How To: Make Workshop mods automagically work for servers (Nevermind, this is a bug report about mod-loading issues)

Instead of fiddling around with everything, just get junction.exe (google it) and create a junction-link to make the "mods folder" be the steam workshop folder, like so;



junction.exe <DriveLetter>:<SteamLocation>steamapps\common\Starbound\mods <DriveLetter>:<SteamLocation>steamapps\workshop\content\211820



What this does is it creates a linked folder named "mods" that physically goes to the workshop folder. This way, you don't have to actually fiddle with the sbinit.config file at all, it will just work*



*I think. It should work without individually listing all the mod-numbers but I had trouble with that. The server-software is pretty bunk.







Tested: What this actually does is make the mods not work on the server or the client because the mod-loading code is REALLY ♥♥♥♥ing bad. Like... so bad. Stupid-levels of bad.





It says:



[03:34:06.418] [Info] Root: Preparing Root...

[03:34:06.420] [Info] Root: Done preparing Root.

[03:34:06.421] [Info] Root: Scanning for asset sources in directory '..\assets\'

[03:34:06.423] [Info] Root: Loaded Configuration in 0.000498865 seconds

[03:34:06.686] [Info] Root: Scanning for asset sources in directory '..\mods\'

[03:34:06.690] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping

[03:34:06.693] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'

[03:34:06.694] [Info] Root: Detected unnamed asset source at '..\mods\729469608'

[03:34:06.697] [Info] Root: Detected unnamed asset source at '..\mods\729480149'

[03:34:06.699] [Info] Root: Detected unnamed asset source at '..\mods\731465268'

[03:34:06.701] [Info] Root: Detected unnamed asset source at '..\mods\731947259'

[03:34:06.704] [Info] Root: Detected unnamed asset source at '..\mods\733403716'

[03:34:06.706] [Info] Root: Detected unnamed asset source at '..\mods\733972635'

[03:34:06.708] [Info] Root: Detected unnamed asset source at '..\mods\734131958'

[03:34:06.713] [Info] Root: Detected unnamed asset source at '..\mods\734581251'

[03:34:06.715] [Info] Root: Detected unnamed asset source at '..\mods\739945931'

[03:34:06.717] [Info] Root: Detected unnamed asset source at '..\mods\741310748'

[03:34:06.719] [Info] Root: Detected unnamed asset source at '..\assets\user'

[03:34:06.721] [Info] Loading assets from: '..\assets\packed.pak'

[03:34:07.105] [Info] Loading assets from: '..\mods\729469608'

[03:34:07.106] [Info] Loading assets from: '..\mods\729480149'

[03:34:07.108] [Info] Loading assets from: '..\mods\731465268'

[03:34:07.109] [Info] Loading assets from: '..\mods\731947259'

[03:34:07.111] [Info] Loading assets from: '..\mods\733403716'

[03:34:07.113] [Info] Loading assets from: '..\mods\733972635'

[03:34:07.115] [Info] Loading assets from: '..\mods\734131958'

[03:34:07.117] [Info] Loading assets from: '..\mods\734581251'

[03:34:07.119] [Info] Loading assets from: '..\mods\739945931'

[03:34:07.121] [Info] Loading assets from: '..\mods\741310748'

[03:34:07.123] [Info] Loading assets from: '..\assets\user'

[03:34:08.128] [Info] Assets digest is 65e1b40a55def68d4eff3654fb02a94c41f028df8fb4a1c26e79073d8591db83



But it doesn't. Not really.(See comments)