than v1.3.

Use one of the following values with the "BonusCode [code]" cheat code. Note: Each item can only be spawned once per game.

Armor Of Darkness: 9728-1349-2105-2168 Aziraal's Sword Of Fire: 9470-4690-1542-1152 Great Shield Of Yatolen: 9470-6557-8820-9563 Spear Of Destiny: 9144-3879-7593-9224 The Great Bow Of Heaven's Fury: 9447-1204-8639-0832

Use one of the following values with the "Create [item name]" code to spawn the corresponding item:

altar_01 barrel_01 bed_01 bench_01 boat_01 bones_01 bones_02 bones_03 bones_04 bones_05 bones_06 bridge_04_01 bridge_04_02 bridge_04_03 bridge_04_04 butterfly_01 campobj_01 campobj_02 campobj_03 campobj_04 campobj_05 campobj_06 campobj_07 campobj_08 campobj_09 campobj_10 catapult_01 caveobj_01 caveobj_02 caveobj_03 caveobj_04 caveobj_05 caveobj_06 caveobj_07 caveobj_08 caveobj_09 caveobj_10 caveobj_11 caveobj_12 caveobj_13 caveobj_14 caveobj_15 caveobj_16 ? caveobj_17 caveobj_18 caveobj_19 caveobj_20 chair_01 chest_01_1 chest_02_1 chest_02_2 chest_03_1 chest_04_1 crate_01 door _02_1 door_01_1 dragonnest_01 dragonnest_02 dragonnest_03 en_bamboo_01 en_bush_01 en_bush_02 en_bush_03 en_bush_04 en_bush_05 en_bush_06 en_bush_07 en_bush_08 en_bush_09 en_bush_10 en_bush_11 en_bush_12 en_bush_13 en_stone_02 en_stone_02_small en_stone_03 en_stone_04 en_stone_05 en_tree_01 en_tree_01_s en_tree_02 en_tree_02_s en_tree_03 en_tree_03_s en_tree_04 en_tree_04_s en_tree_05 en_tree_05_s en_tree_06 en_tree_06_s en_tree_07 en_tree_07_s en_tree_08 en_tree_08_s en_tree_09 en_tree_09_s en_tree_10 en_tree_10_s en_tree_11 en_tree_11_s en_tree_12 en_tree_12_s en_tree_13 en_tree_13_s en_tree_14 en_tree_15 en_tree_16 en_tree_17 en_tree_18 en_tree_19 en_trunk_01 en_trunk_02 fence_01_01 fence_02_01 fence_03_01 fence_04_01 fence_05_01 fence_06_01 fence_07_01 fence_08_01 fence_09_01 flag_01 gallows_01 gallows_02 gallows_03 gate_01_1 gate_01_2 gate_02_1 gate_02_2 gate_03_1 grave_01 house_02_01 house_02_02 house_02_03 house_02_04 house_02_05 house_02_06 house_02_07 house_02_08 house_02_09 house_02_10 house_02_11 house_04_01 house_04_02 house_04_03 house_04_04 house_04_05 house_04_06 house_04_07 house_04_08 house_04_09 house_04_10 house_04_11 house_04_12 house_04_13 house_04_14 house_04_15 house_04_16 house_04_17 house_04_18 house_04_19 house_06_01 house_06_02 house_06_03 house_06_04 house_06_05 house_06_06 house_06_07 house_06_08 house_06_09 house_06_10 house_06_11 house_06_12 house_08_01 house_08_02 house_08_03 house_08_04 house_08_05 house_08_06 house_08_07 house_08_08 house_08_09 hut_02_01 hut_02_02 hut_02_03 hut_02_04 hut_02_05 hut_04_01 hut_04_02 hut_04_03 hut_04_04 lamp_01 monument_01 monument_02 monument_03 monument_04 monument_05 orctent_01 painting_01 roadsign_01 rock_01_1 rock_02_1 sack_01 ship_01 siegetower_01 stalls_01_1 stalls_01_2 stalls_01_3 stalls_01_4 stalls_01_5 stalls_01_6 stalls_02_1 stalls_02_2 stalls_02_3 stalls_02_4 stalls_02_5 stalls_02_6 stalls_03_1 stalls_03_2 stalls_03_3 stalls_03_4 stalls_03_5 stalls_03_6 stalls_04_1 stalls_04_2 stalls_04_3 stalls_04_4 stalls_04_5 stalls_04_6 table_01 target_01 tent_01 torch_01 tower_01_01 tower_02_01 tower_04_01 tower_06_01 tower_07_01 tower_08_01 vehicle_01 vehicle_02 vehicle_03 wall_01_01 wall_02_01 wall_04_01 wall_06_01 wall_07_01 wall_08_01 well_01_1

Get your Air Magic to 15, and get Resurrection. Kill your teammate, but cast Resurrection immediately afterwards. Then, neither of you will be able to hit each other.

Creating a permanent potion depends on your Alchemy skill; however, if you do not have any skill in Alchemy, take the item that increases the attribute (willpower, strength, fire protection, etc.) and combine it with a potion (mana or health only). For example, if you take an item that increases your strength by 10 and combine it with a potion that heals 250 points, you will typically get a potion that gives you a +1 (or +2) strength and heals about 150 points. If you take two of the item that increases your attribute by 10 plus a health/mana potion, you get a better result (about +6 in the attribute). Your Alchemy skill will increase this, but with other skills that may be more useful (stone skin or magic), this is generally what you will get.

Find a group of bandits, and place down a personal teleport. Attack the bandits, but leave one alive. Loot the bodies, then teleport to a shop. Sell the looted items, then return to your personal teleport. All the bandits should be alive again. Repeat this as many times as desired.

This trick requires that your character be at least level 17 or like respawning frequently. You will also need two Teleport Stones. Place one Teleport Stone at the location of any merchant. Buy as many lockpicks as possible. Walk around the roads until you encounter Grom/bandit camps or caves. Kill the enemies, and loot them. Pick their chests, and when you are full, drop a Teleport Stone, and teleport back to the merchant. Sell your loot, and teleport back. This results in quick kills. It is possible to make 70,000 gold in about an hour.

When you visit a graveyard, you can find glowing roots called Taint. Collect these, wait until it is close to nightfall, then start dropping them on the floor. Back up slightly and wait. As soon as nightfall hits, the Taint will spawn Undead Ghouls, Zombies, etc. The number of Taints you have will determine the number of undead that will spawn. Kill them, and collect your ingredients. If you kill at least ten Ghouls and collect their brains with alchemy maxed, it is possible to increase your willpower by 18 with 10 Ghouls Brains every night.

Start a game in Komorin. Go straight into town until you see a man that is a trainer in a light green armor. His name is usually Drof Skelbur. Kill him, and take all his items, especially his sword Anathros. End the game, and repeat the steps. Combine the armor and swords until you reach your desired class.

In towns there are numerous areas that you can reach by jumping, but none of the NPCs can reach. Get on top of one of those, and attack the melee characters with a ranged attack. You can kill them, loot them, and continue to do so with no chance of dying.

After killing animals in Two Worlds, they come back in "ghost" form. When you create a multiplayer game, kill an animal, then teleport to another area. Come back in approximately three to five minutes to give the animal time to respawn as a ghost. Aggro the ghost animal, and have him chase you into a town. This animal cannot be killed with normal weapons, and the guards will attack the animal because it is chasing you. Let the animal kill the guards, and you can loot them without dying.

Create a game in Glacier (medium). You will start in town. There are two archers that are inside that town. When fighting archer vs. archer attacks, cause knockback which resets their shot. You can out shoot both of these archers by getting off your shot before them. They cannot hit you. Kill them, save the game, restart, then kill them again. You can continue to do this and merge your weapons/armor as many times as desired.

Use one of the following values with the "Create [item name]" code to spawn the corresponding item. Spawned items will be placed where the icon with a pointing finger is located on screen.