Update:

Posted by Tarken



Posted by Vox



http://diablo.somepage.com/news/2087-don-vu-talks-adventure-mode-revamp

- /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// /// -Unstable Anomaly is a decent utility, but it very much lives up to its name - now more than ever before. The Tal Rasha's set enables Wizards to push into even higher Greater Rifts and while this is absolutely awesome, it also brings to light just how unreliable this very commonly used skill really is.The Tal's set provides great damage and also comes packed with defensives to go along with it - of course as we all know, avoiding Physical and Poison damage is one of the more challenging parts of playing any Tal Rasha's setup. This is absolutely fine, don't get me wrong - it's good that there are upsides and downsides.Now, there's no mitigation for Reflect Damage for example - and one or two large hits will often kill you, depending on what kind of build you're running. This is particularly evident in non-Hydra builds (which contributes even more to the Hydra domination). Just try a Mirrorball setup or Grand Vizier/Nilfur's at high lvl GRs - you'll see what I mean. Reflect Damage scales with difficulty and deals Physical damage.I could start listing a lot of things, but I just wanted to mention Reflect Damage especially and note that many Physical/Poison monster attacks come packed with secondary attacks as well - and since those damage types aren't mitigated by the Tal's set, the shock is even more profound. I've found this to be especially true when playing difficulties we normally couldn't achieve pre-2.2. Any and all attacks hit so much harder at higher GR levels - including Reflect Damage and Physical/Poison monster attacks.Yes, of course it's possible to use gear combinations with String of Ears, Eye of Etlich, Mara's - but when you do, you often also basically disable a lot of potentially awesome builds. Unstable Anomaly is the worst Cheat Death mechanic out of all the classes. I get that Blizzard wants them to feel different, but this isn't working.