This game has great graphics and ok animation. Probably engaging for the elementary school crowd. I didn't even mind how repetitive it was for the first 30 "days". My technocentric 3-yo really enjoys playing this with me but has trouble with the accuracy needed to give treats and clean enclosures.



My problem is that after day 32, people stopped coming to get the animals I'd finished treating. I can't buy any new decorative items because I won't get more coins until I get some turnover. I've also experienced the frozen animal issue other reviewers have mentioned. I had to completely exit the game to continue.



I'm not happy about the more games links.



Drives me nuts that I can't turn off the sound.



I wish the actions would appear at the bottom of the screen without waiting for the animal to finish its nap, climb down out of its box, mosey across the enclosure, and sit at attention first. Also, some kind of explanation of the actions possible would be nice. Are children (the target audience) expected to know to treat worms with pills? If they do, they'll probably be confused that some animals need vaccinated several days in a row...



It would be nice if there was some kind of beacon to let the user know what's still required to advance to the next day. I missed changing the hay in one enclosure, and it took me a half hour to figure it out.



Given the improvements that I think would make this a game I could hand to my child without causing undue frustration (offline, of course), I think the price is a little steep. Grab it when it rolls around as the FAOTD again.