I apologize to everyone who is tired of seeing project schedules, but I have to do them regularly to keep my head completely wrapped around this giant project! For those interested, below is the schedule of known remaining work, broken apart by anticipated “Alpha” releases. Not included are sound effects and music, both of which should not affect the overall schedule since they involve bringing on new people to the project.

This schedule starts with Alpha 3 and the work immediately following for Alpha 4. I hope the format is understandable.

Alpha 3 Released (April, 2017)

This Alpha is available for download!

Begin work on Alpha 4:

Artwork

Mrrshan Laboratory background (completed 4/28)

Mrrshan Soldier animation (completed 5/2)

Mrrshan Scientist animation (completed 5/18)

Mrrshan Diplomat animation (completed 5/26)

Mrrshan Spy animation (completed 5/30)

Mrrshan Galactic Council background (in progress)

Mrrshan Racial insignia (in progress)

Mrrshan Diplomacy text box (in progress)

Mrrshan GNN background

Mrrshan GNN Host animation

Mrrshan Colony image

Mrrshan Ground Combat soldier

Mrrshan Transport Ship animation

Ground Combat Death animations (all races)

Writing

Mrrshan Backstory (in progress)

Mrrshan Introduction (in progress)

Mrrshan Advisor text (in progress)

Graphic Design

Load/Save Game screens (completed 5/6)

Setup UI (completed 5/22)

Race Introduction UI (completed 5/27)

Technology UI (completed 6/8)

Select Technology UI

Map UI

Translations

Greek translation (completed 5/6)

Polish translation (in progress)

Other code

Remember user preference settings between games (completed 5/29)

Ship Combat – UI & basic animations (in progress)

AI using Reserve properly

Support 30 fps animations

General Bug fixes (ongoing)

Alpha 4 Released (planned July-Aug, 2017)

At this point, 8 of 10 races are in the game!

Begin work on Alpha 5:

Artwork

Ship icons for tactical combat, all races

Technology images

Writing

Galactic Council intros and dialogue

Graphic Design

Galactic Council Voting UI

Sabotage UI

Ship Design UI

Translations

Russian translation (in progress)

any languages with volunteers

Other code

Player Control in tactical combat

Individualized weapon & special effects

improved Ship Combat AI

improved Ship Designer AI

Native Binaries for Windows, Mac and Linux

Alpha 5 released (planned Nov-Dec 2017)

At this point, tactical ship combat is in the game!

Begin work on Alpha 6:

Artwork

All Human artwork

Writing

Human backstory

Human intro

Human advisor texts

Human council intro & dialogue

Graphic Design

Races UI

Hall of Fame UI

Credits UI

Translations

any languages with volunteers

Other code

Diplomacy: Ask Race to Break Alliance

Diplomacy: Ask Empire to Declare War

Diplomacy: Demand Tribute

Diplomacy: Offer Tribute

Diplomacy: incorporate counter-offers

Alpha 6 released (planned March-April 2018)

At this point, 9 of 10 races are done and all diplomatic options are in the game!

Begin Work on Alpha 7:

Artwork

All Random Events

Orion landscape

Guardian ship icon

Writing

All Random Events

Base diplomatic dialogue, all races

Graphic Design

Races UI

Other code

As needed

Alpha 7 released (planned June-July 2018)

At this point, the user interface revamp is completed and random events are in the game!

Begin Work on Beta:

Artwork

All Klackon artwork

All Endgame Win/Loss Animations

Writing

Klackon backstory

Klackon intro

Klackon advisor texts

Klackon council intro & dialogue

Endgame descriptions

Graphic Design

All Endgame UIs

Translations

any languages with volunteers

Other code

As needed

Beta released (planned Nov-Dec 2018)

At this point, the game is functionally complete!

Begin Work on Gold Release:

Artwork

General cleanup sweep through entire game

Homeworld Landscapes for each race

Landing colonist animations

Factory/Missile Base/Rebellion artwork

Writing

Detailed diplomatic dialogue, all races

Player’s Manual text

Boxed set text

Graphic Design

General cleanup sweep through entire game

Player’s Manual Illustrations & Layout

Boxed set illustrations & layout

Translations

missing target languages, now solicited

Other code

As needed

“Gold” Release Shipped (plan Mid-Late 2019)

At this point, the initial release is complete and free to everyone! Those interested in a classic game experience (like me) will be able to order boxed sets of the game, made in limited quantities. It will include the same game as the free version, but with cool accessories like a player’s manual, tech tree poster, autographed artwork, and other goodies to be determined.

Advertisements