Originally Posted by nocks Originally Posted by

I think this is great, and I'm hopeful. This will be a chance to work out some of those long-standing class issues, some of which were created at launch. Things like...



-Support souls not being useful in 5-man content.

-Warrior's 4 tank souls feel very redundant

-Cleric (Shaman) DPS is RNG-dependent and that's not very fun because it's not skill based

-Warriors have one less Role than everyone else

-Clerics have better Role selection than everyone else (who wouldn't trade Support for tank/heals?) Of course, see #1 on this list.

-Certain builds vastly overpower all other builds within a Calling

-If every Calling is going to be equal in every Role they have, isn't it only fair if all the Callings have the same amount and quality of Roles?



Anyway, I love Rift, but I'd really love it more if some of these issues are resolved. And it sounds like they will be, given what's happening here.