Spoiler (click to show/hide) Z-Imprinter promptly killed me.

Spoiler: Score Sheet (click to show/hide)



Name: nuzcraft



---[ CORE DESTROYED ]---



Performance

-------------

Evolutions (3) 1500

Robots Destroyed (46) 230

Value Destroyed (1080) 1080

Prototype IDs (4) 80

Alien Tech Used (0) 0

Bonus (600) 600

TOTAL SCORE: 3490



Cogmind

---------

Core Integrity 0/700

Matter 201/300

Energy 73/100

System Corruption 0%

Temperature Cool (9)

Location -7/Deep Caves



Parts

-------

Power (2)

(None)

Propulsion (5)

(None)

Utility (4)

Medium Storage Unit

Visual Processing Unit

Improved Sensor Array

Advanced Signal Interpreter

Weapon (2)

Ripper

Inventory (

Improved Sensor Array

0b10 Decoder Chip [Generic]

Mobile Refinery Mk. CCLXVII



Peak State

------------

Power

Light Ion Engine

Light Angular Momentum Engine

Propulsion

Aluminum Leg

Aluminum Leg

Makeshift Leg

Makeshift Leg

Makeshift Leg

Utility

Medium Storage Unit

Visual Processing Unit

Improved Sensor Array

Mobile Refinery Mk. CCLXVII

Weapon

Improved Assault Rifle

Improved Assault Rifle

Inventory

Makeshift Leg

Makeshift Leg

Improved Sensor Array

Advanced Terrain Scanner

Particle Gun

Heavy Laser

Heavy Missile Launcher

Heavy Mace

[Rating: 39]



Favorites

-----------

Power Light Ion Engine

Engine Light Ion Engine

Propulsion Makeshift Leg

Treads Light Treads

Wheel Armored Wheel

Leg Makeshift Leg

Flight Unit VTOL Module

Utility Improved Sensor Array

Device Improved Sensor Array

Storage Medium Storage Unit

Processor Visual Processing Unit

Protection Light Armor Plating

Weapon Improved Assault Rifle

Energy Gun Medium Laser

Energy Cannon Advanced Beam Cannon

Ballistic Gun Improved Assault Rifle

Ballistic Cannon Gauss Cannon

Launcher Heavy Missile Launcher

Impact Weapon Heavy Hammer

Slashing Weapon Scythe



Stats

-------

Bonus Breakdown 600

Met Imprinter 300

Was Imprinted 300

Classes Destroyed 12

Worker 1

Builder 1

Tunneler 1

Hauler 5

Recycler 1

Operator 5

Watcher 1

Swarmer 8

Grunt 17

Duelist 1

Sentry 4

Z-Light 1

Major NPCs Destroyed 0

Best Kill Streak 5

Combat Bots Only 4

Best States 0

Heat Dissipation 35

Energy Capacity 305

Matter Capacity 450

Sight Range 18

Robot Scan Range 12

Terrain Scan Range 18

Terrain Scan Density 10

Armor Coverage (%) 11

Evasion (%) 64

Targeting Accuracy 5

Recoil Reduction 3

Matter Collected 1259

Salvage Created 1568

Parts Attached 80

Power 14

Propulsion 25

Utility 14

Weapon 27

Parts Lost 34

Power 6

Propulsion 16

Utility 1

Weapon 11

Average Slot Usage (%) 93

Naked Turns 1

Spaces Moved 4039

Fastest Speed (%) 370

Average Speed (%) 134

Slowest Speed (%) 29

Overloaded Moves 0

Propulsion Burnouts 0

Targets Rammed 0

Targets Kicked 0

Targets Crushed 0

Cave-ins Triggered 0

Heaviest Build 35

Greatest Support 80

Greatest Overweight (x) 8

Average Overweight (x) 0

Largest Inventory 10

Average Capacity 8

Most Carried 10

Average Carried 7

Final Capacity 8

Final Carried 3

Damage Taken 4291

Core 1039

Absorbed by Shields 0

Average Core Remaining (%) 73

Depth 11 Exit 100

Depth 10 Exit 35

Depth 9 Exit 59

Depth 8 Exit 100

Volleys Fired 134

Largest 2

Hottest 91

Shots Fired 220

Gun 167

Cannon 52

Launcher 1

Special 0

Kinetic 165

Thermal 37

Explosive 1

Electromagnetic 17

Secondary Targets 4

Shots Hit Robots 165

Core Hits 73

Critical Hits 0

Critical Kills 0

Critical Parts Destroyed 0

Overload Shots 0

Energy Bleed 0

Heat Surge 0

Short Circuit 0

Meltdown 0

Melee Attacks 31

Impact 20

Slashing 11

Piercing 0

Sneak Attacks 2

Follow-up Attacks 0

Damage Inflicted 5950

Projectiles 2275

Explosions 2905

Melee 770

Ramming 0

Kinetic 1617

Thermal 3267

Explosive 45

Electromagnetic 251

Impact 462

Slashing 308

Piercing 0

Overflow Damage 324

Projectiles 0

Explosions 295

Melee 29

Self-Inflicted Damage 487

Shots 2

Rammed 0

Highest Temperature 142

Average Temperature 31

Received Heat Transfer 1065

Highest Corruption 0

Average Corruption 0

Corruption Purged 0

Impact Corruptions 0

Haulers Intercepted 5

Robots Corrupted 0

Parts Fried 4

Impact Corruptions 9

Robots Melted 0

Parts Melted 1

Heat Transferred 1036

Parts Sabotaged 0

Parts Stolen 0

Parts Stripped 0

Parts Self-Destructed 9

Prevented 0

Power Chain Reactions 0

Communications Jammed 0

Times Spotted 49

Peak Tracking Total 6

Tactical Retreats 3

Parts Field Recycled 0

Retrieved Matter 0

Parts Merge Repaired 0

Drone Launches 0

Drone Recoveries 0

Traps Triggered 0

Indirectly 0

Trap Hack Attempts 0

Triggered 0

Disarmed 0

Reprogrammed 0

Reused 0

Traps Extracted 0

Installed 0

Triggered 0

Machines Disabled 1

Machines Sabotaged 0

Data Cores Recovered 0

Used 0

Machines Hacked 9

Terminals 7

Fabricators 0

Repair Stations 0

Recycling Units 0

Scanalyzers 1

Garrison Access 0

Total Hacks 22

Successful 10

Failed 11

Catastrophic 2

Database Lockouts 0

Manual 22

Unauthorized 8

Terminals 18

Fabricators 0

Repair Stations 0

Recycling Units 0

Scanalyzers 2

Garrison Access 0

Terminal Hacks 4

Open Door 1

Zone Layout 2

Hacking Detections 8

Full Trace Events 0

Feedback Events 0

Feedback Corruption 0

Feedback Hackware Fried 0

Feedback Blocked 0

Trojans Installed 5

Terminals 5

Fabricators 0

Repair Stations 0

Recycling Units 0

Scanalyzers 0

Garrison Access 0

Fabricators Overloaded 0

Fabricator Schematic DLs 0

Garrisons Disabled 0

Garrisons Compromised 0

Fab Network Shutdowns 0

Robot Schematics Acquired 0

Robots Built 0

Total Robot Build Rating 0

Robot Fabrication Matter 0

Robot Fabrication Time 0

Part Schematics Acquired 1

Parts Built 0

Total Part Build Rating 0

Part Fabrication Matter 0

Part Fabrication Time 0

Parts Repaired 0

Part Repair Time 0

Parts Recycled 0

Recycled Matter 0

Retrieved Matter 0

Retrieved Components 0

Parts Scanalyzed 1

Part Schematics Acquired 1

Parts Damaged 0

Robot Analysis Total 0

Robots Rewired 0

Robots Hacked 0

Non-combat 0

Combat 0

Robot Hack Failures 0

Allies Hacked 0

Hacks Repelled 0

Total Allies 4

Largest Group 4

Highest-Rated Group 152

Highest-Rated Ally 39

Total Orders 0

Terraforming Orders 0

Walls Tunneled 0

Ally Attacks 0

Total Damage 0

Kills 0

Allies Corrupted 0

Allies Melted 0

Peak Influence 274

Average Influence 91

Final Influence 0

Maximum Alert Level 1

Low Security (%) 77

Level 1 22

Level 2 0

Level 3 0

Level 4 0

Level 5 0

Triggered High Security 0

Turns 0

Squads Dispatched 7

Investigation 0

Extermination 0

Reinforcement 7

Assault 0

Garrison 0

Intercept 0

Derelict Logs Recovered 5

Scrap Searched 10

Exploration Rate (%) 33

Regions Visited 11

Pre-discovered Areas 0

Garrisons Visited 0

Relays Disabled 0

Generators Disabled 0

Network Hubs Disabled 0

Actions Taken 4650

Turns Passed 5178

Depth 11 69

Depth 10 740

Depth 9 1030

Depth 8 118

Depth 7 3221

Scrapyard 69

Materials 1239

Factory 114

Mines 649

Lower Caves 1108

Deep Caves 364

Zion 1635



Prototype IDs

---------------

Improved VTOL Module

Mobile Refinery Mk. CCLXVII

Advanced Beam Cannon

Improved Assault Rifle



Fabricated

------------

Nothing



Alien Tech Used

-----------------

None



Route

-------

-11/Scrapyard

-10/Materials

-10/Mines (discovered 2 exits: *Mat x2)

-9/Materials

-9/Mines

-8/Materials

-7/Factory

-7/Lower Caves

-7/Lower Caves

-7/Zion (discovered 2 exits: *Dee / [*Pro])

-7/Deep Caves



Challenges

------------

None



Game

------

Seed: antimatterheavyprojector

Manual?: 1

Play Time: 104 min

Cumulative: 2171 min

Sessions: 9

Easy Mode: 0

Game No.: 30

Easier: 0

Easiest: 0

Win Type: -

Total: 0

Types: 0/0/0/0/0/0/0

Lore%: 19

Gallery%: 42



Options

---------

ASCII: 1

Keyboard: 0

Movement: Numpad

Fullscreen: 1

Font: 18/SmallcapsGlow

Map View: 76x50

FOV Handling: Fade In





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165939252513 Cogmind - Beta 2.1 @@@ ROGUELIKE MODEName: nuzcraft---[ CORE DESTROYED ]---Performance-------------Evolutions (3) 1500Robots Destroyed (46) 230Value Destroyed (1080) 1080Prototype IDs (4) 80Alien Tech Used (0) 0Bonus (600) 600TOTAL SCORE: 3490Cogmind---------Core Integrity 0/700Matter 201/300Energy 73/100System Corruption 0%Temperature Cool (9)Location -7/Deep CavesParts-------Power (2)(None)Propulsion (5)(None)Utility (4)Medium Storage UnitVisual Processing UnitImproved Sensor ArrayAdvanced Signal InterpreterWeapon (2)RipperInventory (Improved Sensor Array0b10 Decoder Chip [Generic]Mobile Refinery Mk. CCLXVIIPeak State------------PowerLight Ion EngineLight Angular Momentum EnginePropulsionAluminum LegAluminum LegMakeshift LegMakeshift LegMakeshift LegUtilityMedium Storage UnitVisual Processing UnitImproved Sensor ArrayMobile Refinery Mk. CCLXVIIWeaponImproved Assault RifleImproved Assault RifleInventoryMakeshift LegMakeshift LegImproved Sensor ArrayAdvanced Terrain ScannerParticle GunHeavy LaserHeavy Missile LauncherHeavy Mace[Rating: 39]Favorites-----------Power Light Ion EngineEngine Light Ion EnginePropulsion Makeshift LegTreads Light TreadsWheel Armored WheelLeg Makeshift LegFlight Unit VTOL ModuleUtility Improved Sensor ArrayDevice Improved Sensor ArrayStorage Medium Storage UnitProcessor Visual Processing UnitProtection Light Armor PlatingWeapon Improved Assault RifleEnergy Gun Medium LaserEnergy Cannon Advanced Beam CannonBallistic Gun Improved Assault RifleBallistic Cannon Gauss CannonLauncher Heavy Missile LauncherImpact Weapon Heavy HammerSlashing Weapon ScytheStats-------Bonus Breakdown 600Met Imprinter 300Was Imprinted 300Classes Destroyed 12Worker 1Builder 1Tunneler 1Hauler 5Recycler 1Operator 5Watcher 1Swarmer 8Grunt 17Duelist 1Sentry 4Z-Light 1Major NPCs Destroyed 0Best Kill Streak 5Combat Bots Only 4Best States 0Heat Dissipation 35Energy Capacity 305Matter Capacity 450Sight Range 18Robot Scan Range 12Terrain Scan Range 18Terrain Scan Density 10Armor Coverage (%) 11Evasion (%) 64Targeting Accuracy 5Recoil Reduction 3Matter Collected 1259Salvage Created 1568Parts Attached 80Power 14Propulsion 25Utility 14Weapon 27Parts Lost 34Power 6Propulsion 16Utility 1Weapon 11Average Slot Usage (%) 93Naked Turns 1Spaces Moved 4039Fastest Speed (%) 370Average Speed (%) 134Slowest Speed (%) 29Overloaded Moves 0Propulsion Burnouts 0Targets Rammed 0Targets Kicked 0Targets Crushed 0Cave-ins Triggered 0Heaviest Build 35Greatest Support 80Greatest Overweight (x) 8Average Overweight (x) 0Largest Inventory 10Average Capacity 8Most Carried 10Average Carried 7Final Capacity 8Final Carried 3Damage Taken 4291Core 1039Absorbed by Shields 0Average Core Remaining (%) 73Depth 11 Exit 100Depth 10 Exit 35Depth 9 Exit 59Depth 8 Exit 100Volleys Fired 134Largest 2Hottest 91Shots Fired 220Gun 167Cannon 52Launcher 1Special 0Kinetic 165Thermal 37Explosive 1Electromagnetic 17Secondary Targets 4Shots Hit Robots 165Core Hits 73Critical Hits 0Critical Kills 0Critical Parts Destroyed 0Overload Shots 0Energy Bleed 0Heat Surge 0Short Circuit 0Meltdown 0Melee Attacks 31Impact 20Slashing 11Piercing 0Sneak Attacks 2Follow-up Attacks 0Damage Inflicted 5950Projectiles 2275Explosions 2905Melee 770Ramming 0Kinetic 1617Thermal 3267Explosive 45Electromagnetic 251Impact 462Slashing 308Piercing 0Overflow Damage 324Projectiles 0Explosions 295Melee 29Self-Inflicted Damage 487Shots 2Rammed 0Highest Temperature 142Average Temperature 31Received Heat Transfer 1065Highest Corruption 0Average Corruption 0Corruption Purged 0Impact Corruptions 0Haulers Intercepted 5Robots Corrupted 0Parts Fried 4Impact Corruptions 9Robots Melted 0Parts Melted 1Heat Transferred 1036Parts Sabotaged 0Parts Stolen 0Parts Stripped 0Parts Self-Destructed 9Prevented 0Power Chain Reactions 0Communications Jammed 0Times Spotted 49Peak Tracking Total 6Tactical Retreats 3Parts Field Recycled 0Retrieved Matter 0Parts Merge Repaired 0Drone Launches 0Drone Recoveries 0Traps Triggered 0Indirectly 0Trap Hack Attempts 0Triggered 0Disarmed 0Reprogrammed 0Reused 0Traps Extracted 0Installed 0Triggered 0Machines Disabled 1Machines Sabotaged 0Data Cores Recovered 0Used 0Machines Hacked 9Terminals 7Fabricators 0Repair Stations 0Recycling Units 0Scanalyzers 1Garrison Access 0Total Hacks 22Successful 10Failed 11Catastrophic 2Database Lockouts 0Manual 22Unauthorized 8Terminals 18Fabricators 0Repair Stations 0Recycling Units 0Scanalyzers 2Garrison Access 0Terminal Hacks 4Open Door 1Zone Layout 2Hacking Detections 8Full Trace Events 0Feedback Events 0Feedback Corruption 0Feedback Hackware Fried 0Feedback Blocked 0Trojans Installed 5Terminals 5Fabricators 0Repair Stations 0Recycling Units 0Scanalyzers 0Garrison Access 0Fabricators Overloaded 0Fabricator Schematic DLs 0Garrisons Disabled 0Garrisons Compromised 0Fab Network Shutdowns 0Robot Schematics Acquired 0Robots Built 0Total Robot Build Rating 0Robot Fabrication Matter 0Robot Fabrication Time 0Part Schematics Acquired 1Parts Built 0Total Part Build Rating 0Part Fabrication Matter 0Part Fabrication Time 0Parts Repaired 0Part Repair Time 0Parts Recycled 0Recycled Matter 0Retrieved Matter 0Retrieved Components 0Parts Scanalyzed 1Part Schematics Acquired 1Parts Damaged 0Robot Analysis Total 0Robots Rewired 0Robots Hacked 0Non-combat 0Combat 0Robot Hack Failures 0Allies Hacked 0Hacks Repelled 0Total Allies 4Largest Group 4Highest-Rated Group 152Highest-Rated Ally 39Total Orders 0Terraforming Orders 0Walls Tunneled 0Ally Attacks 0Total Damage 0Kills 0Allies Corrupted 0Allies Melted 0Peak Influence 274Average Influence 91Final Influence 0Maximum Alert Level 1Low Security (%) 77Level 1 22Level 2 0Level 3 0Level 4 0Level 5 0Triggered High Security 0Turns 0Squads Dispatched 7Investigation 0Extermination 0Reinforcement 7Assault 0Garrison 0Intercept 0Derelict Logs Recovered 5Scrap Searched 10Exploration Rate (%) 33Regions Visited 11Pre-discovered Areas 0Garrisons Visited 0Relays Disabled 0Generators Disabled 0Network Hubs Disabled 0Actions Taken 4650Turns Passed 5178Depth 11 69Depth 10 740Depth 9 1030Depth 8 118Depth 7 3221Scrapyard 69Materials 1239Factory 114Mines 649Lower Caves 1108Deep Caves 364Zion 1635Prototype IDs---------------Improved VTOL ModuleMobile Refinery Mk. CCLXVIIAdvanced Beam CannonImproved Assault RifleFabricated------------NothingAlien Tech Used-----------------NoneRoute--------11/Scrapyard-10/Materials-10/Mines (discovered 2 exits: *Mat x2)-9/Materials-9/Mines-8/Materials-7/Factory-7/Lower Caves-7/Lower Caves-7/Zion (discovered 2 exits: *Dee / [*Pro])-7/Deep CavesChallenges------------NoneGame------Seed: antimatterheavyprojectorManual?: 1Play Time: 104 minCumulative: 2171 minSessions: 9Easy Mode: 0Game No.: 30Easier: 0Easiest: 0Win Type: -Total: 0Types: 0/0/0/0/0/0/0Lore%: 19Gallery%: 42Options---------ASCII: 1Keyboard: 0Movement: NumpadFullscreen: 1Font: 18/SmallcapsGlowMap View: 76x50FOV Handling: Fade InU=543425856X=9425282942225243456695236366626669646641621663526656624456653446625259366463214636636692444545264549421963536555646494246441959425235126649254525311412442349692326439326666669566664624656392634632659444664615252646443922493641552444153534694155364666626322644626125692553265556621423215552549129666329632522965324923444156666539264463566626625213666646666626466466626666422226442622246626265426666645526666466666664636666646666446426666665945232636666662692464522222636945666526666654639446626651565456241236594246366426552241642324495944466359413544224622222555525496924542436666624666642934644621165939252513

Heh, I had fun on this run, though I didn't do so hot. In great news, this was my first run in ASCII mode, and I really enjoyed it.Right off the bat, I didn't feel confident in my build; I went for flight pretty early, then got wrecked in the caves when I spawned in a room with 3 grunts. Even so, I managed to rebuild all the way to Zion. There, a kind Zionite blessed me with some special door codes...hmm...I remember seeing a door in Zion that was locked... Curiosity is quite the driving force, and post Imprintion (Imprinting? Imprintication? Being Imprinted?) I made my way to the Deep, Dark, Terrifying, Deep Caves.Next time I head that direction, I'll try to be more prepared, with big guns n stuff. Nevertheless, it's exciting and satisfying to discover new things!As always, my Cogmind runs can be found on my YouTube channel: https://www.youtube.com/channel/UChfKrCBdatBePGqB1LsAKuw I try to upload Mon, Wed, Fri and should have the first part of this run uploaded at the end of this week!