Welcome Rob! Please tell us a bit about yourself and how you got into game development...

'Thanks for allowing me to talk about Shakey's Escape! I have been involved in Animation for a long long time. Mainly 2D stuff and a bit of clay. Game Development was just a natural progression for me but it was the gamedev community itself that attracted me the most. It is a positive vibrant community of passionate people and I really wanted to be apart of that.'

You created Smashing Pixels right? How did that come about?

'It started out as some ridiculous name like 'Voidray gaming' a few years ago when I was creating Street Skater - City. After awhile it morphed into Smashing Pixels. Right now Smashing Pixels handles the business side of things and acts like a blog site for the progress on Shakey's Escape.'