Actually, it also had tons of cut content as well, and that alone would be worth a separate writeup: an indepth political system with wars and sieges, at least two guilds, barding and prostitution system, many spellmaker effects, npcs acting against you during the main plot, terrain patterns and so on.



I remember reading a very old faq about the alpha/beta/prerelease version - I'd say that about 1/3 of the stuff mentioned there didn't make it into the final game. If you want to know more about it, your best bet would be to track down the oldest Daggerfall demo (the one which came out in 1994 and featured a single dungeon) and read the "about the game" section.



...As if I wouldn't know that a lot of content was cut from DFThe first Daggerfall demo came out in late 1995 and was on the CDs of the UK magazines PC Gamer and PC Power. The next demo is from early November 1995 and was published through magazines, websites and as interactive preview CD (boxed!). Some months later, the people who preordered the limited edition of Daggerfall, got a demo via mail (I think it was the interactive preview). Then in October 1996, the Betony demo was released. One month later, the regular dungeon demo appeared.do I have to continue?