The Horrible Truth is the game where all those weird, seemingly useless facts you know about your friends finally come in handy. Throughout the game, you’ll use what you know about your friends to score points, while strategically revealing things about yourself.

Test your friendship knowledge through three card types: Question, Write It, and Draw It cards. Play a question card to ask the group a question about yourself, and the other players must try to guess the correct answer.

The information you choose to share can range from totally commonplace to extraordinarily revealing; it all depends on how many points you want, and how much you are willing to share to get them. The cards come in three color varieties by level of awkwardness: green, yellow, and red. If your group is a little more straight-laced, you can play with just the green and the yellow cards. Or, if your group is of the daring variety, include the red cards to make the experience as lively as possible. And individual players can customize their gameplay as well, by only playing the cards from their hand they are willing to answer.

Shit’s about to get weird. Prepare to learn The Horrible Truth.

So, here’s how you play: Each player has a hand full of The Horrible Truth cards. These cards have questions on them that ask about everything from your personal life experiences, to your likes and dislikes, to how you might react in obscure hypothetical scenarios. On your turn, choose a card from your hand, and read the question to the group. Your friends then give whatever answer they think fits you best. How your friends answer will depend on the type of card played- they may have to choose from several multiple-choice options, write a response, or even draw a picture. Your friends get points if they answer correctly. You get points depending on how revealing a card you played. Green cards, worth the fewest points, ask questions that are not very revealing at all. Yellow questions are worth an intermediate number of points, and are somewhat embarrassing to answer in front of your friends. Red cards, worth the most points, ask the kinds of questions you hoped no one would ever know the answer to.

The better you know your friends, and the more you are willing to share about yourself, the more likely you are to win.

And if at any point you have a card that is so incredibly awkward you don’t want to answer it yourself, force your friends to answer it instead! With Challenge and All Play cards, you have the power to make other players answer a question from your hand. If they refuse you automatically get their points, plus the knowledge that they are too chicken to answer your challenge. That’s right. We went there. A super sick elementary school burn.

So, if you think you can handle it, prepare to learn The Horrible Truth!

Stretch Goals:

When the $10,000 stretch goal is reached contributors will get an upgraded Write It pad. The upgraded pad will be serrated for easy uniform tearing.

When the $15,000 stretch goal is reached contributors will get to choose what the first expansion will be. If this goal is reached, we will send out a poll and give several expansion theme options. The backers will get to vote and pick their favorite option. Example options could be: more of a specific cards type (ie. more Draw It cards), more cards in one theme, or a new card type,

When the $20,000 stretch goal is reached, contributors will get a multi-player expansion. This will make it so the game can be played with an additional 5 players, this will take the base game from 4-10 players to 4-15 players. This will include 5 additions sets of voting tiles and 5 pencils.