A Homebrew of Dungeons and Dragons 3.5 edition and World of Warcraft: The Roleplaying Game 2nd edition. Written by Atiklyar, aka Atik, aka A-teek, got it memorized?

Forsaken

Unlike other races, Forsaken is a template which can be applied to any Humanoid or Monstrous Humanoid (Hereafter referred to as the base character). Animals, Magical Beasts, Dragons, and Native Outsiders are all capable of becoming undead in the Warcraft setting, but they are not capable of becoming what is recognized as a Forsaken.

A Forsaken speaks any languages it knew in life, along with Gutterspeak, and it has all the base creature's statistics and special abilities except as noted here.

Size and Type : The character’s type changes to undead. Size is unchanged. Unlike other settings, undeath in the Warcraft setting is permanent. Undead characters brought back through spells such as True Resurrection and Wish are brought back as undead, and it is almost impossible for them to return to a living state.

: The character’s type changes to undead. Size is unchanged. Unlike other settings, undeath in the Warcraft setting is permanent. Undead characters brought back through spells such as True Resurrection and Wish are brought back as undead, and it is almost impossible for them to return to a living state. Hit Dice : Change all current and future hit dice to D12s

: Change all current and future hit dice to D12s Special Qualities : A Forsaken retains all special qualities of the base character, in addition to the following.

: A Forsaken retains all special qualities of the base character, in addition to the following. Will of the Banshee Queen(Ex) : Forsaken have a +2 bonus on saving throws to resist turning of undead and effects that control undead,

: Forsaken have a +2 bonus on saving throws to resist turning of undead and effects that control undead, Touch of the Grave(Su) : Once per round, a forsaken can channel the necromantic energy that flows through them into their hands. As a touch attack, the character can deal 1d4 points of negative energy damage to a target. This ability heals undead, and a forsaken can use it to heal herself as her move action.

: Once per round, a forsaken can channel the necromantic energy that flows through them into their hands. As a touch attack, the character can deal 1d4 points of negative energy damage to a target. This ability heals undead, and a forsaken can use it to heal herself as her move action. Abilities : Same as base character except that, as an undead, a Forsaken has no constitution score.

: Same as base character except that, as an undead, a Forsaken has no constitution score. Advancement : As character class

: As character class Level Adjustment: None

Racial Classes

Warcraft races are allowed to take up to three levels in a "Racial Class". A Racial Class is meant to enhance the strength of a race and provide a better "fantasy" to the player of the character. Racial classes always count as Favored Classes when multi-classing. A character can only take levels in the racial class of the race they belong to. If a character is Polymorphed or otherwise changed into a different race, they are still not able to take levels in the racial class of their new race, as racial classes represent a lifetime of culture and knowledge picked up by the character.

Half-Elves, Half-Orcs, and Forsaken

Half-Elves, Half-Orcs, and Forsaken are the only races which do not have their own racial classes.

Half-Elves and Half-Orcs are both unique in that they can both choose the racial class of either of their parents; Human or Elf for Half-Elves, and Human or Orc for Half-Orcs. However, they cannot take levels in more than one racial class.

Forsaken, similiarly, are allowed to take racial class levels in their base race's class. For example, a Forsaken Human can still take levels in the Human racial class.

Dwarf, Dark Iron