What the developers have to say:

Why Early Access?

Approximately how long will this game be in Early Access?

A custom terrain engine



Online multiplayer



User created content / Mods

How is the full version planned to differ from the Early Access version?

we feel there's still interesting ground to cover



people are actually playing the game

Local and Online Multiplayer (we think Volo Airsport is most fun when played with other people)



Parachutes and other ways to glide and fly



Walking, jumping from exit points



Player-designed Skydiving Styles



Customizable Gear Design (Aerodynamics and Looks)



Player-Created Events and Challenges



Replay Editor



Lively & Dynamic Environments



Mod Support (Levels, Modes)

What is the current state of the Early Access version?

A single, finely tuned wingsuit to fly with



A huge landscape inspired by the Swiss Alps, with lots of lines to fly



Time Trials that push your skills to the limit



Multiple camera perspectives (including first-person view)



Very configurable graphics and input settings



VR Support (Oculus Rift & HTC Vive)

Will the game be priced differently during and after Early Access?

How are you planning on involving the Community in your development process?

We thank you wholeheartedly for your support, encouragement, and feedback over the course of Volo's development. We’ve built a game that we’re still quite proud of, and we couldn’t have done any of it without you. We also hope to see you again in our next journey - whatever that might be.-------------------------The game doesn't need to be finished for it to be enjoyable, and there is no such thing as spoiling the surprises for later. With each update you'll have something new to try, making the game feel fresh.Community feedback is helping to refine the game. We come up with ideas, try them, and see if they stick. You tell us where the rough edges are, and whether you feel a feature fits with your idea of the game. We might be the authors of this book, but we do want to make sure our words make sense to you.”There are some big experimental features that we've yet to complete. As long as there is no clarity on if, when and how those features will end up in Volo, the game will remain in Early Access.Once we've worked our way through these things the big picture will be clearer, and we can move beyond early access.”We have a rough idea on where we want to go with the game, but what the final game will look like, we simply don't know yet!We will keep going as long as:Here's a list of some things we're considering to add:Volo already has a lot to play around with:The price will increase as the game grows. If you want to get it cheap, get it now!”We invite you to discuss the game on our forums http://forum.volo-airsport.com/ . We take all feedback seriously, but we won't implement a feature just because you ask for it. We want to make sure all features fit together into one solid gameplay experience.Also, we look forward to the first bits of user-created content showing up! We're really curious to see the other directions people could take it in with modding support.”