Ice Shot

Icicle Wave

Blizzard

Blinding Light

Gungnir

Gungnir, Gwendolyn's ultimate magic ability

- Ice Shot is the first magic Gwendolyn has access too. I wouldn't necessarily call Ice Shot a main stay, but it's definitely great early on. Ice Shot uses very little PP but has a decent effect on controlling the battle. Ice Shot sends out multiple small homing ice projectiles to enemies, doing more then just damage. These projectiles are capable of freezing, a unique ability Gwendolyn possesses. Frozen enemies cannot move for a given amount of time, and are effected by some of Gwendolyn's passives as well. These Ice Shots can also juggle enemies into the air and do a massive amount of damage to bosses, thanks to how big they usually are. I love Ice Shot's introduction and the way Vanillaware uses it from a design standpoint. Ice Shot shows players that Gwendolyn is well versed in ice magic and what ice magic is capable of all in a small spell you obtain early on.- Another display of Gwendolyn's ice mastery, Icicle Wave is incredible at creating space for Gwendolyn. Icicle Wave sends out pillars of ice along the ground, emerging from her in each direction, more often then not freezing every enemy it touches. Although my current play through didn't use Icicle Wave at all, I would recommend it to players not comfortable in the air, or for a build revolving around magic.- One of Gwendolyn's best spells. Blizzard, as it sounds, conjures up a Blizzard that stays active in the current stage area for a while. Blizzard continuously does damage over time with a chance to freeze every time it does so. Blizzard is incredible when your screen is filled to the brim with enemies. The main downside is Blizzard uses a vast amount of PP.- One of my personal favorite spells in Gwendolyn's arsenal, despite it's limited uses. Blinding Light serves as a magical flash bang, dizzying all enemies in an area around her. I used Blinding Light for huge portion of the game to crowd control and group enemies up for combos. Blinding Light is great for dropping enemies out of the sky, combo resetting and even just to flee.- I wouldn't recommend keeping Gungnir equipped at all times, but this ability has it's uses. Gungnir is a cinematic "ultimate" attack, dealing massive damage to every enemy in the zone. Even enemies that aren't immediately visible! This move is excellent for finishing off those enemies across the map so you don't drop your combo, or for finishing off a dangerous enemy quickly. Gungnir is devastating and makes short work of opposition, but it requires an insane amount of PP.