i decided to play with pygame a little. i created a sprite subclass, instantiated it and put it in a sprite list, and when i kill() it it never gets garbage collected so the program is instantly uselessly memory-leaky

this is 100% of my experiences trying to do anything interesting with code. i immediately hit a brick wall like this and i have no idea where to begin figuring it out, or if the helper library is fundamentally broken

i swear to god the only time in my life i ever got a *single inch* into this is when the only library i was using was SDL. if i use anything fucking else, i just spend endless hours trying to figure out the bizarre mentality of someone elses library instead of doing actual work