About

'For those that loved the gameplay fun of Strike Fighters and IL-2, this looks like a really nice ‘fidelity middle ground’ with a mix of tactical fleets mixed in. Awesome'.

'Sim155’s commitment to dynamic campaigns and intermediate ‘IL-2 level’ realism sounds right up my bomb alley' Tim Stone

'Combat Air Patrol 2 does look like a great game and one that I’d be willing to crash and burn in. The graphics are beautiful and the landscapes are painstakingly detailed and accurate.'

'@CAP2 - "In hard difficulty level, when you attempt a vertical landing on a pitching, crowded deck, managing your throttle, nozzle position whilst monitoring the windvane you get an idea of just how skilled real life Harrier pilots are. It's tough but that's the point isn't it?" I THINK I JUST FELL IN LOVE WITH YOU!'

Brought to you by Sim155 Ltd, Combat Air Patrol 2 (CAP2) is a flight and naval combat simulator game for PC (Steam/Windows) where you pilot the AV-8B Harrier II.

After initial flight and tactical training you will be pitched into an immersive scenario against aggressive ground, sea and air based enemies. Use your skill as a pilot and your tactical awareness to engage in dogfights, carry out ground attacks and command your fleet to ultimately ensure the safety of your comrades and the final capitulation of the enemy. Strategic decisions such as commanding your fleet on the tactical map and your performance in the air will affect the final outcome: Go 'gung ho' with a full out assault and the outcome will be in the balance or plan ahead and the end result will be your ultimate victory.

CAP2 is set in a hypothetical scenario in the Strait of Hormuz, Persian Gulf. It has a beautifully rendered, geographically accurate environment with fully dynamic atmospheric lighting that allows daytime and night time missions that are both engaging and immersive.

Sunset over Al Qir

Sunset over Ghalilah

3D cockpit with selectable articulated controls

Low level over the Oman Peninsula

Introducing CAP2

After much arm twisting, Ed and Ian brave the cameras for the first time!

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CAP2 was greenlit by the Steam community in December. Estimated release date for the final game is July 2016, however we will be releasing in Early Access later this year. This will allow us to refine gameplay based on community feedback and début our new features as they become available. Pledges (£15 or more) get you access to both (early access and version 1.0) at a reduced price, many with Kickstarter exclusive extras.

Why Kickstarter?

The following features are widely requested by our community and a successful Kickstarter campaign means we can deliver on all of them!

Kickstarter funded features

Multi-player Includes game modes such as ‘Fleet vs Fleet’ where you’ll have the option of playing co-op against an AI fleet or forming teams. In campaign co-op mode, you’ll be able to take part in other players campaign missions or ask for help to complete missions in your campaign. Send a request to friends or have an open invitation.

VR support We think CAP2 will be great in VR! We already have our Oculus DK2’s and are queuing patiently for HTC's Vive.

Satellite Imagery We’ll purchase actual satellite imagery to take our scenery to the next level.

Pro Voice Recording Radio chatter massively increases the feeling of immersion. Pro voice recording increases the quality throughout.

Standard Game Features

Campaign Mode - Dynamic open ended campaign, set in the Strait of Hormuz

Naval Simulation - Civilian traffic transit shipping lanes, enter and leave ports

Control your fleet and air assets, plan your mission waypoints and target ingress/egress together with your fleet formation, route and speed

Training modes - Flying and deploying weapon systems

Detailed 3D cockpit with selectable articulated controls

3D environmental audio, radio comms and chatter

Over 250,000 sq km of geographically accurate terrain

Geographically accurate environmental lighting based on longitude, latitude, date and time and accurate star map

Multiple controller support: Flightstick, HOTAS, rudder and MFD panel support, gamepad mode

Track IR support

Supports very wide screen aspect ratios

More Eye Candy!

The Team

Ed Scio, Founder of Sim155 Ltd and developer

Previous titles include: Combat Air Patrol, Airball, Breed, Armour-Geddon and Shadowman.

http://www.mobygames.com/developer/sheet/view/developerId,210/

Ed Scio, CAP 2

Ian Hamblin BA (Hons) - Creative Visualisation

10+ years experience in game development and game art.

Ian Hamblin, CAP2

David Mackie Scouller (A.K.A. Scoots) - Audio Classically trained musician, 30+ years in digital audio for video games.

David Mackie Scouller, CAP2

Faye Scio BA MSc, Marketing 15+ commercial marketing experience

Faye Scio, CAP2

Involving you

Involving the community is something we are passionate about. CAP2 is already being shaped around community feedback through the Steam forum. We intend to enhance this further through Kickstarter feedback and exclusive rewards such as private multi-player test crew.

Your ideas and suggestions are invaluable to us in that they help us produce a game that you want.

Get in touch

Twitter: @sim155games

Email: contact@combatairpatrol2.com

www.combatairpatrol2.com

www.facebook.com/combatairpatrol2

http://steamcommunity.com/sharedfiles/filedetails/?id=353863895

Budget overview

We would prefer to plough every penny into game development if we could but clearly that’s not possible. Your Kickstarter pledges will be broken down roughly as follows:

Game Development 85%

Kickstarter and payment process fees 10%

5% Reward costs

Rewards

For clarification, any reward including a copy of the game is for a single copy only. 'Includes all rewards above' does not mean you will receive multiple copies of the game.

Caught in the Headlights!

Ed being interviewed at GAMAYO about CAP2!