About

League of Arosaurs is multiplayer, collectible card game primarily aimed to use all available features of mobile devices to create embracing, augmented reality world to explore.

In game you control and develop several fancy creatures, called Arosaurs. As trainer, should travel through the world in augmented reality and discover treasure chests from Aroland. These chests contain cards with magical abilities for Arosaurs.

You should enhance your creatures with acquired abilities and fight to defeat other players. While progressing through game and defeating player you advance to higher leagues and open new magical schools and related cards and magic abilities.

Learn, collect, develop travel in augmented reality and fight your way through all leagues to reach League of Arosaurs and acquire the Cup of Aroland.

The game will be working on Free-To-Play model and will support iOS and Android platforms at initial release. We’re planning to go soft-launch in about a month (late November or beginning of December) and go sized production at the end of the year.

We’re small, independent team living and working in Minsk, Belarus. We received initial founding enough to make this game real. For now we are ready to go soft-launch and after short time testing deploy sized production release. We invested almost everything (physically, mentally, financially) to bring LoA to life, but this type of “living” games require much more after release stage.

Free-to-play game must live, continuously adapting to players’ needs. Our goal is to create solid, long-term service for our customers. Founding from Kickstarter will help us scale our team and infrastructure to perform development independently and without interference from the outside, balancing and adopting game for players as fast as possible.