Crystals within range of Mineral Radar are now visible on map/minimap

Empty HIVE chassis should now be more difficult to destroy.

ANT gunners will properly be rewarded experience.

Locking Esamir will now properly reduce the cost of the ANT by 50%.

The ANT's C-Barrier now receives more damage from most weapon types.

Placing construction objects should now be more responsive.

Additional death field added underwater in some locations on Amerish to prevent base building.

Structure Shield Modules will now give active HIVEs a bubble shield for additional protection. If the shield takes sufficient damage it can be temporally disabled allowing the HIVE to take direct damage; the bubble shield will not activate again until the HIVE has regenerated back to 100% health.

Silo's and deployed turrets can now be individually locked by the owner to faction/self/squad/platoon using the “Q” radial menu.

Player Studio Item Release

We’ve published another round of Player Studio submissions to the Depot, including a number of new helmets and vehicle cosmetics.

Fixed issue with Enforcer/Canister firing fx and projectiles not being visible in third person

Friendly deployed Sunderers are now displayed on the mini-map with a unique icon

Repair utility vehicles can no longer repair destroyed vehicles

Fixed issue where the “Descend” key was blank on the FTE displayed entering an aircraft.

Additional faction banners have been added to Indar warpgates

The tutorial has been re-enabled for new characters.

Drop Pods can once again steer east and west.

R3 Swarm now uses correct ribbon reward icon.

The cap on ammo resupply experience has been increased substantially.

Experience caps related to the Bounty system have been removed.

Various fixes to mislabeled vehicle optics.

Aphelion, Gatekeeper, and Mjolnir have been added to the Harasser directive tree.

Lumine Edge now displays the proper icon.

"Check your fire!" quick chat menu callout has been replaced with "I need a gunner!"

The EM6, Pulsar LSW, and TMG-50 have received new models.

GODSAW's projectile velocity while aiming down sights is now properly 670m/s.

You can now see which continents have a queue while in the world terminal.

Fixed issue where players could get stuck at a location near Scarred Mesa Skydock.

Fixed issue where objects would disappear when looking down from the point building stairs at Tawrich Depot.

Fixed issue where roof shield did not allow players to pass from below at the indar Comm. Array spawn room.

Fixed issue where lift-pad does not work on Hvar Tech Plant on the south side.