Yurie Profile Joined August 2010 7083 Posts Last Edited: 2014-09-12 05:43:40 #1881



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Having stasis trap levelled early also increases the chance you will place them, meaning you wasted mana you don't have unless you have a KOTL on your team. I would suggest changing the techies build. I would suggest a build totally skipping stasis trap over the one you have above in this thread. (Having it at level 10,12,13,14 would probably be advisable.)Check out http://www.dotabuff.com/heroes/techies/builds . Stasis trap should be taken last, anything else decreases win rate. Suicide level 2,3 is very strong if you didn't manage to use it on level 2. You want it maxed the entire time until you actually find a kill using it. Then after that you level around your cooldown but still want it maxed for kills. Techies has no other offensive skill than suicide. The rest is just push/anti push skills until you have a lot of mana items. (Land mine works if you have setup or the enemy is stupid to stay near creeps after you place it. Ulti mine you might get 1 off in a team fight, doing half damage of suicide.)Having stasis trap levelled early also increases the chance you will place them, meaning you wasted mana you don't have unless you have a KOTL on your team.

ScarPe Profile Joined January 2010 Germany 174 Posts #1882 no stasistrap is a must have.

suicide is the best if you just have it to deny yourself, or trying to get fb.



techies has to be played very well, he has an insanely high skillcap.

i would even put him on the same hight as meepo.

so just because 99% of the players dont understand that laying mines all over the map to kill someone is not the way techies has to be played, if you want to have a decent chance of winning, we dont have to change it at all.

dpont get me wrong, but thats what people do in publics. and thats also just why techies loeses so many games.



i would even argue that techies has only a winpercentage of 43% right now, BECAUSE of people that do prefer maxiing suicide over getting a few levels in a 3-6 seconds AoE stun.

Awaken my child and embrace the glory that is your birthright. -[The Overmind]

Doomblaze Profile Joined October 2010 United States 389 Posts #1883



I havent played techies in like 2 years so I dont know what the optimal skill build is. A lot of high level streamers have been maxing suicide after land mines though.



Dotabuff winrates are a bad reason to do anything, since a majority of people are bad at the game and use sub-optimal builds. Antimage's highest winrate build is just maxing everything in order, but thats only the case because most people cant farm a battlefury fast enough to make use of his insane farming speed, and people at lower levels dont chain stuns well enough to justify getting points in stats to survive.I havent played techies in like 2 years so I dont know what the optimal skill build is. A lot of high level streamers have been maxing suicide after land mines though. On September 12 2014 02:25 Torte de Lini wrote:

Do you guys think we need an "early-game" build for Medusa (similar to PA's guide) or we'll just leave it as is.



PS a lot of undocumented changes being made: it's usually just reversing some orders or typo fixes.



Dusa's early game is awful no matter what you do. She can either by tanky or have high damage, but she cant do both until lategame. Any build in which you would go for small early game items isn't going to be a "standard" build. Dusa's early game is awful no matter what you do. She can either by tanky or have high damage, but she cant do both until lategame. Any build in which you would go for small early game items isn't going to be a "standard" build. In Mushi we trust

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2014-09-13 23:06:07 #1884 On September 05 2014 04:54 Torte de Lini wrote:

New Guide

Techies (Lane)



Skill Build: Q E Q W Q R Q W W W R E E E R (1. Land Mines 2. Stasis Trap 3. Suicide Squad, Attack!)

Starting Items: 3x Iron Branches, 4 Clarities, TP Scroll, Tangos

Early Game: Soul Ring, Boots

Core Items: Arcane Boots, Aghanim's Scepter, Force Staff

Situational Items: Bottle, Necromonicon, Ghost Scepter

Extension Items: Eul's Scepter of Divinity, Scythe of Vyse, Ethreal Blade, Shiva's Guard Skill Build: Q E Q W Q R Q W W W R E E E R (1. Land Mines 2. Stasis Trap 3. Suicide Squad, Attack!)Starting Items: 3x Iron Branches, 4 Clarities, TP Scroll, TangosEarly Game: Soul Ring, BootsCore Items: Arcane Boots, Aghanim's Scepter, Force StaffSituational Items: Bottle, Necromonicon, Ghost ScepterExtension Items: Eul's Scepter of Divinity, Scythe of Vyse, Ethreal Blade, Shiva's Guard



Tinker

Rearranged Extension Items



Techies

New Skill Build: Q E Q E Q R Q E E W R W W W (1. Land Mines 2. Suicide 3. Stasis Trap)

Added New Tab: Late-Late Game

Removed Shiva's Guard

Removed Ethreal Blade

Added Boots of Travel

Added Bloodstone to Late-Late Game



Morphling

Added Wand to Early Game



Earth Spirit

New Skill Build: W E E Q E R E Q Q Q R W W W (1. Geomagnetic Grip 2. Boulder Smash 3. Rolling Boulder)



Templar Assassin

Add new tab: Instead of Blink (both)

Moved Yasha to new tab

Added Drums of Endurance to new tab



Centaur Warrunner

Added Hood of Defiance to Situational Items Rearranged Extension ItemsNew Skill Build: Q E Q E Q R Q E E W R W W W (1. Land Mines 2. Suicide 3. Stasis Trap)Added New Tab: Late-Late GameRemoved Shiva's GuardRemoved Ethreal BladeAdded Boots of TravelAdded Bloodstone to Late-Late GameAdded Wand to Early GameNew Skill Build: W E E Q E R E Q Q Q R W W W (1. Geomagnetic Grip 2. Boulder Smash 3. Rolling Boulder)Add new tab: Instead of Blink (both)Moved Yasha to new tabAdded Drums of Endurance to new tabAdded Hood of Defiance to Situational Items https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2014-09-12 15:29:11 #1885 A lane version for Earth Spirit is being considered as well.



As for Techies. Getting a second level in Suicide is the debate, I'm not sure which build to decide yet. https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Buckyman Profile Joined May 2014 1361 Posts #1886 Stasis Trap is difficult to land without setup. But the upside is a Chronosphere on a 10 second cooldown. Skipping it seems suboptimal.

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #1887 I think one level in Stasis Trap is good, but the cost is high regardless.



Suicide is pretty good early-game, not much later. So I think it is better to max Suicide second https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2014-09-17 01:26:47 #1888 ed https://twitter.com/#!/TorteDeLini (@TorteDeLini)

tehh4ck3r Profile Joined August 2013 Magrathea 5722 Posts #1889 Totally unrelated, but you should consider adding BKB to Pudge's item build. BKB + Rot = 2x damage of radiance burn + movespeed slow at 0 health cost to Pudge Administrator In those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.

evilfatsh1t Profile Joined October 2010 Australia 1373 Posts #1890 bkb is a good item on pudge in some situations but the rot damage is hardly the biggest reason why pudge gets it

Firebolt145 Profile Joined May 2010 Lalalaland 11414 Posts #1891 It's more for the full duration Dismember rather than anything to do with Rot. Moderator

Torte de Lini Profile Joined September 2010 Germany 7680 Posts Last Edited: 2014-09-17 01:32:13 #1892



On September 05 2014 04:54 Torte de Lini wrote:

New Guide

Techies (Lane)



Skill Build: Q E Q W Q R Q W W W R E E E R (1. Land Mines 2. Stasis Trap 3. Suicide Squad, Attack!)

Starting Items: 3x Iron Branches, 4 Clarities, TP Scroll, Tangos

Early Game: Soul Ring, Boots

Core Items: Arcane Boots, Aghanim's Scepter, Force Staff

Situational Items: Bottle, Necromonicon, Ghost Scepter

Extension Items: Eul's Scepter of Divinity, Scythe of Vyse, Ethreal Blade, Shiva's Guard Skill Build: Q E Q W Q R Q W W W R E E E R (1. Land Mines 2. Stasis Trap 3. Suicide Squad, Attack!)Starting Items: 3x Iron Branches, 4 Clarities, TP Scroll, TangosEarly Game: Soul Ring, BootsCore Items: Arcane Boots, Aghanim's Scepter, Force StaffSituational Items: Bottle, Necromonicon, Ghost ScepterExtension Items: Eul's Scepter of Divinity, Scythe of Vyse, Ethreal Blade, Shiva's Guard



Tinker

Rearranged Extension Items



Techies

New Skill Build: Q E Q E Q R Q E E W R W W W (1. Land Mines 2. Suicide 3. Stasis Trap)

Added New Tab: Late-Late Game

Removed Shiva's Guard

Removed Ethreal Blade

Added Boots of Travel

Added Bloodstone to Late-Late Game



Morphling

Added Wand to Early Game



Earth Spirit

New Skill Build: W E E Q E R E Q Q Q R W W W (1. Geomagnetic Grip 2. Boulder Smash 3. Rolling Boulder)



Templar Assassin

Add new tab: Instead of Blink (both)

Moved Yasha to new tab

Added Drums of Endurance to new tab



Centaur Warrunner

Moved Black King Bar to Situational Items

Moved Hood of Defiance to Core Items (back again)



Debating if Halberd is really core on Centaur. It's very nice regardless



Pudge

Added Black King Bar to Situational Items







Lane version of Earth Spirit will probably be made after next stats update. Some new changes made:Rearranged Extension ItemsNew Skill Build: Q E Q E Q R Q E E W R W W W (1. Land Mines 2. Suicide 3. Stasis Trap)Added New Tab: Late-Late GameRemoved Shiva's GuardRemoved Ethreal BladeAdded Boots of TravelAdded Bloodstone to Late-Late GameAdded Wand to Early GameNew Skill Build: W E E Q E R E Q Q Q R W W W (1. Geomagnetic Grip 2. Boulder Smash 3. Rolling Boulder)Add new tab: Instead of Blink (both)Moved Yasha to new tabAdded Drums of Endurance to new tabMoved Black King Bar to Situational ItemsMoved Hood of Defiance to Core Items (back again)Added Black King Bar to Situational ItemsLane version of Earth Spirit will probably be made after next stats update. https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #1894 Growth of Subscribers still manages to stay at 2 million growth since August 3rd.



Growth Rate Percentage hits all-time low at 5.71% -- Lowest since the guide project back in 2013. (if we include Techies, the growth percentage rises to 6.42%. Only .12% higher than September 3rd)





-- Lowest since the guide project back in 2013. 10.92% of last month's unique players [9,476,169] are subscribed to the Lifestealer (Jungle) Guide



Techies hits 242,879 subscribers in 10 days (8th to the 18th)





Top 15 guides are approx. 500k subscribers or higher each (up to 1 million in a guide)



Top 32 guides are approx. 400k subscribers or higher each



Top 57 guides are approx. 300k subscribers or higher each



Top 96 guides are approx. 200k subscribers or higher each



Top 112 guides are approx. 100k subscribers or higher each https://twitter.com/#!/TorteDeLini (@TorteDeLini)

tehh4ck3r Profile Joined August 2013 Magrathea 5722 Posts #1895 I assume the rise in Centaur subscriptions is because Valve finally fixed the bug with Centaur guides? Administrator In those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #1896 For most people, yes. The other guide has been highly downvoted as well, but it still holds a strong 1 million subscribers https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #1897 http://www.reddit.com/r/DotA2/comments/2gs74a/36208516_total_subscriptions_september_18th_stats/



Topic is up as usual. Topic is up as usual. https://twitter.com/#!/TorteDeLini (@TorteDeLini)

Buckyman Profile Joined May 2014 1361 Posts #1898 I think the support Vengeful Spirit guide should have Ghost Scepter as a situational.

Dexington Profile Joined January 2011 Canada 756 Posts #1899 No Blink on Kunkka? "Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm

Torte de Lini Profile Joined September 2010 Germany 7680 Posts #1900 On September 19 2014 03:31 Dexington wrote:

No Blink on Kunkka?



No, I'm hesistant on adding Blink Dagger to everyone as they do enhance the accuracy of their capabilities, but aren't necessary to a T. I don't want to make it a habit on adding Blink to everyone. No, I'm hesistant on adding Blink Dagger to everyone as they do enhance the accuracy of their capabilities, but aren't necessary to a T. I don't want to make it a habit on adding Blink to everyone. https://twitter.com/#!/TorteDeLini (@TorteDeLini)

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