TL-Gazbo Modular Parks & Paths Set

Tariel’s Big Modular Parks & Paths Project (a.k.a. TBMPPP), continued.



After the NTS Modular Paths Set, and the Holly Hocks Parks & Paths Set, here is another set of 20 parks and their paths, with eight different textures, the most generally used. The pieces have been SPOTted for easier use. Also, decorated with Prop Families (just replop if the greenery doesn’t suit you). And they are lit, of course.

In order to avoid too bright lights in some pieces, be mindful of the way you plop them (especially the straight and cross pieces and when plopping identical pieces one after the other.). I’ve tried to indicate clearly which side is up —that’s where the secondary lightning effect is placed, sometimes causing too much brightness.

NB : one of the parks, Willow Pond Park, with JENX willow, is not, alas, pretty by night. But I have included it nevertheless for those of you who only play day, because those trees are too amazing.

If you want to use more than one park set at a time, the pieces are ordered in the menu by texture, so they might be up and down your park menu, but — hopefully — always logically grouped. There are a few transitions pieces from one texture to another (more can be made if asked nicely :-) WARNING : the icons are the same from one set to the other (basic shapes, no texture), only the names are different.

All pieces are medium wealth and procure a medium Landmark & Park effect.

NB : If you are wondering why there are two sets of greystone parks, (horizontal and vertical texture), it is because they match my Infinity Parks and their modules addons, whose textures have both H & V orientations. And because it does help. You’ll see when you play Tetris with those sets.

And Ludwig D. Gazbo is another park designer, Holly Hocks’ business partner and companion. In case you wondered.

****EDIT : I was made aware that two lots were corrupted and were doing Bad Things to the game (freeze or CTD). I intended to upload a new version with the lots (repaired by rsc4), but before I could test them, my plugins folder underwent catastrophic failure. I'm rebuilding, it will take a bit of time, but I don't want to let you hanging, O thousands and thousands of players who downloaded this set. So here are the two culprits, duly chastised. The other testers say they do work now.

TL-GazboPaths Gravelle End Plaza LargeV2

TL-GazboPaths Sand Pg WSandPark A V2

Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world and is always generously ready to help. And the guys and gals on the forums (Twalsh, Tyberius06, Matias93, Fantozzi, Catty-cb, Corinamarie…). We need help when we begin peeking under the hood of SC4. That the community is always there for us noobies is very comforting.

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Dependencies : mostly the same as in TL-Holly Hocks Parks & Paths Set, especially for the textures.

Textures all :

• Flagstone (FST)

NDEX Textures vol.1

• Gravelle:

BSC_Textures_Vol.2.dat

Paeng_texturePack_v104.dat

• NTS

LBT Mega Textures vol.2

• RedBrick 1 (RedB1) (BSCpark texture)

BSC_Textures_Vol.2.dat

BSC Parks v2 Base set ( only BSC_Park_Textures_zdefault.dat)

• Red Brick 2 (RedB2)

BSC_Textures_Vol.2.dat

• Sandstone (SST)

BSC_Textures_Vol.2.dat

PEG_CDK-SV_PlazaPak1_205.dat

• Sand

BSC_Textures_Vol.2.dat

• Greytsone Horizontal & Vertical (Grey H-Grey V)

BSC_Textures_Vol.2.dat

FTexture (included)

(Addons)

BSC MEGAProps CP Vol01.dat

BSC MEGA Props CP Vol 02.dat

BSC MEGA Props D66 Vol.1.dat

BSC_MEGA_Props_D66_Vol02

BSC MEGA Props - MJB Vol.1.dat

BSC MEGA Props - MJB Vol.2.dat

BSC BAT PropsMattb325_Vol03.dat

FrankU Farm Prop Families Maxis and Bsc V1.1.dat

Nams PROPS PACK Vol 2.dat

SPOT_V-rc100.dat

(Parks) : same, plus :

BSC_MEGA_Props_Misc_Vol01

BSC_MEGA_Props_swi21_Vol02

BSC BAT PropsMattb325_Vol02

LBT_MegaPropPack.vol.1.dat

Nams PROPS PACK Vol 1.dat

PEG_MTP_SUPER_RESOURCE_PACK.dat

PEG-CDK-OWW_COM_205b.dat

RCC Exotic Plazas (RCC Fountain & RCC Belvedere model & desc.)

Tariel-Rivit’s Essentials (must load after the NAM)

Tamorr_Family_Props_V210.dat

wmp_power_props01.dat, in WMP Power Lots.



Same dependencies for the paths.

girafe trees : Chestnuts

***Always Necessary if using Twrecks Maxis Trees HD replacement ***:

Ashes - Beeches - Canary date Palms - Cypresses - Lindens - Rowans - VIP orange fagus Seasonal Flora

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General warnings :

(1) This is for SC4 Rush Hour.

(2) I play with NAM36, RRW-EU selection (it shouldn’t interfere here, but you never know !)

(3) I also play with Twrecks Maxis HD Tree Replacement (if you don’t use it, your trees might look a bit different [not these trees !] ; perhaps you should use it…)

(4) I play Nights. Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. If you dont want it, you can either tweak my lights in the Lot Editor or take them out of my Essentials folder dep.

(5) I like trees. I make intensive use of trees. Especially Girafe tree collection on the LEX ; so here’s the link, once for all ; just follow it into the woods, when indicated.



