The Machine

Your patron is an incomprehensible machine that wields both intelligence and incredible power over reality. This device may have been created through mortal design, only to far exceed its intended capabilities; or it may have been the instrument of a higher power, preserving order since the birth of the multiverse. The motives of these constructs are often inscrutable, either through deliberate manipulation or a bizarre protocol of communication; nonetheless, their ultimate goals range from carrying out the original directives of their creators to achieving the insane fantasies of a rogue artificial intelligence.

Expanded Spell List

The Machine lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Machine Expanded Spells

Spell Level Spells 1st grease, shield 2nd heat metal, knock 3rd lightning bolt, sending 4th fabricate, stoneskin 5th creation, telekinesis

Mechanical Arcana

Beginning at 1st level, you know the mending and shocking grasp cantrips, which do not count against your known cantrips and are considered warlock spells for you.

Warped Reality

Also at 1st level, you can briefly bend and contract space between you and a target you can see within 60 feet as part of an attack. This unexpected strike grants you advantage on your attack roll and also grants shorter ranged attacks a range of 60 feet, including melee attacks.

You can also use this feature to pick up an object, perform the Use Object action, or perform a touch spell on a willing creature within this range. You can't pick up an object that weighs more than 10 pounds.

Once you use this feature, you can't use it again until you finish a short or long rest.

Forged Body

Starting at 6th level, you become your master's canvas, declaring the perfection of artifice over flesh. Your body begins to show subtle signs of sculpted or mechanical alteration and you can rapidly modify the artificial composition of your body. As a reaction to taking damage, you can halve the damage that you take. You gain two uses of this feature, which are regained after finishing a short or long rest.

In addition, if you are dismembered, you or another creature need only cast the mending cantrip to reattach the missing limb, as long as it is done within 2 days of it being severed.







Steel Resolve

Starting at 10th level, your patron's logic-driven rigour teaches you to compartmentalise your thoughts and emotions. You are immune to the frightened condition.

In addition, when you are forced to make a Constitution saving throw to maintain concentration on a spell, you can choose to automatically succeed after seeing your initial roll but before any of the roll’s effects occur. Once you use this feature, you can't use it again until you finish a short or long rest.

The Maker's Monolith

Starting at 14th level, you can summon an imposing column of stone or steel as an action; raising a 3 foot wide and 15 foot tall monument in an adjacent space.

This nigh invincible monolith acts as a conduit for your patron's power into this realm; you can shape reality as you please within 20 feet of this obelisk, spending 10 minutes forming any simple structures or objects made of basic metal, wood or stone, or altering terrain. Any formed structures or items removed from this radius will disintegrate after 1 minute. In addition, you are able to teleport to the base of the monolith as a bonus action as long as you are within 5 miles of it, and its area of influence is under the effect of the alarm spell, telepathically alerting you if a creature approaches. Once you teleport to the monolith, you can't do so again until you finish a short or long rest.

This effect is active as long as you maintain concentration, as if concentrating on a spell. If you concentrate for one hour, this effect becomes permanent until you raise another monolith, then it will recede into the ground and all surrounding changes are reversed to their original state. Once you raise a monolith, you can't do so again until you finish a long rest.





