



The idea is to introduce two new ways of PvP-ing, where everyone starts on a level playing ground, and use their skill (and some luck), to fight for the top spot.



Glossary: Spoiler

A pairing system where people with equal or similar results get paired with each other. If you are 1-0, you will meet someone else who is also 1-0. Read more



Draft

Taken from MTG, draft is a system where 8 people sit in a circle around a table, open a pack of cards, pick one, and send it to the person next to them. This is repeated until all cards have been drafted. This allows you to strategically build up a pool of cards with synergies, if you plan ahead.



Sealed

Taken from MTG, sealed is a system where you open a set amount of packs, and construct a deck out of them.

SwissA pairing system where people with equal or similar results get paired with each other. If you are 1-0, you will meet someone else who is also 1-0. Read more here DraftTaken from MTG, draft is a system where 8 people sit in a circle around a table, open a pack of cards, pick, and send it to the person next to them. This is repeated until all cards have been drafted. This allows you to strategically build up a pool of cards with synergies, if you plan ahead.SealedTaken from MTG, sealed is a system where you open a set amount of packs, and construct a deck out of them.

You can buy into these tournaments with a small fee, a large part of this fee is then paid out to the finalists of the tournament. This fee could be in the form of any currency in the game, I used Chaos Orbs in the example, but you could run just as well run high-payout events with exalted cost buy-ins, or free events with no pay-out.



Swiss 8-Player Sealed Tournament

You've entered the starting area. You're on a 10 minute timer to select your gear, choose a class, and spend your skill points.



You create a Limited PvP-only character, this would use a generic toon rag-doll, as you will want the ability to choose which class to play after you've picked your items. In your starting area, you find 6+ large chests, that are all guaranteed to drop X items of various types and rarities. These could be guaranteed to drop with appropriate level 20-28 mods, but randomized to some extent so that you still have to construct your build intelligently.



You pick your equipment, say you get that awesome PDPS sword, you're likely to pick Duelist. If you get that coveted +1 skill Wand, you'll go Witch, and spend your skill points accordingly. You're making intelligent choices, based on available resources.



You then get a free selection of pre-levelled skill gems.



It's an even playing field. Obviously, some skills and choices will be better than other, but the meta has the potential to shift, and is easy to adjust.



The 10 minute timer has hit 0, get ready for your first Swiss round!



-Buy-in 2 Chaos Orbs

-Start as generic toon

-Open x chests of gear, fill your gear slots & inventory with as much as you can (no stat req, white sockets, guaranteed links?)

-Pick x skill gems (limited amount to make choice meaningful)

-Pick class, start at level 28

-Swiss Duels (3 round fights, wait for all fights to finish, re-pair)

-Winner 8 Chaos Orbs, 2nd place 4 Chaos Orbs, everyone is rewarded with Leo XP



Swiss 8-player Draft Tournament



Similar to the above described "Sealed Tournament", but, instead your starting area contains exactly 1 chest. You have a minute to pick up one item, and once you've picked it up, you can't change your mind. When everyone has picked an item, or the timer runs out, you get teleported to the next area, where another player has already picked an item. This continues until X items have been drafted, and you go on to choosing your class, spending skill points, and picking pre-levelled skill gems.



-Buy-in 2 Chaos Orbs

-Start as generic toon

-Open a chest, pick one item, get moved to next area (no stat req, white sockets, guaranteed links?)

-Pick x skill gems (limited amount to make choice meaningful)

-Pick class, start at level 28

-Swiss Duels (3 round fights, wait for all fights to finish, re-pair)

-Winner 8 Chaos Orbs, 2nd place 4 Chaos Orbs, everyone is rewarded with Leo XP



Nice Advantages



-Can leverage large amounts of in game assets, areas, and code.

-Currency sink (Slightly less currency paid out than rewarded, it's swallowed by the system).

-Events can be free, 2c buy-in, 10c buy-in, 5ex buy-in, or anything!

-Events fire as soon as 8 players have queued up, making it a 4-round event. Larger events could have larger player caps, and would contain more rounds.

-An entire event should not take longer than 40-50minutes, after which you can go do something else with your life, or queue up again like the no-lifer you are.



Disadvantages



-Likely to require large amounts of coding to make sure Drafting works If you're familiar with Limited play in Magic: The Gathering, the following concepts should be easy for you to understand. If not, read on for a full explanation!The idea is to introduce two new ways of PvP-ing, where everyone starts on a level playing ground, and use their skill (and some luck), to fight for the top spot.Glossary:You can buy into these tournaments with a small fee, a large part of this fee is then paid out to the finalists of the tournament. This fee could be in the form of any currency in the game, I used Chaos Orbs in the example, but you could run just as well run high-payout events with exalted cost buy-ins, or free events with no pay-out.You've entered the starting area. You're on a 10 minute timer to select your gear, choose a class, and spend your skill points.You create acharacter, this would use a generic toon rag-doll, as you will want the ability to choose which class to play after you've picked your items. In your starting area, you find 6+ large chests, that are all guaranteed to drop X items of various types and rarities. These could be guaranteed to drop with appropriate level 20-28 mods, but randomized to some extent so that you still have to construct your build intelligently.You pick your equipment, say you get that awesome PDPS sword, you're likely to pick Duelist. If you get that coveted +1 skill Wand, you'll go Witch, and spend your skill points accordingly. You're making intelligent choices, based on available resources.You then get a free selection of pre-levelled skill gems.It's an even playing field. Obviously, some skills and choices will be better than other, but the meta has the potential to shift, and is easy to adjust.The 10 minute timer has hit 0, get ready for your first Swiss round!-Buy-in 2 Chaos Orbs-Start as generic toon-Open x chests of gear, fill your gear slots & inventory with as much as you can (no stat req, white sockets, guaranteed links?)-Pick x skill gems (limited amount to make choice meaningful)-Pick class, start at level 28-Swiss Duels (3 round fights, wait for all fights to finish, re-pair)-Winner 8 Chaos Orbs, 2nd place 4 Chaos Orbs, everyone is rewarded with Leo XPSimilar to the above described "Sealed Tournament", but, instead your starting area contains exactly 1 chest. You have a minute to pick up one item, and once you've picked it up, you can't change your mind. When everyone has picked an item, or the timer runs out, you get teleported to the next area, where another player has already picked an item. This continues until X items have been drafted, and you go on to choosing your class, spending skill points, and picking pre-levelled skill gems.-Buy-in 2 Chaos Orbs-Start as generic toon-Open a chest, pick one item, get moved to next area (no stat req, white sockets, guaranteed links?)-Pick x skill gems (limited amount to make choice meaningful)-Pick class, start at level 28-Swiss Duels (3 round fights, wait for all fights to finish, re-pair)-Winner 8 Chaos Orbs, 2nd place 4 Chaos Orbs, everyone is rewarded with Leo XP-Can leverage large amounts of in game assets, areas, and code.-Currency sink (Slightly less currency paid out than rewarded, it's swallowed by the system).-Events can be free, 2c buy-in, 10c buy-in, 5ex buy-in, or anything!-Events fire as soon as 8 players have queued up, making it a 4-round event. Larger events could have larger player caps, and would contain more rounds.-An entire event should not take longer than 40-50minutes, after which you can go do something else with your life, or queue up again like the no-lifer you are.-Likely to require large amounts of coding to make sure Drafting works ALT+F4, YOU FOOLS! Last edited by atlimar on Mar 9, 2015, 11:34:27 PM