Ah yes, that's the one. Time will tell if they get just those items, more, or less.So, it will still be one system, and we might see the basics of professions implemented. Now, if so, that's going to be interesting. They have talked about manually loading stuff into cargo bays in relation to trade, and if so, that's going to be tedious as heck. If its just numbers on a UI, then its no different to ED.... or, maybe they will do something else.It all largely depends on how basic is basic. I mean, if they have trading, then piracy is an easy win (as in checking the checkbox) if its possible to get on board another ship and run away with a container or destroying a ship has containers drop. If carrying that container then flags you as a pirate, then you can have an easy with with bounty hunting - kill the person carrying the container (or the ship) and you get the bounty.But now i'm theorycrafting based on zero information.... i probably should go post this on the SC sub