EAMain problems we overcame: This is a question that is near & dear to our hearts, thanks for asking. You guys know, SimCity is a 25 year old brand, and with such a popular IP, loved by millions, we knew we were going to have to meet the expectations of OG & new fans alike. . We worked hard to reimagine what SimCity would be on mobile devices. There are major differences between how games are played on the PC & mobile platforms. To create SimCity BuildIt, we had to consider everything from screen size, to file size to play styles. The question that kicked off this project was: how do we design a game for our players that loved playing SimCity while sitting in front a PC at home? How much can we remain true to the original experience? Can we? Should we? How do we do this while also creating a new, interesting & fun experience for players playing on their mobile devices while they’re out in the world? Is this even possible? In the end, this game is something that we are all very proud of, and we’re working on tweaking & improving it. This is why speaking to leaders of our community is important to us. This is as much your game as it is ours, so thank you for reaching out to your community to source questions & feedback. It means the absolute world to us that you love the game.