Upsides:





+ Slightly higher (~16%) DPS against shields than other small thermal weapons at sub ~300m ranges



Downsides



- Extremely limited range

- Extremely inaccurate

- Limited to small hardpoints

- Lower DPE (damage per energy) than everything at more than 100m range

- DPE only exceeds beam laser at 100m range or less

- Zero damage to hull and modules







Let me start of by saying that the idea of the Cytoscrambler, while not exactly well suited for a pirate faction , is nonetheless a really neat idea.We don't get many weapons that play with the idea of limited range, and arguably the Cytoscrambler is the first Thermal weapon (outside of the mining laser) to experiment with this. However, the payoff from this tiny 500m range is very limited. Let's look at the upsides versus the downsides shall we?