No, not even then, because not only does that not make sense when buying in bulk offsets the cost, it also drives away more sales than if the game were the same price, to the point where the extra ten bucks per unit sold do not balance out the lack of total sales due to it.

Customers don't give a **** about the logistics behind a raised price; all that matters to them is that they're paying more, for minuscule side benefits, than they would anywhere else, which leads to fewer copies being sold overall compared to a lower tag.

They'll make more sales, and thus more money, by "eating the cost" than they will by driving away consumers with a higher price tag.

This has been proven over and over again.