Today during the Killer Instinct EVO 2014 Panel Maya was revealed. Below is everything we know about her so far:

Maya is a warrior, hunter, badass

Incan inspired, Latin origin, monster hunter

Gameplay focus is ancient blades

Still has twin daggers named “Temperance” and “Vengeance”

“Blade bouncing”

Her daggers will be the bread and butter of her offense

They will be used in all of her punch-based normals

She can throw each of them independently and quickly after each other as they rebound off her opponent

If you miss with a dagger throw you will lose access to all the moves associated with it until the dagger is retrieved from the ground

All dagger associated attacks will be temporarily disabled while in this state which will hinder offensive options

The daggers level up with consecutive hits

When the daggers level up they will gain new properties until you miss a throw

At the highest level you can combine the two daggers that can be used as a homing, unblockable projectile.

New stage called City of Dawn set in South America

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