This week I worked mostly on in-game features and a few practice models (like the candle). There wasn’t much downtime for me to do anything other than development this week.

Smooth Start

I managed to find the time to revisit Nibras auto-attack animations, they might change in the future but they are pretty solid now.

Apidae got our first Forger Icon done for Nibras passive “Ember”. I must say, it looks dope!!!

After last week’s showing of Nibras ultimate root, Justus tidied and animated the effect.

Dirk and Salted worked together to start production on the client track that was released last week, still a work in progress.

I had the itch to do some problem solving this week so I picked up an issue that had been bugging me for a while. The full suite of camera controls! Now our camera supports: arrow keys, edge movement and middle mouse panning along with adjustable world boundary limits. The minimap was also added, left click to move the camera and right click to move your Forger. The camera angle is still a work in progress.

The fog of war was also updated this week, looking way more presentable!

Panning out

We noted that a couple of people wanted micro lore to tide you over in between major releases. so we have started working on a couple small ones. Apart from that, lots of progress this week!

I’ve also been hanging around the Chillroom in the o7 discord and the Dawngate discord, if you have any questions or just want to chill come say hi!

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