Play SNOW with your friends

The new SNOW update 0.6.2 brings not only multiplayer but fixes to a lot of bugs and performance issues. See full changelog list below:

Multiplayer

Note that Multiplayer is still in early testing, and we therefore have a limited number of servers available. We'll be scaling the number up as stability and network performance improves.

Enabled MP, now using dedicated servers

Exposed "connect" command to CVar whitelist

Exposed new "Say" console command as a temporary way of allowing client chat

Added leaderboard hooked up to "Tab"

Players can now spectate and spawn next to each other via the drop point selection menu

Events

Added support for events that take place at a particular time of day

Fixed possible crash while playing events

Checkpoint times are now correctly used and displayed

Fixed ability to increment time of day in events

UI

Fixed option acceleration not working correctly using gamepad

Fixed legend indicator positions not being updated when one was removed

Fixed rewind not showing penalty in trick history

Fixed possible view camera issues in frontend

Fixed close modal possibly restarting its action

Optimized flash update

Fixed possible scrollbar crash

Fixed UI user popups not creating its elements correctly

Enable cycling drop point areas with left and right arrows (KB)

Integrated new Xbox icons

Exposed store info panel to inventory

Locked drop points now have their icons greyed out

Removed C from purchase credits menu

Improved readability of in-game UI text

Fixed quick restart legend option being displayed even if not possible

Legend and score now correctly align to the bottom of the screen on portrait-y resolutions

Fixed cursor not always disappearing when using a gamepad

Added credits icon to purchase screen

Fixed severe entity tag performance issues

Fix table not showing all the columns and scrollbar being on incorrect position

Fix leaderboards not showing local user as default

Added new first person death camera

Added cycle replay controls to legend

Fix event preview only showing time for medals

Fix spawning showing previous area along with the new one

Fix drop point selection arrows not responding to mouse clicks

Sound

Fixed sending invalid values to sound parameters

Sound is now serialized with replays

Add RTPC intensivity to imitate slow-mo effect in replay

Landed and EnterAir events are now correctly replayed

Fixed a great deal of sound memory leaks and playback errors

Fix SoundManager support for multiple entities with the same sound loadout

Updated FMOD to fix Windows 10 issue with loud sound being played at startup

Fixed 3D sound panning effect

Fixed audio system crash on shutdown

Fix audio doppler effect and velocity calculations

Added support for key off sounds - Used to improve rail off effect

Fixed sounds not being correctly stopped once their holders were destroyed

Fix invalid audio triggers being loaded

Fixed drone wind sounds

Improve skiing sounds fade in and out for smooth transitions

Tweaked sound volume levels

Added sound effects volume option

Set default music playback mode to shuffle

Fix music manager always looping one song

Gameplay

Fixed rewind removing all score

Fixed possible anim event impules spam after replay usage - Resulted in massive speed boost

Score penalties are now all percentage based

Fixed combo not always being updated

Fixed perfect landings not being added to trick history

Distance traveled now awards XP

Added experimental stamina system to avoid jump / butter spam - This will likely be tweaked or reworked in the future

Added new Helicopter Pads around the mountain, can be used to spawn at any heli drop (even locked ones)

Fix bug where player could spawn on locked areas

Fixed possible physics crash

Improved rotation tracking for scoring

Fixed challenges being unlockable in levels other than the one intended

Fixed the wrong jump animation being used while in switch

Re-added shifty tweak, now mapped to right shift on keyboard

Fixed bail penalty always being awarded on crash

Fixed respawn penalty being awarded while using continue

Fix close call stall in physics

Fix particles being paused after using rewind

Tweaked trick penalty values

Fixed score being awarded after dying

Replay

Made replay advanced options persistent during the session

Decreased detached camera replay option deltas

Fixed issues with rewinding and score

Sialia

Added new castle area: Whitehart Castle

Integrated new physically accurate time of day lighting values

Misc